TorvaldTheMild Posted October 19, 2019 Share Posted October 19, 2019 Do you think giving the Wraithknight a distort field like on titans a or holo-field would make it worth its points? You could still give it a scattershield, you just lose the holo-field or distort field when taking that. It would be too OP to have a distort field and a scattershield but if it only has a holofield it could take the scatter as well maybe. Also something has to be done about the ghostglave as the wraithbone fists are better as you can take a long range weapon with it, I think the ghostglaive version should get more attacks and re-rolls to make it worth while. Link to comment https://bolterandchainsword.com/topic/359311-making-wraithknights-worth-the-points/ Share on other sites More sharing options...
Karhedron Posted October 19, 2019 Share Posted October 19, 2019 The Wraithknight does look a bit lacklustre compared to Imperial Knights but so do most LOWs (apart from the Greater Daemons and Primarchs). Actually the Feet are better against 95% of targets than either the fists or the Glaive. I agree that the Glaive needs something, rerolls perhaps? I am looking at the new Craftworld traits in the Phoenix Rising book to see if there is anything that helps. "Master Crafters" is quite nice as it give the WK and built in reroll to-Hit and to-Wound every time it shoots or fights. Not ground-breaking but it helps make the Cannon knight a bit more reliable. The trait that always counts as being in cover is pretty decent too as a 2+ save goes some way to make up for the lack of Invulnerable save on this version. Link to comment https://bolterandchainsword.com/topic/359311-making-wraithknights-worth-the-points/#findComment-5410746 Share on other sites More sharing options...
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