Oxumus Prime Posted December 26, 2019 Share Posted December 26, 2019 With all the new space marine models and organisation. Does anyone think the guard should get the same treatment? Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/ Share on other sites More sharing options...
DranuTemplar Posted December 26, 2019 Share Posted December 26, 2019 You won't get primaris guard but I'm expecting new models that are more monopose eventually (all to prevent sales to 3rd party bits and kits vendors). Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451477 Share on other sites More sharing options...
Oxumus Prime Posted December 26, 2019 Author Share Posted December 26, 2019 I wouldn't mind a slight re-organisation for the guard, like Infantry squads having different weapon options. I don't think Las cannons, auto cannons, mortars should be in a guard squad, humans carrying something like a Las cannon isn't practical. Maybe the option for heavy stubbers or a less powerful hot shot volley gun. And with the heavy weapon squads have the option to field 2 or three squads as one heavy slot like leman russes. Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451499 Share on other sites More sharing options...
WarriorFish Posted December 26, 2019 Share Posted December 26, 2019 I don't think we can expect anything like that. Guard are humans so there's nothing in-universe to suddenly spruce them up and certainly not every Guardsman! Outside of the universe Guard aren't one of the most popular armies so there's less for GW to gain in doing so. That aside the infantry kits are getting long in the tooth so they could easily just revamp them and add a few more regiments and that would make all the Guard players happy enough - no need for anything fancy ;) Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451584 Share on other sites More sharing options...
Captain_Krash Posted December 27, 2019 Share Posted December 27, 2019 Be careful what you wish for is all I'm saying...guard really don't need anything. Maybe some custom regiment rules back would be nice that they are doing with every other army now. But model wise? No. Krash Shamansky 1 Back to top Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451644 Share on other sites More sharing options...
MDops Posted December 27, 2019 Share Posted December 27, 2019 I know it's not what you had in mind but if primaris are augmented marines aren't space marines scouts "primaris" guard? DranuTemplar and Kinstryfe 2 Back to top Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451668 Share on other sites More sharing options...
Shamansky Posted December 27, 2019 Share Posted December 27, 2019 (edited) I wouldn't mind a slight re-organisation for the guard, like Infantry squads having different weapon options. I don't think Las cannons, auto cannons, mortars should be in a guard squad, humans carrying something like a Las cannon isn't practical. Errrrr WHY? What's the alternative to a squad with a big gun in it? A tank? You can't put a tank on a second floor of a building. Hiding a tank is much more difficult than a pair of guys with a big gun. You don't need fuel and repairshops if a gun can be transported by two pairs of legs. Humans are much easier to produce than a tank. There are plenty of humans at your disposal so you just pick another two to replace losses. Infantry is much more mobile and doesn't realy need a clear road to relocate. Infantry squad with the big gun in it provieds fire support, threatens big targets and has much more potential in self-defending and h-t-h fight than a vehicle. So why is that inpractical? Edited December 27, 2019 by Shamansky Captain_Krash 1 Back to top Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451711 Share on other sites More sharing options...
HallofStovokor Posted December 27, 2019 Share Posted December 27, 2019 I wouldn't mind a slight re-organisation for the guard, like Infantry squads having different weapon options. I don't think Las cannons, auto cannons, mortars should be in a guard squad, humans carrying something like a Las cannon isn't practical. Maybe the option for heavy stubbers or a less powerful hot shot volley gun. And with the heavy weapon squads have the option to field 2 or three squads as one heavy slot like leman russes. You're aware that infantry units do use heavy weapons on tripods and bipods in real life right? Why would these weapons be overly impractical on an infantry unit in a game? DranuTemplar 1 Back to top Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451714 Share on other sites More sharing options...
Oxumus Prime Posted December 27, 2019 Author Share Posted December 27, 2019 The current heavy weapons are impractical because they're massive, imagine trying to hike with a Las cannon and bergan full of kit. Them sort of weapons have always been in dedicated fire support platoons. Guard squads for practicality should have a Infantry support weapon (gpmg, lmg equivalent) and a special weapon. Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451780 Share on other sites More sharing options...
Inso Posted December 27, 2019 Share Posted December 27, 2019 The current heavy weapons are impractical because they're massive, imagine trying to hike with a Las cannon and bergan full of kit. Them sort of weapons have always been in dedicated fire support platoons. Guard squads for practicality should have a Infantry support weapon (gpmg, lmg equivalent) and a special weapon. My heavy weapons are on tracked units that drive themselves... so they work fine ;) . Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5451870 Share on other sites More sharing options...
duz_ Posted December 28, 2019 Share Posted December 28, 2019 This topic isn't a discussion on how practical or realistic IG heavy weapon teams are However, if there is a desire to discuss this topic further feel free to start it's own thread. As to the OP I doubt it is likely or if it is it would be a new army or restricted to elite units with a specific role in mind The strength of the guard is relative cost and speed that regiments can be raised Adding augmentation into the mix would slow it down significantly. Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5452051 Share on other sites More sharing options...
Shamansky Posted December 28, 2019 Share Posted December 28, 2019 This topic isn't a discussion on how practical or realistic IG heavy weapon teams are Aye! Then the answer to the op-post: "Hell no!" *Salute* Captain_Krash 1 Back to top Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5452117 Share on other sites More sharing options...
The_son_of_Dorn Posted December 28, 2019 Share Posted December 28, 2019 If the IG ever had their own form of SM or cough *spartans* cough the astartes would then be facing a real threat of becoming redundant. Link to comment https://bolterandchainsword.com/topic/360769-primarus-guard/#findComment-5452121 Share on other sites More sharing options...
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