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Question regarding: Bolstorm + unmodified hit roll of 6


Daigo Cannon

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From last FAQ it was clarified that

 

This is a weird one – they’ve made the call that any ability that gives extra hits for a six also has those additional hits count as being from a roll of a six. Several of us could swear they’ve called this the other way somewhere previously, but we now don’t seem to be able to find it.

 

This is most relevant for Infiltrators, making them a little bit better in armies with the bolter discipline-style Chapter Tactic, as it gives them more auto-wounds.

 

Boltstorm states, if within half range of this weapon it automatically scores a hit.
Does this auto-hit counts as a roll of 6??

 

This will make a 10 man squad with IF or CF tactic to go from 30 to 60 wound rolls

No - automatic hits are not 6s, they just are hits.

 

Conversely, something like one of the Harlequin "Chapter Tactics" can make melee attacks miss on a certain number: automatic hits (assuming that there are any melee ones) wouldn't be affected.

 

Automatic hits are just hits, with no associated number.

This was the exact ruling from the FAQ "additional hits are treated as having rolled the same value as the dice roll that generated them"

 

As we did not roll any dice for the bolt storm we have nothing that can generate a dice roll. Therefore it will bypass the IF and CF chapter tactic as these both say on a dice roll of six, and move directly to the wounding phase.  

 

The reason there was a question on these chapter tactics and the infiltrators is because we had two rules that activated at the same time. But in this case we have not condition for activation.

 

My 2 cents

No, because this example is specifically referring to when the previous hit roll was a 6. With Boltstorm, all you get is automatic hits, which mean any automatic hits would be just hits, and therefore not fulfill the requirements of the instigator bolt carbine ability.

 

Of course, I'm not sure why this even came up as the Boltstorm stratagem can only be used on autobolt rifle equipped units...

This was the exact ruling from the FAQ "additional hits are treated as having rolled the same value as the dice roll that generated them"

 

As we did not roll any dice for the bolt storm we have nothing that can generate a dice roll. Therefore it will bypass the IF and CF chapter tactic as these both say on a dice roll of six, and move directly to the wounding phase.  

 

The reason there was a question on these chapter tactics and the infiltrators is because we had two rules that activated at the same time. But in this case we have not condition for activation.

 

My 2 cents

 

Thx all makes sense when you put it that way

Fyi the ruling about 6s is from AoS. It works the opposite way, which imo is the better way of doing it. Some of us were amazed they went with the 40k ruling considering how silly it is when more exploding 6 mechanics get added.

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