mughi3 Posted August 18, 2019 Share Posted August 18, 2019 We got in a game today testing out the new space marine rules. I used my mantic forge fathers primaris "salamanders" (if marines are gonna be better they are gonna be dwarves) Spearhead detachment- HQ .captain with MC bolter and power maul .tech marine on a bike with axe/conversion beamer/armor indomitable HEAVY .stalker .hellblasters(5) .hellblasters(5) ELITE .venerable dread double autocannon .venerable dread twin autocannon DCCW/storm bolter FAST .inceptors (3) FLYER .storm eagle ROC pattern Not sure how he separated it but he was running 2 vanguard detachments each had a coldstar commander, ghostkeel, 2 stealth suit squads each, a pathfinder squad and 2 remora stealth drone fighters. and a bunch of drones to escort all of it. So a super stealth assault army, a bit odd for tau. Not going to go into a long winded explanation. we had a central objective which he held until the final turn, he pushed very hard and he was a pain to hit and wound due to all the stealth and drones. I lost both dreads, my captain, all but 2 of my hell plasters, but I managed to kill everything he had save one stealth suit and his 2 drone fighters. I used the devastator doctrine the entire game. the final positions(I forgot to take more pics) Link to comment https://bolterandchainsword.com/topic/357781-8th-ed-tau-vs-salamanders-1500-points/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.