MegaVolt87 Posted December 13, 2019 Share Posted December 13, 2019 (edited) So, I already got all this stuff in my collection and jumped on battlescribe to put this list together. No idea if it's going to work/ viable or if the points are even correct. Iron Warriors, Traitor, Hammer of Olympia, (Crusade?) 3,000 pts HQ- Warsmith Cataphractii, combi bolter, master crafted chainfist 180 Elites- Legion termi squad x8 tartaros w/ dual lightning claws, sarge w/ chainfist + combi bolter + grenade harness, x1 tartoros w/ chainfist + combi bolter 475 Troops- Tac squad x10, sarge w/ PF +BP, Arty armour, vexillia, 160 Troops- Tac squad x10, sarge w/ PF + BP, Arty armour, vexillia 160 Troops- Tac squad x10, sarge w/ PF + BP, Arty armour, vexillia 160 Heavy support- Sicaran Battle Tank AA, lasc spontoons, extra armour 205 Heavy support- Sicaran Battle Tank AA, las spontoons, extra armour 205 Heavy support- Spartan armoured ceremite, flare shield , TL HB, x2 QLS 370 Heavy Support- Tyrant Seige termi's x10 Tyrants 545 LOW- Falchion x2 QLS, Legion crew, TL HB 540 Army Total- 3,000 points Also, who is holding onto Nucio Vox and vexillia? dose it matter or do you put them on the sarge? EDIT- Updated list, dropped Nucio, added MC to HQ chainfist, replaced 2 dual LC with some CF's in tartaros unit. Edited December 15, 2019 by MegaVolt87 Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/ Share on other sites More sharing options...
Lautrec the Embraced Posted December 13, 2019 Share Posted December 13, 2019 (edited) I believe Sergeant is not allowed to take Vexilla or Vox - you have to nominate somebody else. Large squad of Lightning Claws Terminators is really ill-advised in Horus Heresy, where every Sarge has 2+ save. It's a expensive weapon besides and you don't stand a chance against other Termis, Command Squads and Dreadnoughts. Ap2 is mandatory and so are a few Chainfists. Nothing wrong with taking some Claws obviously, just don't give it to everyone. One thing I would add is some anti-marine firepower. Falchion is powerful but other than it, you only have bolters and anti-tank lascannons and missiles. With all those Nuncio Voxes a Medusa or Basilisk would be nice but there are a lot of other good options. Edit: ok, I forgot about Tyrants. So you do have some Ap3 firepower after all. But my statement holds true, you could use some powerful artillery or plasma. Edited December 13, 2019 by Lautrec the Embraced Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5446168 Share on other sites More sharing options...
MegaVolt87 Posted December 15, 2019 Author Share Posted December 15, 2019 I believe Sergeant is not allowed to take Vexilla or Vox - you have to nominate somebody else. Large squad of Lightning Claws Terminators is really ill-advised in Horus Heresy, where every Sarge has 2+ save. It's a expensive weapon besides and you don't stand a chance against other Termis, Command Squads and Dreadnoughts. Ap2 is mandatory and so are a few Chainfists. Nothing wrong with taking some Claws obviously, just don't give it to everyone. One thing I would add is some anti-marine firepower. Falchion is powerful but other than it, you only have bolters and anti-tank lascannons and missiles. With all those Nuncio Voxes a Medusa or Basilisk would be nice but there are a lot of other good options. Edit: ok, I forgot about Tyrants. So you do have some Ap3 firepower after all. But my statement holds true, you could use some powerful artillery or plasma. Cheers man, I made some changes based on your recommendations, especially with the tartaros unit. Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5446858 Share on other sites More sharing options...
MegaVolt87 Posted January 23, 2020 Author Share Posted January 23, 2020 Bump. Any other thoughts on the ammended list anyone ? Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5466152 Share on other sites More sharing options...
Dhar'Neth Posted January 27, 2020 Share Posted January 27, 2020 I’d find points to split Siege Breakers to two units and take the Spartan as dedicated transport for terminators. Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5468345 Share on other sites More sharing options...
MegaVolt87 Posted January 28, 2020 Author Share Posted January 28, 2020 (edited) I’d find points to split Siege Breakers to two units and take the Spartan as dedicated transport for terminators. Interesting. I assume this is to mitigate the Tyrants being template magnets ? It's just I have seen people mostly take them in 10 man blocks all the time. Also what about quad las VS las destroyers on the tanks? Edited January 28, 2020 by MegaVolt87 Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5469165 Share on other sites More sharing options...
Lautrec the Embraced Posted January 29, 2020 Share Posted January 29, 2020 Quads are more versatile and always outperform Laser Destroyer Array in terms of sheer damage output. They also have more range on top of that. The only advantage of the Array is AP1. So if you are desperate to make enemy vehicles explode - go Array. Otherwise I'd stick to reliable lascannons MegaVolt87 1 Back to top Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5469719 Share on other sites More sharing options...
Dhar'Neth Posted January 30, 2020 Share Posted January 30, 2020 I’d find points to split Siege Breakers to two units and take the Spartan as dedicated transport for terminators. Interesting. I assume this is to mitigate the Tyrants being template magnets ? It's just I have seen people mostly take them in 10 man blocks all the time. Also what about quad las VS las destroyers on the tanks? There is some incentive to take big unit if you attach a siege breaker consul to the unit. Still 10 will be overkill propably. By having 2 units you can effectively shot up to 4 targets (sgt. can fire at rhino's/ land speeders for example). About laser destroyers vs quad lascannon: I prefer lascannon as it has more shots and is usefull to kill terminators and vehicles alike, but the benefit of laser destroyer is its ap1 and being Ordnance (2d6 pick highset armour penetration). If your army relies on exploding enemy vehicles it may be better choice. Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5469986 Share on other sites More sharing options...
MegaVolt87 Posted January 31, 2020 Author Share Posted January 31, 2020 Nice. Thanks guys. Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5470227 Share on other sites More sharing options...
The Ironic Warrior Posted January 31, 2020 Share Posted January 31, 2020 What's going in the Spartan? I assume the terminator squad. My biggest confusion is why a heavy support slot for it rather than as their dedicated transport? That would free up a slot for splitting your tyrants into two units of 5 rather than 1 unit of 10 Link to comment https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/#findComment-5470366 Share on other sites More sharing options...
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