gmaleron Posted November 10, 2019 Share Posted November 10, 2019 Hello guys, looking at starting up an Imperial Fists/Crimson Fists army and I want to take 6 Centurions for obvious reasons. However I'm kind of stuck debating how to arm them and I'm debating heavily between Lascannons and Heavy Bolters. I do see the Merit for both however in your guys's experience what have you found to be most effective? Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/ Share on other sites More sharing options...
Closet Skeleton Posted November 10, 2019 Share Posted November 10, 2019 6 lascannons centurions is 180 points over heavy bolter ones. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5423203 Share on other sites More sharing options...
gmaleron Posted November 10, 2019 Author Share Posted November 10, 2019 6 lascannons centurions is 180 points over heavy bolter ones. Oh I'm well aware, I'm mainly asking based on results which variant have players found the most effective. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5423211 Share on other sites More sharing options...
Deadman Wade Posted November 10, 2019 Share Posted November 10, 2019 I take heavy bolters or grav-cannons. It's cheaper, it's perfect infantry killer, and it allows you to obliterate vehicles more reliably than lascannons. Sure, it takes a couple of CPs - 1 for Siegebreaker cohort and 1 for seismic devastation, but it leaves you a lot of points for other units, and if your opponent doesn't bring vehicle-heavy armies, six heavy bolters are still very useful and more than enough to deal with lighter transports and tanks. For just 2 CPs squad of 3 centurions with heavy and hurricane bolters supported by a captain and chaplain deal enough mortal wounds to take down a knight, which you can't do with six lascannons. For 4 CPs (tank hunters, siegebreaker cohort, seismic devastation) they easily destroy two regular tanks and have a decent chance of taking out three. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5423238 Share on other sites More sharing options...
gmaleron Posted November 10, 2019 Author Share Posted November 10, 2019 That's awesome, now it's coming down to do I want to do Crimson fists or imperial Fists. It seems if I'm not doing Imperial fists then maybe lascannons might be the best way to go Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5423259 Share on other sites More sharing options...
Deadman Wade Posted November 10, 2019 Share Posted November 10, 2019 How about grav-cannons if you're not taking heavy bolters? With grav stratagem it's roughly the same damage output as lascannons against vehicles, but much stronger against infantry and light vehicles, especially primaris and necrons. Pesronally, I use heavy bolters for my IF and grav-cannons for Black Templars. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5423276 Share on other sites More sharing options...
CantusMaximGloria Posted November 11, 2019 Share Posted November 11, 2019 I've had good success with 6 lascannon centurions even before the 2.0 codex and the IF supplement. 12 lascannon shots plus their supplemental fire from hurricane bolters or missile launchers means that you can lay the hurt on just about everything. I think the biggest problem you can have with the lascannon loadout is overkill since your damage is random where the grav or heavy bolter variants are less varied in their damage output. If you're lacking in dedicated anti-tank offensive power I'd take the lascannon for their ranged advantage otherwise the weapons wouldn't be too complicated to magnetize since the attachment points are decently sized. Good luck in your endeavors either way! Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5424118 Share on other sites More sharing options...
jeremy1391 Posted November 12, 2019 Share Posted November 12, 2019 The heavy bolter centurions will outperform lascannon ones against all foes. Between all the ways you can buff the unit to kill vehicles weight of fire wins. Also against hordes the heavy bolters win out. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5424776 Share on other sites More sharing options...
jeremy1391 Posted November 12, 2019 Share Posted November 12, 2019 The lascannons will do 24.35 wounds to a knight Whereas the heavy bolters with seismic devestation 46.34 wounds. According to the math hammer app that is. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5424784 Share on other sites More sharing options...
gmaleron Posted November 12, 2019 Author Share Posted November 12, 2019 The lascannons will do 24.35 wounds to a knight Whereas the heavy bolters with seismic devestation 46.34 wounds. According to the math hammer app that is. The only issue is that I'm playing Crimson Fists which means I do not have access to the seismic Devastation formation Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5425226 Share on other sites More sharing options...
Montford Posted November 12, 2019 Share Posted November 12, 2019 I have always used Heavy Bolters in this Edition, for whatever that is worth :) Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5425237 Share on other sites More sharing options...
CausticCossack Posted November 16, 2019 Share Posted November 16, 2019 The lascannons will do 24.35 wounds to a knight Whereas the heavy bolters with seismic devestation 46.34 wounds. According to the math hammer app that is. The only issue is that I'm playing Crimson Fists which means I do not have access to the seismic Devastation formation Even without Seismic Devastation, heavy bolters still benefit from bolter drill and the +1D super-trait more than lascannons. Assuming no re-rolls or other bonuses, my quick mathhammer gives (in devastator doctrine, against a knight not rotating ion shields): Heavy Bolters: 36 shots * 5/6 hit * 1/3 wound * 2/3 not saved * 2 damage = 13.3 wounds Lascannons: 12 * 2/3 * 2/3 * 2/3 * 4.5 = 16 wounds That's a pretty small difference in wounds, given that the bolters are far cheaper and much more effective against infantry. To me the only real downside is the slightly shorter range. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5427495 Share on other sites More sharing options...
KGatch113 Posted November 16, 2019 Share Posted November 16, 2019 My question is.....for 10 more points a dude, take the missile launchers over hurricane bolters? Everyone figures out the damage for just heavy bolters and we can see how effective they are. Now, if you can get in range for the hurricane bolters, great. And they are super for overwatch. But missile launchers have same range as the heavy bolters and can add some more damage to a vehicle and monsters etc. Link to comment https://bolterandchainsword.com/topic/359796-centurion-devestators-lascannon-or-heavy-bolter/#findComment-5427549 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.