Lord_Caerolion Posted February 21, 2020 Share Posted February 21, 2020 The thing is, what else could these other Kultures be that aren't already existing as Oddboyz or special organizations? Good with vehicles? Those are just Meks. Sneaky? Kommandos/Blood Axes. Better organized? Stormboyz. Good with a certain type of weapon? Tankbustaz/Burnas/Lootas, etc. Plus, one of the cool things about Orks in previous editions, and still somewhat present in the fluff, is that they don't tend towards mono-clan armies. Sure, they'll have a dominant one, but there'll be a few hangers-on, some Goffs following the Bad Moon Warboss along waiting for a good fight, some Evil Sunz wanting to ride in that Bad Moon juiced-up Battlewagon, and some Deathskulls skulking around waiting for everyone to be distracted. Lexington 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5480057 Share on other sites More sharing options...
PiñaColada Posted February 21, 2020 Share Posted February 21, 2020 Personally I'd much rather have an extra rule for your kultur if you're going mono-kultur. Getting the ability to make kustom kulturs is fine and I don't want going mono-kultur being better than mixing and matching but as of right now it's just strictly worse. As others have noted above Orks often have a blend of clans when going into battle but that doesn't really translate all that well onto the tabletop IMO just due to scale. When you have thousands/millions of orks in that warband then claiming that a couple of percent of them are from different clans is easy but the armies we play with in 40k are much more akin to skirmishes and having 2 or more clans just ends up looking odd then IMO (milage may vary).If I had to guess what we end up getting then it's kustom kultur rules, a new stratagem for each existing clan, 6 new relics and a couple of new psychic powers and warlord traits. Then of course Ghaz & Makari (and potentially rules and models for completely new units). Overall, even in pretty modest expectations we ork players are pretty likely to end up with a decent haul. I seriously doubt we get anything like GK got but we don't really need to either.Give me a strat that lets me put two warlord traits on my warlord, give grots (or at least killa kanz) something. I hope warbikers gain something when they advance (invuln/-1 to hit) and something when they charge (+1 to wound/AP-1). Make planes speed freekz. Bitterest 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5480105 Share on other sites More sharing options...
Paturabo Posted February 21, 2020 Share Posted February 21, 2020 Knowing GW the existing Kulturs themselves probably won't change until we get a new codex, and considering that the current Kulturs are mostly one trait each I doubt Saga of the Beast will cut them up to make some "build your own" for us. What is more likely is we get the same treatment as Spikey Marines in their PA: 5 new warlord traits; 5 new relics; a handful of new stratagems, and a name generator for EACH existing Clan. Warhead01 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5480273 Share on other sites More sharing options...
toaae Posted February 22, 2020 Share Posted February 22, 2020 Knowing GW the existing Kulturs themselves probably won't change until we get a new codex, and considering that the current Kulturs are mostly one trait each I doubt Saga of the Beast will cut them up to make some "build your own" for us. What is more likely is we get the same treatment as Spikey Marines in their PA: 5 new warlord traits; 5 new relics; a handful of new stratagems, and a name generator for EACH existing Clan. I would like to see more stratagems, relics, and warlord traits for each clan, and I think that would be better than kustom clans (unless they were really OP). Especially if it could bring improve the power level of Goffs/Snakebites/Blood Axes. (I do want to note that Evil Sunz, Blood Axes, and Deathskulls have more than one trait each) Lord_Caerolion and BitsHammer 2 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5480372 Share on other sites More sharing options...
BitsHammer Posted February 25, 2020 Share Posted February 25, 2020 Honestly they might not do Kulturs, but perhaps Waaaagh traits. Kind of like a secondary rule bonus that buffs certain builds (mechanized, dread Waaagh, speed freak, green tide, Grot, ect). Dark Shepherd and Lord_Caerolion 2 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5481562 Share on other sites More sharing options...
Guest Triszin Posted March 5, 2020 Share Posted March 5, 2020 It's almost time Boyz!!! Waaaaaaghhhhh Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5486287 Share on other sites More sharing options...
01RTB01 Posted March 5, 2020 Share Posted March 5, 2020 I'm very excited :D XIXWYRMEXIX 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5486324 Share on other sites More sharing options...
Guest Triszin Posted March 8, 2020 Share Posted March 8, 2020 trailer is out. GHAZ HAS GOT A QUAD SHOOTA DAKKA DAKKKA DAKKA DAKKA AHHHHH Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5487644 Share on other sites More sharing options...
PiñaColada Posted March 8, 2020 Share Posted March 8, 2020 Boy oh boy, does he look like a big lad. I will reiterate my standpoint that it'll be ridiculous if he's 9 wounds. Assuming that trailer is moderately accurate then he's redemptor sized.. I am glad that he's got a quad big shoota now though, hopefully it's some type of shiny gubbin because 12 shots with ork BS still isn't much at those stats. So maybe AP-1 and D2 as well? XIXWYRMEXIX 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5487680 Share on other sites More sharing options...
Guest Triszin Posted March 8, 2020 Share Posted March 8, 2020 (edited) I'm going to guessMonster, characterDmg reduction of 1, to as low as 13++ invul5+ fnpHp 14-18I fully suspect ghaz will be able to 1v1 a knight, and just smash armigersI'd say his gun will be assault 8-12 so str 6 -2 dam 1.Or, just literally the main gun on the boom dakka, assault 12? then add a regernating thing, like he gains back d2 wounds a turn or something Edited March 8, 2020 by Triszin Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5487684 Share on other sites More sharing options...
PiñaColada Posted March 8, 2020 Share Posted March 8, 2020 Those are the types of stats I hope he's at. Regarding his gun I just think they're beefed up big shootas since that's what he's canonically armed with. In the end what truly matters is how good of a model sculpt it is of course since rules come and go, but from what little we've seen of him I can't imagine it's anything other than fantastic Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5487689 Share on other sites More sharing options...
Guest Triszin Posted March 8, 2020 Share Posted March 8, 2020 (edited) ya, it looks like they merged the new orruks with mega nobz conceptully which is exactly what I always wanted. Ork tech is: Good Enough. - what does that mean? Its advanced tech, but its not polished, it doesnt have an artist or aesthitic finish. its rough, its brutal, and good enough. like I expect ghaz to be 400~ ish points Edited March 8, 2020 by Triszin Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5487697 Share on other sites More sharing options...
Captain Semper Posted March 9, 2020 Share Posted March 9, 2020 *Ahem* MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488206 Share on other sites More sharing options...
Guest Triszin Posted March 9, 2020 Share Posted March 9, 2020 Best model gw has made in years, only equal is Mort Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488232 Share on other sites More sharing options...
TorvaldTheMild Posted March 9, 2020 Share Posted March 9, 2020 Love it but I hate the way they are making the armour look like AOS orcs, they are orks they don't need continuity over the two games, only Daemons do. Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488328 Share on other sites More sharing options...
Warhead01 Posted March 9, 2020 Share Posted March 9, 2020 I do not like that Klaw. Chop, chop, chop. It's got to go. Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488365 Share on other sites More sharing options...
OtherBarry Posted March 9, 2020 Share Posted March 9, 2020 Here's to hoping not just Ghaz but nobz get a buff as well. I would love a viable semi elite army. nusphigor 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488394 Share on other sites More sharing options...
TorvaldTheMild Posted March 9, 2020 Share Posted March 9, 2020 (edited) I do not like that Klaw. Chop, chop, chop. It's got to go. I love the claw, its probably my favourite bit of the model. It has to be 3x strength though, if that Imperial Fist dude is rocking a 3x strength powerfist this has to as well. Edited March 9, 2020 by TorvaldTheMild Magos Takatus 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488440 Share on other sites More sharing options...
Marshal Valkenhayn Posted March 9, 2020 Share Posted March 9, 2020 Snakebites are my next army, and oh boy am I feeling the hype. Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488456 Share on other sites More sharing options...
Guest Triszin Posted March 9, 2020 Share Posted March 9, 2020 whats his power klaw going to be? str 7 x2 or x3? Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488476 Share on other sites More sharing options...
TorvaldTheMild Posted March 9, 2020 Share Posted March 9, 2020 No idea yet, they'll probably release some teaser rules soon. But that model and that claw it would deserve a x3 strength above any other model. Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488483 Share on other sites More sharing options...
01RTB01 Posted March 9, 2020 Share Posted March 9, 2020 Rules schmoolze. He deserves play purely for looking awesome :D Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488497 Share on other sites More sharing options...
TorvaldTheMild Posted March 10, 2020 Share Posted March 10, 2020 (edited) Rules schmoolze. He deserves play purely for looking awesome Love the sentiment but we are all rules whores here lol and I'm not really even a competitive player. Edited March 10, 2020 by TorvaldTheMild Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488594 Share on other sites More sharing options...
PiñaColada Posted March 10, 2020 Share Posted March 10, 2020 It wouldn't surprise me if Ghaz is S8 T7 so x3 strength on that klaw would do very little (if he's S7 then there's some utility). I assume the klaw is going to be x2 strength AP-4 D4, perhaps with a MW mechanic on wound rolls of 6's (like d3 MWs in addition) Most likely he'll krump anything without an invuln but I fear he'll struggle with stormshields and the like as I don't think he'll have 10 klaw attacks or anything. I've speculated that he might have some extra attacks he gets to do after he's attacked with his klaw, say he gets 2d6 kick attacks (similar Admechs Cawl and his mechadendrites) at S:user AP-0 and D1. That would at the very least help him against getting swamped by chaff (and feels very fluffy IMO) TorvaldTheMild 1 Back to top Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488705 Share on other sites More sharing options...
Guest Triszin Posted March 10, 2020 Share Posted March 10, 2020 He could get exploding 6's in melee? Link to comment https://bolterandchainsword.com/topic/361457-pa6-saga-of-the-beast-discussion/page/3/#findComment-5488767 Share on other sites More sharing options...
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