Jump to content

Primaris Shrike Rules Speculation


L30n1d4s

Recommended Posts

So, now that we know he is getting a model, what does everyone think Shrike's stats/rules/Wargear will be? Like Calgar, Tigurius, and Kahn, I expect him to gain +1W/+1A, largely keep the same rules, but to get some buffs/improvements to them as well.

 

Here is my take on what his rules might be:

 

 

---STATS---

M12"  WS2+  BS2+  S4  T4  W6  A6  Ld9  Sv3+

 

 

---WARGEAR---

*Frag/Krak Grenades

 

*Concussion Grenades (same as Reivers)

 

*Silenced Bolt Pistol -- 12" Pistol 2 S4 AP-2 Dmg 2 (may Target Characters even if they are not the closest model)

 

*Raven's Talons -- Melee S: User AP-4 Dmg D3 (may re-roll to Wound rolls made for attacks with these weapons)

 

 

 

---SPECIAL RULES---

*Angels of Death (same as all Space Marines)

 

*Jump Pack Assault (same as Assault Space Marines)

 

*Terror Troops (same as Reivers)

 

*Concealed Positions (same as Infiltrators/Incursors)

 

*Iron Halo (4++ Save)

 

*Chapter Master (Re-roll any to Hit rolls for Raven Guard units within 6" of Shrike)

 

*Winged Deliverance -- All Raven Guard Infantry units within 6" of Shrike can re-roll one or both dice for all Advance and Charge rolls

 

*One with the Shadows -- Shrike has an additional -1 to Hit for all attacks directed at him in both shooting and melee (this is cumulative with Raven Guard Chapter Tactics -1 to Hit for being entirely in Terrain)

Link to comment
https://bolterandchainsword.com/topic/358032-primaris-shrike-rules-speculation/
Share on other sites

Honestly, he should be 7 wounds as most chapter masters are 6 base, plus the 1 from being primaris.

 

I'd be disappointed if they kept winged deliverance, but that really depends on the supplement. Just a clash in chapter tactics and use currently.

I don't really dig speculation and wishlisting (as, as Thanos put it, reality is often disappointing). The only thing I'm rather confident in is that they change his charge reroll buff, as the current limitation of jump pack units is entirely worthless for primaris. GW is openly pushing and promoting primaris, so it might get changed to include Phobos units, as they are the light and sneaky primaris line, and grav chutes don't actually help the wearer to lift off again.

 

Besides that, we'll see...

Look at his head. Definitely the Infiltrator comma rule

 

His foot claws look like he’s going to mo e same as a Suppresseor.

 

I think he has a heavy bolt pistol with a silencer - interested how that becomes a mechanic.

 

Murderwing master crafted lightning claws probably don’t change much considering combat doctrines.

 

I’d hope he gets a special deployment rule that effects troops. Not just Phobos. I know they’re pushing Primaris and RG will be the poster boys of sneak but he’s. Chapter Master. He should benefit Firstborn troops also.

 

I’ll be happy if he helps buff Reivers in melee though

Eliminators have the same pistol in their kit, it's just a regular bolt pistol. This one may be MC though.

 

I doubt he would have concussion grenades, you already cant overwatch him from the RG WLT.

 

Rerolls for phobos makes sense but would be disappointing, it would exclude Vanguard Veterans. Fingers crossed for just all RG units. Or maybe we get a jump reaver kit.

 

Concealed positions would be huge. Massive threat potential. He would play like Corax does in 30k.

Eliminators have the same pistol in their kit, it's just a regular bolt pistol. This one may be MC though.

 

...no, it seems to be a heavy bolt pistol.

 

Eliminators:

eliminatorpistoleikk7v.jpg

 

Shrike:

shrikepistolezekxa.jpg

 

Heavy bolt pistol:

ReiverHeavyBoltPistol.png

 

The silencer is the same as the eliminators', the pistol is just a heavy bolt pistol, only change is the longer tab thing below the silencer.

More detailed pondering

I still think he has a heavy bolt pistol with a silencer - same rule as a Master Crafted Instigator Carbine

Lightning Claws same Raven Talon's he already has is my thought.

Smoke Launchers for protection when not in terrain.

 

Infiltrator Comms for the Chapter Master makes sense.

 

Frag and Krak grenades ... because ... look at that harness

 

I don't see a Iron Halo but the previous model didn't either so meh

 - further proof wysiwyg can be a matter of interpretation at times.

 

I have no clue about movement or Concealed Positions but I think he deserves both. 

 

Lastly I'd like to see the claws on his feet provide an extra S4 AP0 attack just cause :)

 - if they do I'm going to try and flip them to the front shin. That death from above thing is a good idea.

I've never looked at that eliminator picture that closely... and the way he's holding his pistol is irritating. I guess servo-powered armor helps to compensate for poor mechanics...

Probably doesn't help that sci fi model designers rarely have firsthand experience using firearms. Especially in England where it's fairly rare to even see one.

 

I've never looked at that eliminator picture that closely... and the way he's holding his pistol is irritating. I guess servo-powered armor helps to compensate for poor mechanics...

Probably doesn't help that sci fi model designers rarely have firsthand experience using firearms. Especially in England where it's fairly rare to even see one.

 

 

Agreed, it still bugs me though :teehee:

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.