Aothaine Posted November 15, 2019 Share Posted November 15, 2019 (edited) Hey everyone! Just curious. I have not looked into my codex in a long time. Is there any benefit to playing mono-god or other than the army looking consistent? I'm wondering if building lists with multiple gods might be better. Thanks in advance! Edited November 18, 2019 by Aothaine Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/ Share on other sites More sharing options...
Special Officer Doofy Posted November 16, 2019 Share Posted November 16, 2019 Daemonic Loci. If each Detatchment is made up of a mono God then the characters get a 6" aura. Khorne is reroll charges, nurgle is a mortal wound on wound rolls of 6+, slaanesh is charging after advancing and tzeentch is a weird one haha. Aothaine 1 Back to top Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5427467 Share on other sites More sharing options...
Sonoftherubric21 Posted November 16, 2019 Share Posted November 16, 2019 It feels like Daemons are a Multi-Detachment requirement for an army due to the Loci. If you are doing ONLY daemons It would benefit from 3 detachments with different daemons filling whatever slots you see fit for your list design. I think that is more or less the intent this edition. IMHO, I primarily use daemons as allies for my Chaos. My Thousand Sons have a substantial daemon presence and other factions I am eye-balling would use Daemons of the given mark as well. Sawtooth and Aothaine 2 Back to top Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5427541 Share on other sites More sharing options...
Tokugawa Posted December 10, 2019 Share Posted December 10, 2019 Comparing with the mono-faction rewards in the new marine codices...the mono god buff of daemons almost = 0. Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5444536 Share on other sites More sharing options...
Panzer Posted December 10, 2019 Share Posted December 10, 2019 Well yeah. It's a first gen Codex vs a second gen Codex for 8e. Also daemons vs loyalist Marines. You shouldn't be surprised lol Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5444552 Share on other sites More sharing options...
DeStinyFiSh Posted December 10, 2019 Share Posted December 10, 2019 Yeah, Daemons are a little schizophrenic. You want mono god detachments to get Loci and army wide buffs from your HQs, but you want to mix to be more flexible and not as one dimensional as a single god. Same with our troops. You want them big to get the 20+ bonus, on the other hand you suffer from M7 and want many troop choices for additional Battalions (CP generation). Psychic Awakening might help, from what I have heard it helped the Traitor Legions a lot. Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5444582 Share on other sites More sharing options...
MasterDeath Posted December 11, 2019 Share Posted December 11, 2019 In my opinion: Khorne and Slaanesh need the Locus, Tzeentch and Nurgle can go without. (although useful) But i wouldn´t use more than two gods, as the buufs are god limited in most cases and if you mix with CSM, go mono-god (on CSM and Daemons) to give some nice buffs to Daemon Engines etc. Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5444911 Share on other sites More sharing options...
Aothaine Posted December 31, 2019 Author Share Posted December 31, 2019 Khorne is my god of choice for sure. Once I get my Land Speeder Iron Hands force all done I'm debating starting a small Daemons army around Khorne. Was just curious if it was better to go mono or just mix and match. Thanks a bunch for the advice! Link to comment https://bolterandchainsword.com/topic/359920-mono-god-or-every-god-army/#findComment-5453654 Share on other sites More sharing options...
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