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New Year, so am looking to start a new project, now that my Raven Guard is complete.

 

This is a little idea I had for a 2000pt Chaos Knights list. My first go/idea, so any feedback would be appreciated.

 

I have the Armigers already (from Forgebane) so just any advice on the Big Boys would help!

 

 

++ Super-Heavy Detachment +6CP (Chaos - Chaos Knights) [111 PL, 9CP, 1,999pts] ++

 

+ No Force Org Slot +

 

Battle-forged CP [3CP]

 

Detachment CP [6CP]

 

+ Lord of War +

 

Knight Despoiler [25 PL, 505pts]: 1. Infernal Quest, Character (Traitoris Lance), Heavy stubber, Helm of Warpsight, Iconoclast Household, Twin Icarus Autocannon, Warlord

. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer

. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer

 

Knight Despoiler [25 PL, 429pts]: Iconoclast Household, Meltagun, Reaper chainsword, Stormspear Rocket Pod, Thunderstrike gauntlet

 

Knight Despoiler [25 PL, 429pts]: Iconoclast Household, Meltagun, Reaper chainsword, Stormspear Rocket Pod, Thunderstrike gauntlet

 

War Dogs [18 PL, 318pts]

. War Dog: Iconoclast Household, Meltagun, Thermal spear and Reaper chain-cleaver

. War Dog: Iconoclast Household, Meltagun, Thermal spear and Reaper chain-cleaver

 

War Dogs [18 PL, 318pts]

. War Dog: Iconoclast Household, Meltagun, Thermal spear and Reaper chain-cleaver

. War Dog: Iconoclast Household, Meltagun, Thermal spear and Reaper chain-cleaver

 

++ Total: [111 PL, 9CP, 1,999pts] ++

 

Created with BattleScribe

Cheers mate.

If the project takes hold, and I fancy upping the list to play some 3000pt games, then yes...

I would take the Flamer/Harpoon Tyrant with the Nurgle "Deflect" Relic and give him the +1A Trait for extra Stomps. He'd be a total Bullet-Magnet and a potential Horde-Killer!

 

To do this this, I would also move the Tyrant and the Armigers to a separate Super Heavy Detachment and make the Armigers into units of 3.

 

This would give me 10CP to play with (Extra Relic and Warlord Trait).

 

-----

 

Regarding the original list, I am unsure whether to keep the CC Despoilers or take them as Desecrators....Does the extra 1A on the Despoilers outweigh the re-roll buffs on the Armigers that the Desecrators would bring?

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