FLAKPANZER Posted October 1, 2019 Share Posted October 1, 2019 The Primaris Auxiliary Grenade Launcher option states:"If a model has an auxiliary grenade launcher, Grenade weapons that model is equipped with have a Range characteristic of 30"." Up to two models in a unit of 10 can take an Auxiliary Grenade Launcher. My question is: Does the restriction on one squad member per squad during the shooting phase throwing a grenade also apply to the use of the Auxiliary Grenade Launcher as well, or would each of the two Primaris Marines in a 10 man squad get to fire it on any given turn? Thank you Link to comment https://bolterandchainsword.com/topic/358882-primaris-auxiliary-grenade-launcher-question/ Share on other sites More sharing options...
Panzer Posted October 1, 2019 Share Posted October 1, 2019 It only increases the range of up to two model's grenades. It doesn't circumvent the only one grenade per unit per phase rule. Link to comment https://bolterandchainsword.com/topic/358882-primaris-auxiliary-grenade-launcher-question/#findComment-5399882 Share on other sites More sharing options...
Dam13n Posted October 2, 2019 Share Posted October 2, 2019 Remember that the Combat Squads rule can separate a single 10 man unit into 2 5 man units. Being able to purchase the second Aux launcher means you can still have 1 per unit after having done so. Link to comment https://bolterandchainsword.com/topic/358882-primaris-auxiliary-grenade-launcher-question/#findComment-5400250 Share on other sites More sharing options...
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