Jump to content

Old Ork fluff and images for inspiration


Kierdale

Recommended Posts

For inspirational purposes, I dug out these images from the three RT-era Ork sourcebooks. I’ll post more as and when I can (banners, little fluff images, etc.) but for starters some colour sections on the clans...

Blood Axes

med_gallery_63428_13471_81952.jpegmed_gallery_63428_13471_1475.jpeg

Evil Sunz

med_gallery_63428_13471_46542.jpegmed_gallery_63428_13471_161546.jpeg

Bad Moons

med_gallery_63428_13471_44637.jpegmed_gallery_63428_13471_77632.jpeg

Death Skulls

med_gallery_63428_13471_104940.jpegmed_gallery_63428_13471_61541.jpeg

Snake-Bites

med_gallery_63428_13471_2769.jpegmed_gallery_63428_13471_52967.jpeg

Goffs

med_gallery_63428_13471_70863.jpegmed_gallery_63428_13471_57973.jpeg

And, something you don’t see anymore: the Ork Waa-totem. I’m not sure how clearly this will come out.

med_gallery_63428_13471_209945.jpeg

I remember starting my Ork army based on a colour swatch in the 2nd edition codex but I didn't know there was a Rogue Trader image of a Blood Axe wearing that camo! As you can tell, I am delighted to see where that came from. :)

 

DSC 0066

 

 

 

These probably aren’t very clear but I hope they give some ideas.

Firstly all kinds of banners (clans, roles, etc.)

med_gallery_63428_13471_169277.jpeg

med_gallery_63428_13471_97708.jpeg

Snakebite banners

med_gallery_63428_13471_30482.jpeg

med_gallery_63428_13471_106787.jpeg

med_gallery_63428_13471_130995.jpeg

med_gallery_63428_13471_78386.jpeg

Blood Axe banners

med_gallery_63428_13471_15503.jpeg

More, including Human mercenary

med_gallery_63428_13471_16826.jpeg

Evil Sunz

med_gallery_63428_13471_96257.jpeg

med_gallery_63428_13471_37427.jpeg

med_gallery_63428_13471_26493.jpeg

Evil Sunz bikers

med_gallery_63428_13471_44424.jpeg

Bad Moons

med_gallery_63428_13471_36547.jpeg

med_gallery_63428_13471_67302.jpeg

med_gallery_63428_13471_7859.jpeg

Death Skulls

gallery_63428_13471_43283.jpeg

med_gallery_63428_13471_138.jpeg

gallery_63428_13471_12202.jpeg

gallery_63428_13471_37011.jpeg

gallery_63428_13471_31729.jpeg

med_gallery_63428_13471_31128.jpeg

And then Freebooters (back when Freebooters meant all kinds of renegade Orks, not just Flash Gitz)

med_gallery_63428_13471_41296.jpeg

med_gallery_63428_13471_16377.jpeg

med_gallery_63428_13471_9496.jpeg

That is a hefty section on banners! I remember Bannerhammer from when I first started in the hobby but it seems to be much more so prior to second edition. I'm quite tempted to put in the odd banner here and there in my army now, the tough part is not making it look out of place. I suppose it's harder to justify them in a Blood Axe force than say, Bad Moons who are more inclined to show off their opulence. 

 

Edit: I suppose banners might be a bit much but I could try freehand on my larger Ork vehicles.

The fluff images from the 1st edition armylists.

Starting with Goffs:

med_gallery_63428_13471_174138.jpeg

Back when warbosses had retinues of nobs and oddboys accompanying them.

med_gallery_63428_13471_209240.jpeg

med_gallery_63428_13471_66072.jpeg

med_gallery_63428_13471_99879.jpeg

Each Oddboy accompanied by at least one grot is a lovely touch I’ll have to try to remember and do.

med_gallery_63428_13471_375424.jpeg

Back when weirdboyz we’re always accompanied by minderz (often the three Orks moulded as one model). This is something I’m trying to do in my army.

med_gallery_63428_13471_346925.jpeg

med_gallery_63428_13471_264402.jpeg

Back in theses days Ork armies had one big boyz mob, and other smaller ones.

med_gallery_63428_13471_498737.jpeg

med_gallery_63428_13471_238521.jpeg

med_gallery_63428_13471_167590.jpeg

med_gallery_63428_13471_90523.jpeg

And all clans had access to wild mobs of feral/young Orks

med_gallery_63428_13471_346368.jpeg

And you could have Ogryn mobs

med_gallery_63428_13471_266884.jpeg

med_gallery_63428_13471_171082.jpeg

And Snakebites

med_gallery_63428_13471_9155.jpeg

med_gallery_63428_13471_212969.jpeg

med_gallery_63428_13471_345299.jpeg

med_gallery_63428_13471_139774.jpeg

med_gallery_63428_13471_87417.jpeg

med_gallery_63428_13471_74334.jpeg

med_gallery_63428_13471_8972.jpeg

med_gallery_63428_13471_475090.jpeg

med_gallery_63428_13471_169896.jpeg

med_gallery_63428_13471_398319.jpeg

med_gallery_63428_13471_308932.jpeg

I like that one of the Mad Boyz is prone. Likely he just fell over or was pushed...but perhaps he’s deliberately prone. Quite mad. For an Ork.

med_gallery_63428_13471_164635.jpeg

med_gallery_63428_13471_26742.jpeg

med_gallery_63428_13471_34124.jpeg

That last one inspires me to make some squig catapults as lobbas.

I love how the old artwork couldn't agree what Ork heads actually looked like. Most of the images in there have them with an actually square head, others have more of the "lantern jaw", but there was also a lot of artwork that had them as almost having snouts, with the massive jaws actually extending forwards.

Many thanks for posting these!

Now I have to do a gretchin with flagpoles for my future Dok. :D

You’re welcome! If they inspire anyone, that’s great.

I got a pack of Nobs some time back that I don’t really need so might make them into oddboys, starting with a painboy and some grot servants :D

Death Skulls

med_gallery_63428_13471_452082.jpeg

med_gallery_63428_13471_543986.jpeg

med_gallery_63428_13471_470115.jpeg

med_gallery_63428_13471_411796.jpeg

med_gallery_63428_13471_328213.jpeg

med_gallery_63428_13471_299560.jpeg

med_gallery_63428_13471_92388.jpeg

med_gallery_63428_13471_264224.jpeg

med_gallery_63428_13471_302633.jpeg

med_gallery_63428_13471_103232.jpeg

med_gallery_63428_13471_106602.jpeg

med_gallery_63428_13471_337111.jpeg

med_gallery_63428_13471_139034.jpeg

med_gallery_63428_13471_280038.jpeg

med_gallery_63428_13471_161772.jpeg

Always found it weird that they didn't give Death Skulls more Meks. I can understand the logic for more Runtherds, but could never understand why they had more Painboyz, other than "the Runtherds and Meks combo was already used".

Freebooterz

First up is Ork Freebooter Pirates. Tribeless, clanless rogues. One could have a heavy weapon while the rest were armed with bolters or bolt pistols and melee weapons (though all could upgrade their melee weapons. A squad full of power klaws, etc.). The kaptin could have pretty much any weapons he wanted, including a second heavy weapon for the squad if you wanted. Could also have a force field.

med_gallery_63428_13471_175601.jpeg

Flash Gitz were Freebooter pirates who hit the big time. Powered armour, bioniks, kustom weapons, force fields and heavy weapons for all if you wanted.

med_gallery_63428_13471_166539.jpeg

Khorne’s Stormboyz - Stormboys who didn’t grow out of being stormboys, and were drawn to the worship of Khorne: the martial virtues he embodies...and the bloodshed. The Kaptin could even have Chaos rewards. Great modelling opportunities there!

med_gallery_63428_13471_231874.jpeg

Outcast oddboys - oddboys usually get along with each other better than with ‘normal’ orks, and sometimes leave their tribe/warband and club together. This unit gave you access to all four types.

med_gallery_63428_13471_210948.jpeg

Renegade mekboyz - meks who banded together in a big Waaa-Ork and, after the campaign ended, decided to stick together.

med_gallery_63428_13471_341646.jpeg

Gretchin Bandits - classic! Armed with blunderbusses and could have shotguns, stub guns, muskets and grenades. The kaptin could even have a force field and bioniks.

med_gallery_63428_13471_36708.jpeg

Renegade Runtmaster - and runtherdz. Followers of the deranged runtmaster philosopher Naflug, who created super-runtz: super-snots and super-grots...which allowed you to buy upgrades snotlings and gretchin.

med_gallery_63428_13471_261594.jpeg

Bad Docs - accompanied by S6 T2 W2 squig-brained Orks!

med_gallery_63428_13471_65118.jpeg

Warphead - exposed so much they become addicted to warp power. Accompanied by madboyz.

med_gallery_63428_13471_62255.jpeg

Ork-Genestealer hybrids.

med_gallery_63428_13471_425012.jpeg

And lastly an outcast retinue (warboss, nobs and oddboys). Those who’ve been deposed, fallen out of favour with the clan/tribe, etc. and go merc.

med_gallery_63428_13471_447421.jpeg

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.