Lemondish Posted July 7, 2019 Share Posted July 7, 2019 Almost done work my conversion, I'll post it in here later today Can't wait to see it! Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343482 Share on other sites More sharing options...
Captain Idaho Posted July 8, 2019 Share Posted July 8, 2019 I think you missed mine. I really didn't. It was irrelevant in the context of mine. After all, just because a vehicle can fire backwards doesn't mean people glue Leman Russ turrets facing behind them. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343601 Share on other sites More sharing options...
War Angel Posted July 8, 2019 Share Posted July 8, 2019 Yeah the firing backwards part isn’t really what anyone was talking about. It’s the inconsistency between weapons. What does krakstorm look like? Which of these boxes is a fragstorm? And which box is the auto launcher??? Edit: the name auto launcher doesn’t describe the device very well either. Makes me think it would be something that automatically fires in response to something outside of the tank, as opposed to being fired instead of other weapons. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343607 Share on other sites More sharing options...
Ishagu Posted July 8, 2019 Share Posted July 8, 2019 My issue currently is how they'll chose to FAQ the wargear on the model. The description mentions Krackstorm launchers but they aren't in the instruction. If you equip every piece of optional wargear in the instructions it comes to a cost of 305, but it would be higher with the Krackstorm launchers on top. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343676 Share on other sites More sharing options...
SkimaskMohawk Posted July 8, 2019 Share Posted July 8, 2019 I think you missed mine.I really didn't. It was irrelevant in the context of mine. After all, just because a vehicle can fire backwards doesn't mean people glue Leman Russ turrets facing behind them. No, it looks like you did. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343713 Share on other sites More sharing options...
Marshal Rohr Posted July 8, 2019 Share Posted July 8, 2019 The conversion I’m planning is turretless with the smaller chaingun used to represent the oversized one and a automated stubber. This will significantly lower the profile and rescale the weapons to a more reasonable size. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343717 Share on other sites More sharing options...
BLACK BLŒ FLY Posted July 8, 2019 Share Posted July 8, 2019 That could be construed as modeling for advantage. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343725 Share on other sites More sharing options...
Marshal Rohr Posted July 8, 2019 Share Posted July 8, 2019 That could be construed as modeling for advantage. Only in a competitive setting. We actively encourage players to modify the standard vehicles into new patterns to show the variations in the universe. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343756 Share on other sites More sharing options...
Oxydo Posted July 8, 2019 Share Posted July 8, 2019 That could be construed as modeling for advantage. Remember that turrets and weapons don't count for LoS when it comes to vehicles. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343760 Share on other sites More sharing options...
Panzer Posted July 8, 2019 Share Posted July 8, 2019 For competetive matches just put the turret on top so they can check line of sight when they have to and call it a day. No big deal. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343768 Share on other sites More sharing options...
Lemondish Posted July 8, 2019 Share Posted July 8, 2019 My issue currently is how they'll chose to FAQ the wargear on the model. The description mentions Krackstorm launchers but they aren't in the instruction. If you equip every piece of optional wargear in the instructions it comes to a cost of 305, but it would be higher with the Krackstorm launchers on top. Krakstorm and Fragstorm are the same price, so I imagine the real profile would be 2x Krakstorm instead of the 2x Fragstorm it shows on the data sheet. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5343980 Share on other sites More sharing options...
Marshal Rohr Posted July 8, 2019 Share Posted July 8, 2019 For competetive matches just put the turret on top so they can check line of sight when they have to and call it a day. No big deal. Pretty much this. Keep it modularized for it I ever have to use it. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344032 Share on other sites More sharing options...
Guest Triszin Posted July 9, 2019 Share Posted July 9, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it? Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344512 Share on other sites More sharing options...
Blindhamster Posted July 9, 2019 Share Posted July 9, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it? They can, it has the chapter keyword Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344549 Share on other sites More sharing options...
Marshal Rohr Posted July 9, 2019 Share Posted July 9, 2019 I still have no idea how those things work Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344551 Share on other sites More sharing options...
Guest Triszin Posted July 9, 2019 Share Posted July 9, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it?They can, it has the chapter keyword While I agree with you, I think it needs to be officially stated by gw for tournament use Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344567 Share on other sites More sharing options...
Lemondish Posted July 9, 2019 Share Posted July 9, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it? They can, it has the chapter keyword Apparently there's nothing that says you can or can't replace <CHAPTER> with BLOOD ANGELS. The Codex Space Marines says to refer to the relevant books for chapters that aren't codex compliant, which seems to imply that you can't. Likewise, when the first wave of Primaris stuff hit there was a PDF that explicitly stated how to include those units into your force. In addition, they had to FAQ the Vanguard stuff to be clearer about allowing those units in the other chapters, so I think until they explicitly claim otherwise the standard answer is 'no' with wiggle room. That probably only matters in tournament settings at this point, though. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344618 Share on other sites More sharing options...
MadGreek Posted July 10, 2019 Share Posted July 10, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it? They can, it has the chapter keyword Apparently there's nothing that says you can or can't replace <CHAPTER> with BLOOD ANGELS. The Codex Space Marines says to refer to the relevant books for chapters that aren't codex compliant, which seems to imply that you can't. Likewise, when the first wave of Primaris stuff hit there was a PDF that explicitly stated how to include those units into your force. In addition, they had to FAQ the Vanguard stuff to be clearer about allowing those units in the other chapters, so I think until they explicitly claim otherwise the standard answer is 'no' with wiggle room. That probably only matters in tournament settings at this point, though. So actually, Index: Imperium 1 specifically says you replace <Chapter> with the name of the chapter you want to use the unit for. Page 10. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344802 Share on other sites More sharing options...
Orange Knight Posted July 10, 2019 Share Posted July 10, 2019 Every generic Primaris release has been shared across all chapters. At this point it's safe to assert that this can be run by any Chapter that has access to the existing Primaris range. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344888 Share on other sites More sharing options...
Lemondish Posted July 10, 2019 Share Posted July 10, 2019 So, do we know when a errata is going to come out to patch this so non codex chapters can officially use it?They can, it has the chapter keyword Apparently there's nothing that says you can or can't replace <CHAPTER> with BLOOD ANGELS. The Codex Space Marines says to refer to the relevant books for chapters that aren't codex compliant, which seems to imply that you can't. Likewise, when the first wave of Primaris stuff hit there was a PDF that explicitly stated how to include those units into your force. In addition, they had to FAQ the Vanguard stuff to be clearer about allowing those units in the other chapters, so I think until they explicitly claim otherwise the standard answer is 'no' with wiggle room. That probably only matters in tournament settings at this point, though. So actually, Index: Imperium 1 specifically says you replace <Chapter> with the name of the chapter you want to use the unit for. Page 10.Codexes supercede Indexes, and while it says the same thing in Codex Space Marines, it makes certain to specifically reference non-compliant Chapters should refer to their specific books for rules. Those other books include data sheets without <CHAPTER> as well. The fact they felt it needed to be clarified in the Shadowspear set via FAQ suggests the standard answer is no. That was a dark time lol Every generic Primaris release has been shared across all chapters. At this point it's safe to assert that this can be run by any Chapter that has access to the existing Primaris range. Not true at all. Wave 1 delineated it in the mini-dex that came with DI and required a separate PDF to explain how to include the other new units into non-Codex forces once the multi-part kits hit. Shadowspear required an FAQ to clarify that you could take them because the mini-dex in that release made no mention of anything but the characters. The pattern seems clear, but at each release they needed to clarify through a document released separately. I see no reason not to go forward and use it given the past trends here, but it isn't true that you can replace <CHAPTER> with the name of another army and then be that army. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344944 Share on other sites More sharing options...
Marshal Rohr Posted July 10, 2019 Share Posted July 10, 2019 How the :cuss is this even a question? Of course the non-C:SM can use them. What was the point of even doing Sigmarines in the first place if it wasn't for each of the chapters? Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5344964 Share on other sites More sharing options...
War Angel Posted July 10, 2019 Share Posted July 10, 2019 Sigmarines? Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5345048 Share on other sites More sharing options...
Lemondish Posted July 10, 2019 Share Posted July 10, 2019 How the :cuss is this even a question? Of course the non-C:SM can use them. What was the point of even doing Sigmarines in the first place if it wasn't for each of the chapters?Can't argue with that, even if the question is a bit difficult to parse. Just warning folks that the way they've gone about this is bungled and confusing with incomplete or inconsistent rules for it spelled out in a multitude of different places. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5345077 Share on other sites More sharing options...
Guest MistaGav Posted July 10, 2019 Share Posted July 10, 2019 It's still a strange arguement mainly in that whole RAW vs RAI discussion. Seeing the posts on Battlescribe they have only included it in the standard SW roster for now and not the others which is frustrating.It would be nice to get some official word from GW on this quickly just to clear things up. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5345174 Share on other sites More sharing options...
Lemondish Posted July 11, 2019 Share Posted July 11, 2019 It's still a strange arguement mainly in that whole RAW vs RAI discussion. Seeing the posts on Battlescribe they have only included it in the standard SW roster for now and not the others which is frustrating. It would be nice to get some official word from GW on this quickly just to clear things up. Absolutely. In fact, I'd really prefer they put the whole thing to bed forever for everyone rather than having to wait for a confirmation that we don't even know will come. Link to comment https://bolterandchainsword.com/topic/355881-custom-repulsor-variants/page/4/#findComment-5345321 Share on other sites More sharing options...
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