Black Knight Posted August 5, 2019 Share Posted August 5, 2019 Looks like their are some changes to Primaris weaponry RNG TYPE STR AP DMG Assault Bolt Rifle 24" Assault 3 4 0 1 Stalker Bolt 36" Heavy 1 4 -2 2 Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/ Share on other sites More sharing options...
Azaiel Posted August 5, 2019 Share Posted August 5, 2019 Also: "** If you’re a fan of the Blood Angels, Space Wolves, Dark Angels, Grey Knights or Deathwatch, don’t worry – you can look forward to official rules updates coming soon via free PDF download." It will be interesting to see what this entails. IMHO it would be silly if we didn't get to use the new chaplain litanies and librarian psychic powers. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5358891 Share on other sites More sharing options...
RandyB Posted August 5, 2019 Share Posted August 5, 2019 I wonder if our guys will get to use anything (tactics, etc.) from their respective chapters of origin along side our current. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5358898 Share on other sites More sharing options...
Mobius0288 Posted August 6, 2019 Share Posted August 6, 2019 So with the new Stalker Bolter, how will you guys use them versus the stalker pattern bolter our vets have? Better to have more shots or having those 2 dmg shots? Imperial fist and Crimson fists will have the chance to roll additional hits on 6's... We still have a pretty decent shooting platform by taking an aggressor and/or inceptor with it. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5359806 Share on other sites More sharing options...
Black Knight Posted August 6, 2019 Author Share Posted August 6, 2019 Comes down to whether you need heavy weapons to be in the same squad I suppose. The more hits is better but you are on a platform that has an extra wound. If you want just Bolters then it may be time to swap them out. I still want some missiles in my squad so I wont be changing but the day I do is getting closer. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5359872 Share on other sites More sharing options...
Mr4Minutes Posted August 6, 2019 Share Posted August 6, 2019 I think I prefer the vet version. The new version will be great at killing primaris. But I want the more shots to clear chaff units. I just don’t know what the optimal target for this weapon is. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5360198 Share on other sites More sharing options...
Rikev Posted August 10, 2019 Share Posted August 10, 2019 There are rumours going round that the Auto Bolt Rifle is going to be changed too, to Assault 3. I just bought a box of Intercessors and now I can't decide how to kit them out! Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5363457 Share on other sites More sharing options...
Black Knight Posted August 10, 2019 Author Share Posted August 10, 2019 What ever you build you will probably regret it with all the changes by the week right now. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5363743 Share on other sites More sharing options...
Sea-People Posted August 10, 2019 Share Posted August 10, 2019 Maybe this deserves a new topic, but auto bolt rifles are rumored to be assault 3 after the update. Not sure if we are allowed to have the new toys, but that might make them compete with storm bolters a little bit. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5363963 Share on other sites More sharing options...
Black Knight Posted August 10, 2019 Author Share Posted August 10, 2019 I just saw a review video and it is 24" Assault 3 S4 AP0 DMG1. It definitely does add some choice now. Although I am more interested in when Primaris replaces the old guard. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5364088 Share on other sites More sharing options...
GrinNfool Posted August 11, 2019 Share Posted August 11, 2019 Eh between that and the buff to 3 wounds and 1 extra attack on the aggressors it could be possible for them to see use. A squad of 4 Aggressors 1 assault bolter Inceptor and 5 auto bolt rifles clocks in around 288 points. Brings 25 wounds that would count as t5, and you could just kill off the cheaper intercessors, in addition to a moving average of 53 boltgun shots (15 of those can use SIA), and 6 s5 ap-1 shots, that can move + advance and shoot at full bs and fall back and shoot. Also with shock assault a cool, 18 s4 melee attacks, and 16 powerfist attacks. Thats nothing to sneeze at though the squad would certainly be a bullet magnet. Assuming you didn't have to move to shoot those shots become monstrous.... bringing 91 s4 shots, with 15 of those again being able to use SIA and 6 more s5 ap -1 shots. Thats alotta Dakka, and fighting that in melee with 16 power fist attacks isn't exactly an enjoyable though, never mind it being t5 25 wounds.... Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5364223 Share on other sites More sharing options...
Mr4Minutes Posted August 11, 2019 Share Posted August 11, 2019 I’ve been thinking the same squad. Additionally your srgt can take a power fist for 20 PF attacks. The new intercesor srgt profile also includes the option to take a thunder hammer. If DW get this you can take that instead. Light vehicles and infantry beware! Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5364256 Share on other sites More sharing options...
Irbis Posted August 11, 2019 Share Posted August 11, 2019 So with the new Stalker Bolter, how will you guys use them versus the stalker pattern bolter our vets have? Better to have more shots or having those 2 dmg shots? Imperial fist and Crimson fists will have the chance to roll additional hits on 6's... While primaris stalker looks more usable now, it's still S4 weapon kneecapped by SIA limits. I feel DW stalker is still much better, unless you face FNP or W2 infantry. It all depends on DW getting character sniping stratagem or not, though. It definitely does add some choice now. Although I am more interested in when Primaris replaces the old guard. In DW? Not for the next 2-3 editions. DW vet line is by far too new and shiny for that. I’ve been thinking the same squad. Additionally your srgt can take a power fist for 20 PF attacks. The new intercesor srgt profile also includes the option to take a thunder hammer. If DW get this you can take that instead. Light vehicles and infantry beware! Thunder hammer went up a lot, though, from what I hear. It might be time to go back to old humble fists to apologize Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5364455 Share on other sites More sharing options...
Boyadventurer Posted August 20, 2019 Share Posted August 20, 2019 I thought I'd share my napkin math trying to figure out what circumstances the auto comes out ahead. Also to add, when talking strictly about bolt rifles outside of rapid fire range, it is always better to trigger bolter discipline with regular ammo than taking the 1 shot *except* against T5-7 (non vehicles), where it is better to take the one shot with hellfire. If you advance with the auto, it becomes worse than the rapid firing bolt rifle, but if you take an aggressor in your auto kill team, you'll negate the penalty.So it really just comes down to range/kill team composition. Auto squads with aggressors are much more mobile and, being able to advance, cuts down on the 6" range bonus of the bolt rifles anyway.I think bolt rifles still have a home in kill teams with hellblasters. The rapid fire plasma is your best bet, so they won't be a part of your auto/aggressor kill teams anyway. T3/5+ T3/4+ T4/3+ T5-7/3+ Auto 0.86 0.65 0.32 0.21 Bolt Rifle Rapid fire 0.72 0.57 0.33 0.21 Hellfire Auto 1.08 0.82 0.54 0.54/NA Hellfire Bolt Rifle Rapid Fire 0.9 0.71 0.54 0.54/NA Kraken Auto 1.08 0.86 0.49 0.32 Kraken Bolt Rifle Rapid Fire 0.87 0.72 0.42 0.28 Vengeance Auto 1.3 1.08 0.65 0.43 Vengeance Bolt Rifle Rapid Fire 0.87 0.87 0.54 0.36 Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5371343 Share on other sites More sharing options...
Claws and Effect Posted August 23, 2019 Share Posted August 23, 2019 Stalker bolt rifles with SIA are looking potent with the new profile. -2AP 2 damage wounding anything but vehicles on 2s? I'll take it. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5373233 Share on other sites More sharing options...
Syward Posted August 23, 2019 Share Posted August 23, 2019 Stalker bolt rifles with SIA are looking potent with the new profile. -2AP 2 damage wounding anything but vehicles on 2s? I'll take it. How's it wounding on 2s? Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5373261 Share on other sites More sharing options...
Lemondish Posted August 23, 2019 Share Posted August 23, 2019 Stalker bolt rifles with SIA are looking potent with the new profile. -2AP 2 damage wounding anything but vehicles on 2s? I'll take it. How's it wounding on 2s? The aforementioned SIA - use the Hellfire round to wound anything but Vehicle and Titanic units on a 2+. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5373301 Share on other sites More sharing options...
Claws and Effect Posted August 24, 2019 Share Posted August 24, 2019 Stalker bolt rifles with SIA are looking potent with the new profile. -2AP 2 damage wounding anything but vehicles on 2s? I'll take it. How's it wounding on 2s? The aforementioned SIA - use the Hellfire round to wound anything but Vehicle and Titanic units on a 2+. Bingo. With that profile there is pretty much zero reason to ever use any other ammo type for Stalker bolt rifles. And if the loophole the Blood Angels players stumbled on is indeed valid, we can also use the Target Sighted Strategem if we have at least one detachment of a Chapter that gets it. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5373372 Share on other sites More sharing options...
Mobius0288 Posted August 24, 2019 Share Posted August 24, 2019 You won't be able to. It says Intercessor squad in the stratagem. C:SM has Intercessor Squads. Deathwatch has "Intercessors." Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5373660 Share on other sites More sharing options...
Irbis Posted August 25, 2019 Share Posted August 25, 2019 You won't be able to. It says Intercessor squad in the stratagem. C:SM has Intercessor Squads. Deathwatch has "Intercessors." Funnily enough, it might be the same thing as far as GW is concerned. SW update targets 'Reivers' when they only have 'Reiver squads'. So, who knows what is RAI. Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5374115 Share on other sites More sharing options...
Vel'Cona Posted August 28, 2019 Share Posted August 28, 2019 Has an FAQ/Errata request been submitted to GW yet? Link to comment https://bolterandchainsword.com/topic/357543-new-weapon-stats/#findComment-5376171 Share on other sites More sharing options...
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