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Paladin Ancient or no Paladin Ancient


Captain Antargo

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It's a Terminator squad if you want it to be a Terminator squad (and if it follows the rules on the Datasheet, eg not less than 5 models etc). Paladins and Terminators are literally the same models except for the icons on the back (which many GK players don't add for their Paladins anyway).
Ancients and Apothecaries are separate units designated by their additional bitz (banner and narthecium respectively) and don't belong to the Paladin squad itself.

Assembly instructions shows, how paladins are different from terminators. But WYSIWYG they are equal to each other. Just make them different in any manner you want. 

 

EDIT: You want both apothecary and ancient. Apothecary with hammer rocks, but if you short on points/bits, then halberd is kind of OK too. 

Hammer sounds fine, it is -1 to the hit roll but he has a 2+ BS doesn't he so 3+ which is the same as the rest of the unit, so yeah, it works!

 

WS for melee attacks but 2+ is right. However he isn't part of any unit. Apothecaries and Ancients are single-model units with the character keyword.

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