jonjacob Posted September 4, 2019 Share Posted September 4, 2019 If a unit rolls a 6 to hit and wound is automatic. How is paragon of war resolved? Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/ Share on other sites More sharing options...
Panzer Posted September 4, 2019 Share Posted September 4, 2019 How about some context? What Codex? What do these rules do? Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381680 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted September 4, 2019 Share Posted September 4, 2019 Codex Space Marines: Gene-wrought Might: 1 CP, Primaris unit in the Fight phase, an unmodded 6 to hit is an auto hit and auto wound. Ultramarines book: Paragon of War warlord trait: a 6 to wound adds a Mortal wound in addition to normal damage. EDIT: misread FAQ Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381752 Share on other sites More sharing options...
casb1965 Posted September 4, 2019 Share Posted September 4, 2019 Reading the RAW I'd argue as gene-wrought might bypasses the wound roll you haven't rolled a 6 to wound so Paragon of War doesn't come in to effect . Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381761 Share on other sites More sharing options...
jonjacob Posted September 4, 2019 Author Share Posted September 4, 2019 Thats what I thought initally but could you could test for 6+ too mortal wound given its additional damage. Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381763 Share on other sites More sharing options...
Noctus Cornix Posted September 4, 2019 Share Posted September 4, 2019 Gene-wrought might says it's an auto wound, not your wound rolls hit as though they were 6's. Far as you ask me, gene-wrought might would make it impossible to get any potential mortal wounds from those hit rolls of 6. Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381766 Share on other sites More sharing options...
Panzer Posted September 4, 2019 Share Posted September 4, 2019 Codex Space Marines: Gene-wrought Might: 1 CP, Primaris unit in the Fight phase, an unmodded 6 to hit is an auto hit and auto wound. Ultramarines book: Paragon of War warlord trait: a 6 to wound adds a Mortal wound in addition to normal damage. Appreciated. RAW they don't stack. If you auto-wound you can't roll a 6 to trigger Paragon of War since you skip the whole dice rolling process. Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5381770 Share on other sites More sharing options...
casb1965 Posted September 5, 2019 Share Posted September 5, 2019 Codex Space Marines: Gene-wrought Might: 1 CP, Primaris unit in the Fight phase, an unmodded 6 to hit is an auto hit and auto wound. Ultramarines book: Paragon of War warlord trait: a 6 to wound adds a Mortal wound in addition to normal damage. EDIT: misread FAQ Say you're 3+ to hit Roll to hit: any 3s,4s,5s = hit, 6s = hit and wound - Gene-wrought might Now say you're 4+ to wound Roll to wound: any 3s,4s or 5s to hit roll any 4s or 5s = wound any 6's wound + a mortal wound. - Paragon of War Link to comment https://bolterandchainsword.com/topic/358178-paragon-or-war-genewrought-might/#findComment-5382185 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.