Galron Posted January 23, 2020 Share Posted January 23, 2020 I found I really want to play a fast hard hitting force using mini-marines. I am going either Astral Claws or Minotaurs as I have specialist minis and decals for each, plus a buttload of minis that aren't currently in use. I want to use at least two of my three marine transport aircraft who have been collecting dust since primaris kind of took over. Caestus, Storm Raven and a Storm Eagle although I also have a Fire Raptor that hasn't seen the field since HH went in the dumper with the advent of 8th. Everything else will be drop podding in so I was thinking grav dev squads, sternguard, tacticals, vanguard vets, plus terminators. Can a contemptor ride in a Storm Raven(thinking about Hekatron)? What parent chapter would be the best go to on this? I see uses for all three of the ones I have books for(IF, SAL, IH). For Minotaurs I was thinking Master Artisans and Hungry for Battle, while for Astral Claws Master Artisans and Long Range Marksmen. Despite having the air craft, I am thinking it will be troop heavy so the tactical doctrine will be used predominantly but the game is typically won or lost in the first turn where the heavy weapons will be in heavy use thus both the IF and the IH doctrine bonus will be most useful. Link to comment https://bolterandchainsword.com/topic/361439-air-assualt-marines-and-questions/ Share on other sites More sharing options...
Ekim_Trub Posted January 24, 2020 Share Posted January 24, 2020 Lore wise, the best lineage (imo) for a Chapter specialising in air assault tactics would be Raven Guard- it is who my Sable Hawks are a successor of. (Luckily my favourite Primarch/Legion and tactics mesh together perfectly.) Link to comment https://bolterandchainsword.com/topic/361439-air-assualt-marines-and-questions/#findComment-5466749 Share on other sites More sharing options...
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