jgascoine011 Posted November 9, 2019 Share Posted November 9, 2019 So i had an unusual situation in this game. I had my plague marines outside a rhino I moved them up to all be within 3" of the rhino, embarked them and then moved the rhino up the field...ok so far nothing too unusual. But here is where its a bit confussing. The rhino was equipped with a combi-plasma. I was about 3" away from his characters and he had a venom about 12" away. Soo, I overcharged the plasma and fired both the combi-bolter....for -2 to hit. Rolled a 6 and a 3 with the plasma...oh no i lost a rhino. Guys get out, shoot and then charge. Is this legal? My opponent actually encouraged me to do it as i was saying that it seemed a bit gamey but couldnt see any rules to stop it. I know if your rhino dies on overwatch you cant charge...but what about when you blow up your own rhino with an overcharged plasma. Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/ Share on other sites More sharing options...
Kythnos Posted November 9, 2019 Share Posted November 9, 2019 Not sure on the second part, since I never had a similat situation. But I was wondering about the -2 to hit. Your combiplasma should have been at -1. Or did your opponent have further modifiers at work? Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5422503 Share on other sites More sharing options...
jgascoine011 Posted November 9, 2019 Author Share Posted November 9, 2019 Not sure on the second part, since I never had a similat situation. But I was wondering about the -2 to hit. Your combiplasma should have been at -1. Or did your opponent have further modifiers at work? Venoms have a -1 to hit Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5422509 Share on other sites More sharing options...
DemetriiTZ Posted November 9, 2019 Share Posted November 9, 2019 This was recently FAQ'd, I believe Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5422574 Share on other sites More sharing options...
McElMcNinja Posted November 9, 2019 Share Posted November 9, 2019 They FAQ'd in 'Units cannot declare a charge during the same turn that they disembarked from a destroyed transport.’ So I would say you could still shoot, but not charge. Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5422577 Share on other sites More sharing options...
Aothaine Posted November 15, 2019 Share Posted November 15, 2019 This is pretty interesting... Thank you for sharing! :D Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5427258 Share on other sites More sharing options...
jgascoine011 Posted November 15, 2019 Author Share Posted November 15, 2019 Also, I am pretty sure you can put a jump pack lord in a rhino as our rhino is the only one which doesnt state you cant put jump pack dudes inside. This is probably due to a chaos lord with jump pack being a index option, and the only way to get any jump pack guys in a deathguard list. Link to comment https://bolterandchainsword.com/topic/359767-rhino-tactic/#findComment-5427408 Share on other sites More sharing options...
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