Demoulius Posted September 7, 2019 Share Posted September 7, 2019 Hey all, Ive recently started playing again and occasionally talk to a few buddies of mine about our games. Yesterday a discussion came up about heroic intervention. Someone claimed that if a model made a heroic intervention, the unit that he 'charged' cant target him (because he heroicly intervened) but he can target them. Also it was said that this alters the order in which fights go. With charging units going first, followed by heroic interventions followed by normal fights. Is any of this true? Because the rulebook doesent seem to suggest this... Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/ Share on other sites More sharing options...
MARK0SIAN Posted September 7, 2019 Share Posted September 7, 2019 If a unit charged it may not target anyone who was not a target of the charge, this includes any characters who subsequently heroically intervened. The character can still target the charging unit though. However, if a character heroically intervenes against a unit that did not charge, that unit may target the character as normal. As for the order of fighting, charging units always go first. After all charging units have attacked, the players then alternate selecting which units attack, starting with the player whose turn it is. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5383431 Share on other sites More sharing options...
Demoulius Posted September 7, 2019 Author Share Posted September 7, 2019 I see :) thanks for the clarification! Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5383526 Share on other sites More sharing options...
MARK0SIAN Posted September 7, 2019 Share Posted September 7, 2019 I see :) thanks for the clarification! It can be pretty confusing when you first encounter these rules. One of The reasons the rules restrict who the charging unit can target is so that they can’t declare a charge against an easy target with no/poor overwatch, then attack another unit next to it who would’ve had good overwatch. It feels a bit odd that they can’t hit the guy they’re in base contact with (after a pile in) but it’s just one of those times where you have to suspend disbelief to have a balanced rule. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5383535 Share on other sites More sharing options...
Jolemai Posted September 7, 2019 Share Posted September 7, 2019 Pretty sure this has been addressed, but I've moved it to the OR all the same. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5383544 Share on other sites More sharing options...
Dr_Ruminahui Posted September 7, 2019 Share Posted September 7, 2019 Note, that if the chargers also declare a charge against the character, even if they don't reach it with their charge, they can fight the character if they somehow end up within 1" of it (which can occur through heroic intervention or being able to fight more than once). Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5383635 Share on other sites More sharing options...
BLACK BLŒ FLY Posted September 10, 2019 Share Posted September 10, 2019 They can’t declare anything over 12" away. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5385268 Share on other sites More sharing options...
Slasher956 Posted September 10, 2019 Share Posted September 10, 2019 They can’t declare anything over 12" away. who cant? (Banshees & Jain Zar can charge up to 15" away if they advanced & possibly a few other units... but yeah most units cant declear a charge at units over 12" away) Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5385464 Share on other sites More sharing options...
Panzer Posted September 10, 2019 Share Posted September 10, 2019 They can’t declare anything over 12" away. who cant? (Banshees & Jain Zar can charge up to 15" away if they advanced & possibly a few other units... but yeah most units cant declear a charge at units over 12" away) Nobody can declare a charge against units more than 12" away unless they have a special rule saying otherwise. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5385526 Share on other sites More sharing options...
Demoulius Posted September 12, 2019 Author Share Posted September 12, 2019 Yeah rules clearly say you can declare charges within 12 inches. My point was more that you can declare a charge against everything in 12 inches even if your models only move into contact with only one (for example if you are charging with a character) and if they heroicly intervene you could then still declare attacks against them, correct? Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5387060 Share on other sites More sharing options...
BluejayJunior Posted September 12, 2019 Share Posted September 12, 2019 Yes. You declare a character as a charge target, but then move with 1" of another unit you charged. If the character then heroically intervenes, he would be a valid target in the fight phase. Link to comment https://bolterandchainsword.com/topic/358252-heroic-intervention/#findComment-5387135 Share on other sites More sharing options...
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