Captain Idaho Posted August 10, 2019 Author Share Posted August 10, 2019 I weapon is pretty powerful really. I'd be happy with that. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364162 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 10, 2019 Share Posted August 10, 2019 Yeah for las and melta. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364190 Share on other sites More sharing options...
L30n1d4s Posted August 11, 2019 Share Posted August 11, 2019 Or what about a Rapier Carrier with a Laser Destroyer? Take that T6 Eldar Flyer with -3 to Hit modifiers... automatic hit with S12 (so wounds on a 2+), AP-4 (so no armor save), Dmg D6 weapon that has the potential, if you roll well, to go up to 2D6 or even 3D6 damage (so an average of 7 dmg for 2D6 or 11 dmg for 3D6) on a single Unsaved Wound!!! Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364351 Share on other sites More sharing options...
Joukernaut Posted August 11, 2019 Share Posted August 11, 2019 Wowzers, I just might have to place an order ar forgeworld. If that strat is 1 weapon it’s all sorts of evil. 12 twin assault cannon hits, 4D3 thunderfire hits are all pretty tasty as well. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364356 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 Consider a Sicarian Punisher... The next week is going to be sooooo long! Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364373 Share on other sites More sharing options...
Subtleknife Posted August 11, 2019 Share Posted August 11, 2019 The next week is going to be sooooo long! I'm kinda glad though, my wallet already took a hammering this week. Next week probably wont be any better. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364382 Share on other sites More sharing options...
Cruor Vault Posted August 11, 2019 Share Posted August 11, 2019 Consider a Sicarian Punisher... The next week is going to be sooooo long! The strat is for one ATTACK, not one WEAPON. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364383 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 1 shot weapons it is then. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364387 Share on other sites More sharing options...
Scallywag Posted August 11, 2019 Share Posted August 11, 2019 Consider a Sicarian Punisher... The next week is going to be sooooo long! The strat is for one ATTACK, not one WEAPON. Does it count for all ranged attacks made by that model or only for a single shot? Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364470 Share on other sites More sharing options...
Toxichobbit Posted August 11, 2019 Share Posted August 11, 2019 It's for one attack. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364480 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 An automatic hitting Lascannon on a hard to hit flyer is pretty good anyway. I wouldn't like it on a model or weapon basis as an opponent. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364485 Share on other sites More sharing options...
Toxichobbit Posted August 11, 2019 Share Posted August 11, 2019 Agreed. It's a really good stratagem as long as you pick when to use it. If it affected an entire weapon or model, it'd be an auto-pick every turn. You'd always use it, no decision required. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364490 Share on other sites More sharing options...
Runefyre Posted August 11, 2019 Share Posted August 11, 2019 I see this stratagem being immensely useful in clutch situations. It could be great for guaranteeing a hit on that last dude camping a backfield objective, or sniping guard characters with eliminators. Also I'm super stoked to finally be able to fall back and shoot with my land raider. I'm really tired of having its shooting shut down when it gets anywhere near enemy lines. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364496 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 And now that Land Raider can help shoot down an Eldar Flyer ;) Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364500 Share on other sites More sharing options...
Ishagu Posted August 11, 2019 Share Posted August 11, 2019 Is it just a single hit or the profile of the weapon? Technically a heavy 2 weapon is the weapon shooting once, but it's two shots. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364501 Share on other sites More sharing options...
Subtleknife Posted August 11, 2019 Share Posted August 11, 2019 If it is only one it will still be tasty on a spartan assault tank with a heavy laser destroyer. Bye bye eldar flyer. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364508 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 I believe it uses the words "attack", which means it's a single attack of any weapon. Which is a shame. Well not for game balance but still. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364509 Share on other sites More sharing options...
Toxichobbit Posted August 11, 2019 Share Posted August 11, 2019 I believe it uses the words "attack", which means it's a single attack of any weapon. Which is a shame. Well not for game balance but still. This is correct. It specifies for one attack, so one hit roll, one wound roll etc. A weapon with multiple shots is making multiple attacks, which technically are all rolled one at a time. We just roll all at once (with the Fast Dice Rolling rule) because otherwise games would take days. Just to make sure it's clear, as people seem to be hoping it works a different way or unsure about the wording, the exact wording is; "Use this stratagem before making an attack..." and "When resolving that attack...." And from the 40k rulebook (HB p179, Number of Attacks); "Each time a model shoots a ranged weapon, it will make a number of attacks. You roll one dice for each attack being made. The number of attacks you can make with a weapon, and therefore the number of dice you roll, is found on the weapons profile along with it's type." So a heavy bolter (Heavy 3) makes 3 attacks. Martial Precision only affects one of them. Hopefully that's put to rest now. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364538 Share on other sites More sharing options...
Cruor Vault Posted August 11, 2019 Share Posted August 11, 2019 An automatic hitting Lascannon on a hard to hit flyer is pretty good anyway. I wouldn't like it on a model or weapon basis as an opponent. Chronus in a Stalker with the new stratagem hits Alaitoc Flyers on 2's, 3's if they use Reflexes. He also wounds them on 2s and does 2x damage on natural 6s. for only ~130pts Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364772 Share on other sites More sharing options...
Captain Idaho Posted August 11, 2019 Author Share Posted August 11, 2019 I'm not familiar with all the Strategums yet unfortunately. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5364811 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 15, 2019 Share Posted August 15, 2019 I believe it uses the words "attack", which means it's a single attack of any weapon. Which is a shame. Well not for game balance but still. This is correct. It specifies for one attack, so one hit roll, one wound roll etc. A weapon with multiple shots is making multiple attacks, which technically are all rolled one at a time. We just roll all at once (with the Fast Dice Rolling rule) because otherwise games would take days. Just to make sure it's clear, as people seem to be hoping it works a different way or unsure about the wording, the exact wording is; "Use this stratagem before making an attack..." and "When resolving that attack...." And from the 40k rulebook (HB p179, Number of Attacks); "Each time a model shoots a ranged weapon, it will make a number of attacks. You roll one dice for each attack being made. The number of attacks you can make with a weapon, and therefore the number of dice you roll, is found on the weapons profile along with it's type." So a heavy bolter (Heavy 3) makes 3 attacks. Martial Precision only affects one of them. Hopefully that's put to rest now. Moar FAQ. Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5367203 Share on other sites More sharing options...
crazyterran Posted August 15, 2019 Share Posted August 15, 2019 I believe it uses the words "attack", which means it's a single attack of any weapon. Which is a shame. Well not for game balance but still. This is correct. It specifies for one attack, so one hit roll, one wound roll etc. A weapon with multiple shots is making multiple attacks, which technically are all rolled one at a time. We just roll all at once (with the Fast Dice Rolling rule) because otherwise games would take days. Just to make sure it's clear, as people seem to be hoping it works a different way or unsure about the wording, the exact wording is; "Use this stratagem before making an attack..." and "When resolving that attack...." And from the 40k rulebook (HB p179, Number of Attacks); "Each time a model shoots a ranged weapon, it will make a number of attacks. You roll one dice for each attack being made. The number of attacks you can make with a weapon, and therefore the number of dice you roll, is found on the weapons profile along with it's type." So a heavy bolter (Heavy 3) makes 3 attacks. Martial Precision only affects one of them. Hopefully that's put to rest now. Moar FAQ. Does it really require a FAQ or better reading comprehension on some peoples part? Link to comment https://bolterandchainsword.com/topic/357582-ultramarines-codex-space-marines-preview-doctrines/page/3/#findComment-5367693 Share on other sites More sharing options...
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