DominikB Posted August 7, 2019 Share Posted August 7, 2019 I’d say +1 to taking the plague caster or even Necrosius (sorry if misspelt) - although not relic on the latter. I do like the list and glad to see it has some mileage, but I do agree with maybe a bigger squad and some flails with the new school assault rules. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5360495 Share on other sites More sharing options...
DemetriiTZ Posted August 7, 2019 Author Share Posted August 7, 2019 Yeah, Blightlords are more than sufficient. 6d3 Flail attacks on round 1 is fine, considering 25 Axe swings as well. Between ArchContam and VoTLW + Blades + DTTFE (sometimes), they basically paste even Knights in a single round. Whatever PMs do in melee is just frosting. Terminators are the real CC threat. I'm just happy we got our 2 Attack Plague Marines w/ bolters back. They've been a staple since 4th for me. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5360559 Share on other sites More sharing options...
DominikB Posted August 7, 2019 Share Posted August 7, 2019 I’m wondering if a prince or two could be useful to add as a threat as well, just for an additional threat in CC and and a counter charge with some speed. The blightlords do only get a single chance at a drop and then they’re relatively stuck in place. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5360797 Share on other sites More sharing options...
DemetriiTZ Posted August 8, 2019 Author Share Posted August 8, 2019 Well, the trick is to use the Plague Marines to cordone off a large swathe of the board, which funnels people into a location where Blightlords can corner them. In ITC, it isn't always about simply tabling someone, and Blightlords are primarily a way to nearly guarantee removal of 1-2 chaff units per turn with combined firepower from other Plague Marines in concert, while largely remaining focused (as an army) on board control overall. Princes are bullies and "traders" -- they jump out, kill something, and usually die afterwards. Marines, however, often benefit from cover, and can deal damage at a very comfortable range while on the move. CC happens, for this army, around Turn 3 or 4, after I have presumably dumped around 400-600 shots into the enemy. Now that we have double the number of attacks on Plague Marines in combat, and considering Arch-Contaminator basically means every Marine is equipped with a Plaguesword, they actually can do work on tougher targets, AND chaff stragglers. I have more playtesting coming up on Saturday, so I'll let you guys all know how that goes. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5361436 Share on other sites More sharing options...
Zombs Posted August 8, 2019 Share Posted August 8, 2019 That's a good buff, but the problem remains on how hard is it to get to close combat for our units, unless we use warptime. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5361636 Share on other sites More sharing options...
DemetriiTZ Posted August 8, 2019 Author Share Posted August 8, 2019 Yeah, you have to get good at corraling enemies. If Blightlords do not make their charge from DS, it's not a big deal. They are fine as bullet sponges who can advance on an objective, and any CC they manage is incidental for me. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5361666 Share on other sites More sharing options...
DominikB Posted August 8, 2019 Share Posted August 8, 2019 Yeah, you have to get good at corraling enemies. If Blightlords do not make their charge from DS, it's not a big deal. They are fine as bullet sponges who can advance on an objective, and any CC they manage is incidental for me. Do you always deepstrike them or have you found a situation where you’d rather have themT1? Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5361668 Share on other sites More sharing options...
DemetriiTZ Posted August 8, 2019 Author Share Posted August 8, 2019 Case-by-case. If the enemy has screens, they're fine to slog into, because eating chaff and laughing at return fire is their ideal. Versus Knights, and stuff with low model count, DS can be a good option. Long board deployment also sometimes demands it. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5361821 Share on other sites More sharing options...
Vorroth Posted August 27, 2019 Share Posted August 27, 2019 Been interested in this topic, love MEQ equivalents and Chaos, so far plague marines are the best that we can get. Have you had any experience fighting other MEQ armies like primaris space marines? Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5375160 Share on other sites More sharing options...
Bloody Legionnaire Posted August 27, 2019 Share Posted August 27, 2019 Been interested in this topic, love MEQ equivalents and Chaos, so far plague marines are the best that we can get. Have you had any experience fighting other MEQ armies like primaris space marines? MEQ has traditionally referred to a unit with the stats of a Marine: WS3+ BS3+ T4 S4 W1 SV 3+. Primaris Space Marines are not MEQ and should be in there own category. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5375533 Share on other sites More sharing options...
Vorroth Posted August 27, 2019 Share Posted August 27, 2019 Been interested in this topic, love MEQ equivalents and Chaos, so far plague marines are the best that we can get. Have you had any experience fighting other MEQ armies like primaris space marines? MEQ has traditionally referred to a unit with the stats of a Marine: WS3+ BS3+ T4 S4 W1 SV 3+. Primaris Space Marines are not MEQ and should be in there own category. Okay, so PEQs. Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5375660 Share on other sites More sharing options...
Vorroth Posted October 7, 2019 Share Posted October 7, 2019 Yeah, Blightlords are more than sufficient. 6d3 Flail attacks on round 1 is fine, considering 25 Axe swings as well. Between ArchContam and VoTLW + Blades + DTTFE (sometimes), they basically paste even Knights in a single round. Whatever PMs do in melee is just frosting. Terminators are the real CC threat. I'm just happy we got our 2 Attack Plague Marines w/ bolters back. They've been a staple since 4th for me. Have you played with list recently against the new space marines? Link to comment https://bolterandchainsword.com/topic/357320-2000-pt-plague-marine-spam-bolters-and-blight-launchers-20/page/2/#findComment-5403125 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.