Arufel87 Posted May 30, 2019 Share Posted May 30, 2019 My question is do shooty dreadnoughts get more benefit from being Death Guard or The Purge? I imagine DG is better up until facing negative hit modifiers. Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/ Share on other sites More sharing options...
McElMcNinja Posted May 31, 2019 Share Posted May 31, 2019 I have run as purge and as DG, and a friend ran as night lords (he usually runs DG). It's both our opinions that running as DG and being able to move and shoot out weighs the other two. We both were using leviathans, I run 1 and he runs 2. They hit in a 2+ and we both kept a DP around them for the reroll. Now it is different for a hellbrute because having the reroll to hit wounded units means moving and shooting is a 4+, so you get to reroll all misses except 3's vs just 1's. When you are facing units that have minuses to hit, say at -2, it gets tricky. A hellbrute hits on 6's rerolling 1-2's with purge while moving. Shootimg with DG means you are hitting on 5's with no rerolls without a DP or lord near by, with one you get rerolls of 1's also. I think at that point it's a toss up. If you don't have to move, purge is better. But DG allows for hiding during deployment to help reduce the risk of turn 1 annihilation and you aren't penalized for moving out of cover and shooting. Purge only kicks in if it's against a target wounded that turn while DG is always in effect. Just something else to consider Just my opinion, which I am sure is as clear as mud. Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323014 Share on other sites More sharing options...
MasterDeath Posted May 31, 2019 Share Posted May 31, 2019 First, they are hard to compare as DG and Renegade armies are very different. That said if you want to go heavily into Dreads I would go DG as the move without Penalty bonus lets you use the flexibility of dreads. If you just want to shoot, Dreads are not the choice, the humble 5 guy CSM squads do it better. But Dreads can also slap your enemies up close quiet well and for that they need to move. Other points like the Purge trait not being 100% reliably have already been noted. Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323099 Share on other sites More sharing options...
happyslugger Posted May 31, 2019 Share Posted May 31, 2019 Love dreads in my deathguard army. Twin lascannon and missiles with the strat can pump out some damage. I have two loaded this was and one melta and fist. Also run Levi with double Butchers, contemptor same loadout and a deredeo. Great fun to play with. I've just finished painting a sicaran I got for my bday almost two years ago..but decided to paint it BA as I think dreads have more synergy with DG Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323191 Share on other sites More sharing options...
Zombs Posted June 1, 2019 Share Posted June 1, 2019 Lovey dreads in my deathguard army. Twin lascannon and missiles with the strat can pump out some damage. I have two loaded this was and one melta and fist. Also run Levi with double Butchers, contemptor same loadout and a deredeo. Great fun to play with. I've just finished painting a sicaran I got for my bday almost two years ago..but decided to paint it BA as I think dreads have more synergy with DG Remember that the stratagem for double shooting only works on the Hellbrute model, not on anything that has the HELLBRUTE keyword. So you can't shoot 2 times with dreaddy unfortunately :( Anyway I agree with everyone else that DG dreads > Purge dreads. Hands down. Only other usefull legion could be Alpha imo. But only if you play in empty fields and you play a gunline-style list. Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323801 Share on other sites More sharing options...
Wolf Lord Loki Posted June 1, 2019 Share Posted June 1, 2019 I guess the main question would be who do you want your dreads shooting at? I've heard a lot of DG dreads are anti tank platforms (due to a lack of antitank in the rest of the list) they move and fire at tanks very effectively thanks to their legion abilities The Purge require you to wound the target first which means against vehicles you need to have either used some antitank already or dedicated a lot of small arms fire. My interpretation would be that the Purge tend to focus on killing infantry, which there are other, better units to do that with Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323835 Share on other sites More sharing options...
Charlo Posted June 1, 2019 Share Posted June 1, 2019 Contemptor with two twin lascannons is utterly insane for the points cost and power. Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323892 Share on other sites More sharing options...
happyslugger Posted June 1, 2019 Share Posted June 1, 2019 Lovey dreads in my deathguard army. Twin lascannon and missiles with the strat can pump out some damage. I have two loaded this was and one melta and fist. Also run Levi with double Butchers, contemptor same loadout and a deredeo. Great fun to play with. I've just finished painting a sicaran I got for my bday almost two years ago..but decided to paint it BA as I think dreads have more synergy with DG Remember that the stratagem for double shooting only works on the Hellbrute model, not on anything that has the HELLBRUTE keyword. So you can't shoot 2 times with dreaddy unfortunately Anyway I agree with everyone else that DG dreads > Purge dreads. Hands down. Only other usefull legion could be Alpha imo. But only if you play in empty fields and you play a gunline-style list. I only use it on the hellbrute anyway :-) but doubling lascannon and missiles is nice, especially when there are juicier targets that your opponents are targeting first. Once they realise it can double tap, they switch focus pretty quickly..but by then its usually done what is needed, plus it draws fire away from your leviathan (or similar) for a turn whilst they nuke the hellbrute lol Link to comment https://bolterandchainsword.com/topic/356267-dreadnought-chapter-tactics/#findComment-5323922 Share on other sites More sharing options...
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