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I've been pondering the best use-cases for each of the new relics, and the Drakescale Plate in particular had me a little confused. Given our mix of rules that can make a character nigh-unhittable, the Drakescale seemed like a waste. It's only use I could see was FNPing mortal wounds...

 

And that's when it struck me. The Drakescale is a relic for sorcerers! They don't have Invulnerables so the 2+ and 5+++ improve durability, the FNP can be used on MWs taken from Perils, you still get a multidamage weapon from your default force options, and it doesn't prevent you from taking a jump pack.

 

It's a viable alternative to a Terminator Sorcerer.

That's a good point - a built-in Perils defense. Could be neat. But the other relics still outshine the plate, at least to me.

 

Speaking of, has anyone given the Wail a test drive? It seems like it could make for a good turn 2 ability, but I've yet to give it a go.

Summary from my most recent casual game vs Eldar:
Warp Talons in Host Raptorial (Red Corsairs): Failed their 7" charge and got slaughtered by Guardians. Feelsbadman.

Exodus: Man, Viper's Bite and Headhunter is insanely good. Sniping characters left, right, and centre. Easily my MVP. I forgot Hateful Volley, but I'd like to know whether I can even use it and whether I can use Daemon Shell with it. 

Chosen: A good choice; use a Cultist or CSM (for -1 to hit) screen and Conceal for added durability, supported by Exodus for re-rolling 1s, and my plasma gun and power sword-wielding Chosen were solid. 

CSMs: Still hit like a wet piece of paper. However, cheaper at least. 

Cultists: Still suffer from the lack of -1 to Hit and 30-man max squad. They die insanely fast to just about anything due a lack of LD and the ease with which they can be slaughtered. 

  • 1 month later...

Im planning to give cultists miasma and -1 to hit prayer and make them engineers in itc. Blob of 30 for sure

 

I'd say you'd be better off with CSMs due to opportunity cost. The -1 to hit prayer is much better spent on a good unit, while CSMs already have in-built -1 to hit. 120pt + DA (70-odd?) is a lot of points to be spending on 4 VPs. 

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