Jump to content

Recommended Posts

So, I already got all this stuff in my collection and jumped on battlescribe to put this list together. No idea if it's going to work/ viable or if the points are even correct.

 

Iron Warriors, Traitor, Hammer of Olympia, (Crusade?)

3,000 pts

 

HQ- Warsmith

Cataphractii, combi bolter, master crafted chainfist   180

 

Elites- Legion termi squad

x8 tartaros w/ dual lightning claws, sarge w/ chainfist + combi bolter + grenade harness, x1 tartoros w/ chainfist + combi bolter    475

 

Troops- Tac squad

x10, sarge w/ PF +BP, Arty armour, vexillia, 160

 

Troops- Tac squad

x10, sarge w/ PF + BP, Arty armour, vexillia 160

 

Troops- Tac squad

x10, sarge w/ PF + BP, Arty armour, vexillia 160

 

Heavy support- Sicaran Battle Tank 

AA, lasc spontoons, extra armour   205

 

Heavy support- Sicaran Battle Tank 

AA, las spontoons, extra armour   205

 

Heavy support- Spartan

armoured ceremite, flare shield , TL HB, x2 QLS   370

 

Heavy Support- Tyrant Seige termi's

x10 Tyrants                                                     545

 

LOW- Falchion

x2 QLS, Legion crew, TL HB                     540

 

Army Total-  3,000 points

 

Also, who is holding onto Nucio Vox and vexillia? dose it matter or do you put them on the sarge? 

 

EDIT- Updated list, dropped Nucio, added MC to HQ chainfist, replaced 2 dual LC with some CF's in tartaros unit. 

Edited by MegaVolt87
Link to comment
https://bolterandchainsword.com/topic/360547-iw-hoo-3k-hh-starter-army/
Share on other sites

I believe Sergeant is not allowed to take Vexilla or Vox - you have to nominate somebody else.

 

Large squad of Lightning Claws Terminators is really ill-advised in Horus Heresy, where every Sarge has 2+ save. It's a expensive weapon besides and you don't stand a chance against other Termis, Command Squads and Dreadnoughts. Ap2 is mandatory and so are a few Chainfists. Nothing wrong with taking some Claws obviously, just don't give it to everyone.

 

One thing I would add is some anti-marine firepower. Falchion is powerful but other than it, you only have bolters and anti-tank lascannons and missiles. With all those Nuncio Voxes a Medusa or Basilisk would be nice but there are a lot of other good options.

 

Edit: ok, I forgot about Tyrants. So you do have some Ap3 firepower after all. But my statement holds true, you could use some powerful artillery or plasma.

Edited by Lautrec the Embraced

I believe Sergeant is not allowed to take Vexilla or Vox - you have to nominate somebody else.

 

Large squad of Lightning Claws Terminators is really ill-advised in Horus Heresy, where every Sarge has 2+ save. It's a expensive weapon besides and you don't stand a chance against other Termis, Command Squads and Dreadnoughts. Ap2 is mandatory and so are a few Chainfists. Nothing wrong with taking some Claws obviously, just don't give it to everyone.

 

One thing I would add is some anti-marine firepower. Falchion is powerful but other than it, you only have bolters and anti-tank lascannons and missiles. With all those Nuncio Voxes a Medusa or Basilisk would be nice but there are a lot of other good options.

 

Edit: ok, I forgot about Tyrants. So you do have some Ap3 firepower after all. But my statement holds true, you could use some powerful artillery or plasma.

 

Cheers man, I made some changes based on your recommendations, especially with the tartaros unit. 

  • 1 month later...

I’d find points to split Siege Breakers to two units and take the Spartan as dedicated transport for terminators.

 

Interesting. I assume this is to mitigate the Tyrants being template magnets ? It's just I have seen people mostly take them in 10 man blocks all the time. Also what about quad las VS las destroyers on the tanks? 

Edited by MegaVolt87
Quads are more versatile and always outperform Laser Destroyer Array in terms of sheer damage output. They also have more range on top of that. The only advantage of the Array is AP1. So if you are desperate to make enemy vehicles explode - go Array. Otherwise I'd stick to reliable lascannons

 

I’d find points to split Siege Breakers to two units and take the Spartan as dedicated transport for terminators.

 

Interesting. I assume this is to mitigate the Tyrants being template magnets ? It's just I have seen people mostly take them in 10 man blocks all the time. Also what about quad las VS las destroyers on the tanks? 

 

There is some incentive to take big unit if you attach a siege breaker consul to the unit. Still 10 will be overkill propably. By having 2 units you can effectively shot up to 4 targets (sgt. can fire at rhino's/ land speeders for example).

 

About laser destroyers vs quad lascannon: I prefer lascannon as it has more shots and is usefull to kill terminators and vehicles alike, but the benefit of laser destroyer is its ap1 and being Ordnance (2d6 pick highset armour penetration). If your army relies on exploding enemy vehicles it may be better choice.

What's going in the Spartan? I assume the terminator squad. My biggest confusion is why a heavy support slot for it rather than as their dedicated transport? That would free up a slot for splitting your tyrants into two units of 5 rather than 1 unit of 10

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.