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So, I need help.

 

I'm organising my mates stag do and we are set to play some games of kill team on the evening after a day of Warhammer World goodness.  We may well have had a few sherbets so I'm looking for advice on where to start.  Between us we are regular 40k players but have only ever had 1 kill team game.  

 

What points should I set for the teams?

Should I include Elites and Commanders?

How much terrain should I get prepared?

Any general tips I may need?

 

Thanks in advance Fraters.

 

G8

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100p are fine.

I'd always include Elites since they feel like they should have always been in the game, but never Commanders because they just break the game.

As much Terrain as possible. Ideally lots of verticality as well.

If you play with more than two opposing sides better play something that includes holding an objective in the middle or so or else it only evolves into multiple 1v1s on the same board but not a proper everyone vs everyone.

Edited by Panzer

100p are fine.

I'd always include Elites since they feel like they should have always been in the game, but never Commanders because they just break the game.

As much Terrain as possible. Ideally lots of verticality as well.

If you play with more than two opposing sides better play something that includes holding an objective in the middle or so or else it only evolves into multiple 1v1s on the same board but not a proper everyone vs everyone.

 

I assume with more than two players I should go for a bigger than the standard board?

 

Excluding commanders makes sense, I'll do that. 

 

Looks like I need to paint more terrain than I'd hoped :teehee: never mind, it needed doing anyway.

yeah, i agree panzer.

 

i was commenting based on the idea that there will be a single objective in the middle of the field and there being 3 players

 

i wonder if the mission shifting priorities would be good for those that go up against custodes. the custodes move slowly so it might help mitigate their advantage.?

yeah, i agree panzer.

 

i was commenting based on the idea that there will be a single objective in the middle of the field and there being 3 players

 

i wonder if the mission shifting priorities would be good for those that go up against custodes. the custodes move slowly so it might help mitigate their advantage.?

 

Custodes would indeed be the most overpowered tea in a situation like this.

They are points-for-point the killiest models in KT, yes, even with their high cost. A single objective in the middle is a dream mission for custodes. They just all have to walk towards it and murder everything there.

 

The reason people often rate custodes low is because they aren't that great at board control once the objectives are a multiple and a ways apart since they can only be in 3 places at once. But wherever they are, they do own that part of the board.

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