Jolemai Posted April 29, 2019 Share Posted April 29, 2019 https://www.warhammer-community.com/faqs/ (You want the BRB and BA one for this discussion) https://www.warhammer-community.com/2019/04/29/warhammer-40000-update-april-2019-gw-homepage-post-2/ For the commentary and BIG FAQ run through. Take homes: * no more banner shenanigans * D6 hand flamers * No more beta bolters on vehicles * No more cherubs reloading mortal wounds ... And loads more too. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/ Share on other sites More sharing options...
Panzer Posted April 29, 2019 Share Posted April 29, 2019 Mmh I'm kinda underwhelmed. Some interesting things, some bigger changes for the top table armies, but overall just lots of things that nobody asked for. At least we can charge over models again I guess. The things I hoped the most for aren't there though. Nothing adressing CP generation and Bolter Discipline is still doing nothing for Marines when they are where they usually want to be (rapid fire range) ... instead it still promotes 'long' range gunline Marines. Not sure why they took it away from vehicles though. RIP Landraider Crussader (again). Oh and a big nerf to Princeps of Deceit as you are forced to re-deploy the unit without using any special kind of deployment. So no infiltartion shenanigans. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5303950 Share on other sites More sharing options...
Silverson Posted April 29, 2019 Share Posted April 29, 2019 doesn't the upon wings of fire stratagem go back down to 1cp as the beta rule is no longer in the big faq? Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5303961 Share on other sites More sharing options...
shanewatts Posted April 29, 2019 Share Posted April 29, 2019 Slam captains moving over units on the charge is a thing again. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5303968 Share on other sites More sharing options...
ThatOneMarshal Posted April 29, 2019 Share Posted April 29, 2019 D6 hand flamer shots makes me giddy Time to build that unit of dual wielding hand flamers that I’ve always wanted. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5303988 Share on other sites More sharing options...
Panzer Posted April 29, 2019 Share Posted April 29, 2019 doesn't the upon wings of fire stratagem go back down to 1cp as the beta rule is no longer in the big faq? It was never a beta rule. It's still in the Blood Angels FAQ/Errata. Page 136 – Upon Wings Of Fire Change the Command Point cost of this Stratagem to 2CP. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5303994 Share on other sites More sharing options...
Hintzy Posted April 29, 2019 Share Posted April 29, 2019 The nerf to Princeps is really disappointing. Not allowing units to redeploy into deep strike is reasonable and makes narrative sense, but a scout in the middle of the field not being able to take a step to his left makes no sense at all. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304013 Share on other sites More sharing options...
MrZombie Posted April 29, 2019 Share Posted April 29, 2019 Is our hand flamer points value still 1pt or am i missing something? Because sisters of battle have them at 3pts. If they are still 1pt then d6 shots look quite tasty for the death company. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304057 Share on other sites More sharing options...
Spagunk Posted April 29, 2019 Share Posted April 29, 2019 Pt costs have not been adjusted anywhere. Hand flamers are the superior choice vs. bolt pistols. Possibly expect Chapter Approved 2019 to fix that wholesale I am guessing.Nothing significant really. Getting back the fly over models ability in charging is nice but assault in general is still not where it needs to be for a book with a lot of them with MEQ stats.Regarding banner shinanigans, how exactly was it nerfed? From what I am reading, it just looks like they wrote essentially the same thing, but different:"Add 1 to the Leadership characteristic of models in Blood Angels units whilst their unit is within 6" of any friendly Blood Angels Ancients with this ability." (new)VS."BLOOD ANGELS units within 6" of any friendly BLOOD ANGELS ANCIENTS add 1 to their Leadership"(old).That reads almost the same because it's saying that whilst the unit is within 6" of a BA Ancient, models in the unit gain +1 leadership. Seems like it just clarifies that models in the unit get a benefit as long as the unit is within range? Furthermore, it still says within a BA Ancient so any ancient on the field give off the aura. If someone can help me understand this better and why it nerfs things? Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304097 Share on other sites More sharing options...
Jolemai Posted April 29, 2019 Author Share Posted April 29, 2019 It clarifies that it only procs off the Company/Primaris Ancient as only he has the ability, not the other Ancients. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304103 Share on other sites More sharing options...
Kaese Posted April 29, 2019 Share Posted April 29, 2019 Pt costs have not been adjusted anywhere. Hand flamers are the superior choice vs. bolt pistols. Possibly expect Chapter Approved 2019 to fix that wholesale I am guessing. Nothing significant really. Getting back the fly over models ability in charging is nice but assault in general is still not where it needs to be for a book with a lot of them with MEQ stats. Regarding banner shinanigans, how exactly was it nerfed? From what I am reading, it just looks like they wrote essentially the same thing, but different: "Add 1 to the Leadership characteristic of models in Blood Angels units whilst their unit is within 6" of any friendly Blood Angels Ancients with this ability." (new) VS. "BLOOD ANGELS units within 6" of any friendly BLOOD ANGELS ANCIENTS add 1 to their Leadership"(old). That reads almost the same because it's saying that whilst the unit is within 6" of a BA Ancient, models in the unit gain +1 leadership. Seems like it just clarifies that models in the unit get a benefit as long as the unit is within range? Furthermore, it still says within a BA Ancient so any ancient on the field give off the aura. If someone can help me understand this better and why it nerfs things? I dont have the codex with me, but I think they changed the hitting back before dying to just a single attack. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304110 Share on other sites More sharing options...
Djangomatic82 Posted April 29, 2019 Share Posted April 29, 2019 Pretty happy with the FLY fix and overall, I think we gained more than lost, so not a terrible FAQ. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304113 Share on other sites More sharing options...
dice4thedicegod Posted April 29, 2019 Share Posted April 29, 2019 My poor landraider crusader... at least I got in a few games during the heyday of beta vehicle bolters. Pity, for a while there the crusader was the only land raider variant that didn’t feel like you were hamstringing yourself too badly by fielding Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304122 Share on other sites More sharing options...
Spagunk Posted April 29, 2019 Share Posted April 29, 2019 It clarifies that it only procs off the Company/Primaris Ancient as only he has the ability, not the other Ancients. Ah, yes. It's the last bit. For some reason it didn't register they changed the last caveat part rather than the wording of the first part. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304174 Share on other sites More sharing options...
Escaflowne_Z Posted April 29, 2019 Share Posted April 29, 2019 I am excited to add bolter discipline to my games, as I have not used it yet. From what I read, it appears that only Deathwatch with special ammunition don't get it; our sternguard do. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304202 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 29, 2019 Share Posted April 29, 2019 Overall I am very happy. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304242 Share on other sites More sharing options...
Majkhel Posted April 30, 2019 Share Posted April 30, 2019 Sadly no point reduction for Infiltrators :/With the nerf of Princeps of Deceit, the marines part of the Shadowspear box just moved another step closer to being an addition to new Chaos release. That's a missed opportunity imo. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304407 Share on other sites More sharing options...
Panzer Posted April 30, 2019 Share Posted April 30, 2019 Yeah I was hoping for some Infiltrators love. Maybe once they get their solo release ... I won't hold my breath though. They don't really fit into my army concept anyway, it just would've been nice to have an infiltrating unit to play around with lol Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304424 Share on other sites More sharing options...
Xenith Posted April 30, 2019 Share Posted April 30, 2019 Sadly no point reduction for Infiltrators :/ The FAQ's generally dont have point changes, which are reserved for Chapter Approved. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304448 Share on other sites More sharing options...
Panzer Posted April 30, 2019 Share Posted April 30, 2019 Yeah but it was the first FAQ after the boxset which sometimes have those changes. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304451 Share on other sites More sharing options...
t-dog1996 Posted April 30, 2019 Share Posted April 30, 2019 Personally I’m quite happy overall. I’m not too upset by vehicles losing Bolter Discipline, as the only relevant vehicle in my army is the Stormraven, which is fast enough for it not to matter much. I’m very excited by the ability to charge over units coming back to the game. Once more Slamguinius will rule the tabletop, and we shall have... blood! Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304726 Share on other sites More sharing options...
The Unseen Posted April 30, 2019 Share Posted April 30, 2019 Agree with sPanzer that the bolter rule makes little sense for marines and I hate the style of play it encourges, and also removing it from vehicles is somehow even worse, because a few marine tanks for a brief period didn't feel like absolute trash when they got to use it, and now its gone again, and I think that's somehow worse then them just never being useful at all. Crusaders and double storm bolter rhinos are sad puppies again. 1 Pt D6 handflamers are hilarious though, expect that to get changed mighty quick, cause that's way to much fun for GW to let us keep that. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304758 Share on other sites More sharing options...
Captain_Krash Posted April 30, 2019 Share Posted April 30, 2019 10 VV with duel handflamers each? Great day for magnets. Effective? Probably not. Fun? Hell yes it is 20D6... Krash Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304771 Share on other sites More sharing options...
Spagunk Posted April 30, 2019 Share Posted April 30, 2019 1 Pt D6 handflamers are hilarious though, expect that to get changed mighty quick, cause that's way to much fun for GW to let us keep that. If I remember correctly it's 3pt for Battle sisters so I would expect that to be amended later this year. 3pts is still pretty effective IMO. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304777 Share on other sites More sharing options...
BluejayJunior Posted April 30, 2019 Share Posted April 30, 2019 1 Pt D6 handflamers are hilarious though, expect that to get changed mighty quick, cause that's way to much fun for GW to let us keep that. If I remember correctly it's 3pt for Battle sisters so I would expect that to be amended later this year. 3pts is still pretty effective IMO. Not necessarily. Not all weapons have the same point cost across different armies. Regarding Infiltrators, I don't think they've been out long enough to warrant a points change yet. At least as far as GW is concerned. I wouldn't expect a points change to come until after a multipart kit is on sale. Then, if they're not seeing enough play because people think they're overcosted, they'll get a points drop. Link to comment https://bolterandchainsword.com/topic/355605-ba-faqerrata-spring-2019/#findComment-5304787 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.