tvih Posted November 16, 2019 Share Posted November 16, 2019 Even if Geminae are separate, it's not automatically hopelessly bad... but to not be bad they really need to be characters or otherwise similarly "untargetable" via some rule. I wonder what the "Triumph of Saint Katherine" is, assuming I read that correctly - being within the unit list it's supposedly a unit? Battle Sanctum is at the end so I suppose that it's a building... or a Superheavy. Zephyrim being Elite is indeed good, since it means more attacks if nothing else (assuming it's indeed a melee unit). "Mortifiers", being a plural, doesn't like a tank. Curious! They have way bigger problems than that. Like being an escort unit that only has 4 wounds across two TWENTY FIVE point models. Currently yes; however that may not be the case any longer either. Point being, that they are a separate entry does in itself mean much at all. Montford 1 Back to top Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427469 Share on other sites More sharing options...
Montford Posted November 16, 2019 Share Posted November 16, 2019 Mortifiers- Could be a vehicle (tank), could be a variant of the PE: Possibly a heavy weapons platform / crew served heavy weapon along the lines of the Craftworld or Astra Militarum? Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427492 Share on other sites More sharing options...
ERJAK Posted November 16, 2019 Share Posted November 16, 2019 Even if Geminae are separate, it's not automatically hopelessly bad... but to not be bad they really need to be characters or otherwise similarly "untargetable" via some rule. I wonder what the "Triumph of Saint Katherine" is, assuming I read that correctly - being within the unit list it's supposedly a unit? Battle Sanctum is at the end so I suppose that it's a building... or a Superheavy. Zephyrim being Elite is indeed good, since it means more attacks if nothing else (assuming it's indeed a melee unit). "Mortifiers", being a plural, doesn't like a tank. Curious! They have way bigger problems than that. Like being an escort unit that only has 4 wounds across two TWENTY FIVE point models. Currently yes; however that may not be the case any longer either. Point being, that they are a separate entry does in itself mean much at all. It means they aren't what they were before and I can't imagine a better iteration without new equipment. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427493 Share on other sites More sharing options...
tvih Posted November 16, 2019 Share Posted November 16, 2019 It means they aren't what they were before and I can't imagine a better iteration without new equipment. Problem is Celestine with the twins was so good in that first iteration that every single Imperial list was taking her. It's hardly surprising they tried to rebalance her... and knowing GW's track record with balancing, that they overdid it. We can but hope they get this version to be reasonably good. If they made them characters, that'd already be in effect the same as the original iteration, assusming nothing else changed. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427517 Share on other sites More sharing options...
Servant of Dante Posted November 16, 2019 Share Posted November 16, 2019 Well, I’ll be curious to see what these new mystery units are when the codex is available, I’ll second the point on Mortifiers being plural, and echo what others have said about the Triumph of Saint Katherine being a generic version of the new named character maybe. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427574 Share on other sites More sharing options...
MagicHat Posted November 16, 2019 Share Posted November 16, 2019 Mortifiers- Could be a vehicle (tank), could be a variant of the PE: Possibly a heavy weapons platform / crew served heavy weapon along the lines of the Craftworld or Astra Militarum? Penitent Engine and Mortifiers doesn't appear in the Warriors of Faith part, but Engines of Penance is, suggesting that they are variants of one another, much like Seraphim and Zephyrim doesn't have an entry but there is an entry named Angelic Hosts. I hope Triumph of Saint Katherine is a basic pulpit, Karl Franz style. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427614 Share on other sites More sharing options...
ZaelART Posted November 16, 2019 Share Posted November 16, 2019 https://youtu.be/f6VkW0bVTC0 You can see zephyrim datasheet here. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427725 Share on other sites More sharing options...
dracpanzer Posted November 16, 2019 Share Posted November 16, 2019 You can see zephyrim datasheet here. Looks like standard celestian stats with jump packs and power swords, plasma pistol for the superior? Couldn't tell if there were eviscerator upgrades. Seems silly to release a new repentia unit and a jump pack unit with the same weapons and a 3+ save to me though. I doubt they are getting evisc options. Good way to use all of my old Seraphim superior models though. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427764 Share on other sites More sharing options...
Commander Dawnstar Posted November 16, 2019 Share Posted November 16, 2019 Just Power Sword/Bolt Pistol. They've got two attacks each with WS3+, reroll wound rolls with melee attacks and all friendly Order units within 6" get to reroll charge rolls if you give the Superior a Zephrim Pennant rather than a Bolt Pistol. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427771 Share on other sites More sharing options...
Ficinus Posted November 16, 2019 Share Posted November 16, 2019 It looks like the standard eviscerator is gone from the list entirely, based on my viewing of the GMG "review." Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427835 Share on other sites More sharing options...
Rizara Posted November 16, 2019 Share Posted November 16, 2019 its just an elite option for seraphim where they trade in those dual pistols for a sword and pistol and lose any real unit upgrades. They become a melee option, however we still don't have a jump pack cannoness, just Celestine, so they can be used as a huge bodyguard unit for her. Nothing really spectacular so kinda sad that they didn't do something like give us Serpahim with swords and shields, to make a tanky melee unit, or instead of power swords, power mauls for a little bit of extra punch. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427858 Share on other sites More sharing options...
Mekhitar Posted November 16, 2019 Share Posted November 16, 2019 It looks like they have the same angelic visage rule. Pity that everything caps shield of faith at a 4++; I loved running 3++ seraphim screens. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427872 Share on other sites More sharing options...
Servant of Dante Posted November 16, 2019 Share Posted November 16, 2019 It looks like the standard eviscerator is gone from the list entirely, based on my viewing of the GMG "review." This is really frustrating to me, since Sisters, in particular Repentia, are literally the reason the Evicerator exists in-setting originally. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427981 Share on other sites More sharing options...
Ficinus Posted November 16, 2019 Share Posted November 16, 2019 Repentia still have their penitent eviscerator (and it gained a point of AP), but the full scale one is gone. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427988 Share on other sites More sharing options...
Charlo Posted November 16, 2019 Share Posted November 16, 2019 There is a Chainsword relic that's pretty decent for Canonness :) Montford 1 Back to top Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5427999 Share on other sites More sharing options...
Servant of Dante Posted November 16, 2019 Share Posted November 16, 2019 Repentia still have their penitent eviscerator (and it gained a point of AP), but the full scale one is gone. Right, and that's my point There is a Chainsword relic that's pretty decent for Canonness Right, but I want to take an evicerator on my Canoness :D Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5428010 Share on other sites More sharing options...
ThePenitentOne Posted November 16, 2019 Share Posted November 16, 2019 Even if Geminae are separate, it's not automatically hopelessly bad... but to not be bad they really need to be characters or otherwise similarly "untargetable" via some rule. I wonder what the "Triumph of Saint Katherine" is, assuming I read that correctly - being within the unit list it's supposedly a unit? Battle Sanctum is at the end so I suppose that it's a building... or a Superheavy. Zephyrim being Elite is indeed good, since it means more attacks if nothing else (assuming it's indeed a melee unit). "Mortifiers", being a plural, doesn't like a tank. Curious! They have way bigger problems than that. Like being an escort unit that only has 4 wounds across two TWENTY FIVE point models. Done properly, Geminae could effectively be the jump canonesses we all wanted but didn't get. That or something close to it. That's always the way I've seen it- they attack with 30 seraphim, each of the 3 leading a block of 10. If Zephirim are seraphim cc alternatives, then I'd give her 10 Zephyrim and keep the seraphim for each of the Geminae. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5428092 Share on other sites More sharing options...
taikishi Posted November 16, 2019 Share Posted November 16, 2019 Didn't look closely enough to see if there were any stat changes, but the Geminae are now 20 pts instead of 25. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5428125 Share on other sites More sharing options...
Lemondish Posted November 17, 2019 Share Posted November 17, 2019 (edited) Didn't look closely enough to see if there were any stat changes, but the Geminae are now 20 pts instead of 25. Didn't sound like it from the GMG video. They're characters, which I think was in the beta codex, and gain all the special abilities themselves, but are otherwise unchanged. Edited November 17, 2019 by Lemondish Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5428513 Share on other sites More sharing options...
CrusherJoe Posted November 25, 2019 Share Posted November 25, 2019 Didn't look closely enough to see if there were any stat changes, but the Geminae are now 20 pts instead of 25. Didn't sound like it from the GMG video. They're characters, which I think was in the beta codex, and gain all the special abilities themselves, but are otherwise unchanged. They are definitely 20 points each with wargear. 12" 3+ 3+ 3 3 2 3 9 3+ if within 6" of Celestine their SoF is 4++. Commander Dawnstar 1 Back to top Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5433655 Share on other sites More sharing options...
ERJAK Posted November 25, 2019 Share Posted November 25, 2019 Didn't look closely enough to see if there were any stat changes, but the Geminae are now 20 pts instead of 25.Didn't sound like it from the GMG video. They're characters, which I think was in the beta codex, and gain all the special abilities themselves, but are otherwise unchanged. They are definitely 20 points each with wargear. 12" 3+ 3+ 3 3 2 3 9 3+ if within 6" of Celestine their SoF is 4++. Which means they're still about 20pts too expensive. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5433810 Share on other sites More sharing options...
Lemondish Posted November 25, 2019 Share Posted November 25, 2019 Didn't look closely enough to see if there were any stat changes, but the Geminae are now 20 pts instead of 25.Didn't sound like it from the GMG video. They're characters, which I think was in the beta codex, and gain all the special abilities themselves, but are otherwise unchanged. They are definitely 20 points each with wargear. 12" 3+ 3+ 3 3 2 3 9 3+ if within 6" of Celestine their SoF is 4++. Which means they're still about 20pts too expensive. I actually think they're kind of neat and fun alongside Celestine. CrusherJoe 1 Back to top Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5433820 Share on other sites More sharing options...
Waking Dreamer Posted November 28, 2019 Share Posted November 28, 2019 So the difference between them and the Seraphim is swapping one bolt pistol for a power sword and re-rolling wounds for that sword? Not sure which would be better to build since they're almost the same. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5436093 Share on other sites More sharing options...
Slasher956 Posted November 28, 2019 Share Posted November 28, 2019 So the difference between them and the Seraphim is swapping one bolt pistol for a power sword and re-rolling wounds for that sword? Not sure which would be better to build since they're almost the same. dont forget the +1 attack (1 on seraphim, 2 on Zephs).... Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5436098 Share on other sites More sharing options...
Lemondish Posted November 28, 2019 Share Posted November 28, 2019 So the difference between them and the Seraphim is swapping one bolt pistol for a power sword and re-rolling wounds for that sword? Not sure which would be better to build since they're almost the same. In addition to +1 Attack and the reroll wounds ability, they have a wargear piece for the Zephyrim Superior that gives nearby Order units the ability to reroll their charge. They also have a Stratagem specific to them that bestows a 6" reroll 1s to wound aura on them for other Adepta Sororitas units. Link to comment https://bolterandchainsword.com/topic/359884-what-are-zephyrim/page/2/#findComment-5436109 Share on other sites More sharing options...
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