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Primaris Only RG Sniper Themed - 1850


jgascoine011

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RG can do a really cool themed list that is primaris only and plays around their fluff.

Would either play pure raven guard or go sucessors with the salamander re-roll and either the +3" range or your in cover over 12" away

This would be a batallion and spearhead giving me 9 CP of which i would probably spend about 4 before the 1st turn lol

 

HQ

Phobos Captain

 - Camo Cloak

 - Master crafted Instigator Bolt Carbine

 - Korvidari Bolt

 - WLT: Marksman Honour

 

A 1 shot weapon but if it wounds, its 4 damage...ouch. Can also target charatcers

 

Primaris Lieutenant

 - Ex Tenebris (Token of Brotherhood: -1 CP)

 

A 3 shot damage 2 weapon for more sniping

 

Phobos Librarian

 - Force Sword

 - WLT: Master of Ambush (Hero of the Chapter: -1 CP)

 

 

Troops

5 Intercessors

 - Stalker Rifles

 

5 Intercessors

 - Stalker Rifles

 

Help deal with other primaris units, can also help with some anti-tank

 

10 Intercessors

 - Auto Bolt Rifles

 (Strike from Shaddows & Veterans -2CP)

 

Will use the deepstrike stat on the 10 man unit so that i can get off 30 shots off at -1AP

They are bit more of a infantry clearing unit, hold objectives etc.

 

 

Ellites

Invicus Warsuites

 - Heavy Bolter

 - Incendium Cannon

 - 2 Iron Hail Heavy Stubbers

 - Fragstorm Grenade Launcher

 

Invicus Warsuites

 - Heavy Bolter

 - Incendium Cannon

 - 2 Iron Hail Heavy Stubbers

 - Fragstorm Grenade Launcher

 

The altimate distraction carnifex...13W and T7, deploying 9" away. 

 

5 Agressors

 - Autostorm Gauntlets

 - Fragstrom Greande Launchers

 

I am tempted to drop out the gauntlets and grenade launchers for flamestrom cannons, and go successor tactics for the +3" range. If i get 1st turn that 20D6 S4 auto hits...but if i dont, then its only 10D6. Flamers are also better vs overwatch.

 

 

Fast Attck

3 Interceptors

 - Assault Bolters

 

3 Interceptors

 - Assault Bolters

 

Again, deepstrike them in, clear units with 18 S5 AP-2 shots/unit

 

 

Heavy Support

Eliminator squad

 - Bolt Sniper Rifles

 

Eliminator squad

 - Bolt Sniper Rifles

 

Eliminator squad

 - Bolt Sniper Rifles

 

They help take out characters, and if needed vehicles

 

Repulsor Executioner

 - Heavy Laser Destroyer

 - All the other guns

 

Anti-tank if if it dies then i use the revenge of the machine spirit strat.

 

 

This comes out at 1843.

To take it to 2k i could take 5 hellblasters and change the agressors to flame weapons.

 

Never played space marines so interested in your opinions

Just a quick note about your Intercessors with the Auto Bolt Rifles: By default, their weapons are AP 0, so you'd only be able to get them up to AP -1 when the Tactical Doctrine is active. But they're still deadly with the Boltstorm stratagem that lets all their shots auto hit when they're a foot away.

Just a quick note about your Intercessors with the Auto Bolt Rifles: By default, their weapons are AP 0, so you'd only be able to get them up to AP -1 when the Tactical Doctrine is active. But they're still deadly with the Boltstorm stratagem that lets all their shots auto hit when they're a foot away.

 

 

Oops, got confused with the other weapon they can have

Give your Phobos Captain the Korvidari bolts.

 

Now it's a 4 damage weapon with a 36" range and doesn't need line of sight :wink:

 

Yea its between the marksman WLT and storm of fire WLT.

 

Both give me a 4D weapon but with marksman and korvidari bolts it ignores line of sight. Storm of Fire helps buff the agressors.

Also like the idea of have a double master crafted weapon lol. However yes the ignore line of sight is probably better

Oops, another mistake, I thought executioners could be taken in units of 5...apparently not.

 

Dropped an executioner and now have 3 units of 3, with the salamander re-roll tactic this is probably better anyway.

 

With 5 Hellblaster with Plasma Incinerators this does leave me with 23 points spare at 2k (if i fun flamestrom gauntlets which i probably would).

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