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I don't get what people are complaining about, I play 30K dark angels, they are a flat out upgrade over legion terminators, if there was anything to complain about it would be the fact they don't have implacable advance (scoring) for some reason.

Run pride

Can a grenade harness fire stasis grenades?

 

Would be a solid sleeper buff that not many people think about - the Sgt has access to the harness. Failing that you could attach an HQ with a combi bolter/GL to get them, but then you can’t fit them in a Dreadclaw.

 

-1 I and WS would be a huge help to make sure they blend whatever they face.

 

Another bonus is being able to hide THs in the squad (challenges). I’m on the fence of 1 or 2 for every 5 of these guys. Definitely 3 minimum in a squad of 10...but that’s an Apocalypse game if you’re bringing that big of a brick.

Can a grenade harness fire stasis grenades?

 

Would be a solid sleeper buff that not many people think about - the Sgt has access to the harness. Failing that you could attach an HQ with a combi bolter/GL to get them, but then you can’t fit them in a Dreadclaw.

 

-1 I and WS would be a huge help to make sure they blend whatever they face.

 

Another bonus is being able to hide THs in the squad (challenges). I’m on the fence of 1 or 2 for every 5 of these guys. Definitely 3 minimum in a squad of 10...but that’s an Apocalypse game if you’re bringing that big of a brick.

It cannot sadly, that would be dope though!

Stealth rules edit!

 

"In addition, such is the superlative skill of the Inner Circle Knights that they may make Overwatch attacks, despite being equipped with Cataphractii pattern Terminator armour."

 

Well look at that. These guys are so good.

Cenobium is Latin for monastery, but now it's also Latin for "auto-include on DA lists"

 

Unless Marshal Rohr is right and GW/FW makes this ability standard for all Cataphractii, this is a huge game changer for DA players. They're getting added to my ZM list, stat.

Stealth rules edit!

 

"In addition, such is the superlative skill of the Inner Circle Knights that they may make Overwatch attacks, despite being equipped with Cataphractii pattern Terminator armour."

 

Well look at that. These guys are so good.

 

Crazy, though its directly  under the breakers of witches order, so would you have to take that to get it? Might have been a bit cleaner to put that before the order rules with a separate title to break it  up more. Its probably the intent any order picked, then IN ADITTION to use it though. 

 

 

Stealth rules edit!

 

"In addition, such is the superlative skill of the Inner Circle Knights that they may make Overwatch attacks, despite being equipped with Cataphractii pattern Terminator armour."

 

Well look at that. These guys are so good.

Crazy, though its directly under the breakers of witches order, so would you have to take that to get it?

No.

Source: Dude, it has been added after a :cuss ton of nerds spammed their facebook page with sassy comments about their ruleteam being incompetend. ;)

 

 

Stealth rules edit!

 

"In addition, such is the superlative skill of the Inner Circle Knights that they may make Overwatch attacks, despite being equipped with Cataphractii pattern Terminator armour."

 

Well look at that. These guys are so good.

Crazy, though its directly under the breakers of witches order, so would you have to take that to get it?

No.

Source: Dude, it has been added after a :censored: ton of nerds spammed their facebook page with sassy comments about their ruleteam being incompetend. :wink:

 

 

That's wild, I'll be sure to make some more popcorn when we see the NL Contekar termi's. :teehee:

 

 

 

 

Stealth rules edit!

 

"In addition, such is the superlative skill of the Inner Circle Knights that they may make Overwatch attacks, despite being equipped with Cataphractii pattern Terminator armour."

 

Well look at that. These guys are so good.

Crazy, though its directly under the breakers of witches order, so would you have to take that to get it?
No.

Source: Dude, it has been added after a :censored: ton of nerds spammed their facebook page with sassy comments about their ruleteam being incompetend. :wink:

That's wild, I'll be sure to make some more popcorn when we see the NL Contekar termi's. :teehee:

Haha, yeah, that's gonna be a wild ride, too.

 

That what happens when the rules writer, Just so happens to be a former management consultant, They overpromise and underdeliver...

Sir, you made me smile for the day.

 

 

Mother told me never to trust strangers offering me candy or management consultants... They both screw you over, just one gives you candy before doing it and the other charges you 80 pounds an hour for the service...

I raised the same point in the N&R thread before it got closed. Actually seeing them “in the flesh” there isn’t an easy way to get the head out - you need to do a seperate torso. Easiest way will be to use the DA Termi Praetor, as it has a seperate torso front / torso back / head but the head will be different from the rest. 

In case you haven’t seen the pics check out the other thread, I put some pictures there for people to see for themselves.

I raised the same point in the N&R thread before it got closed. Actually seeing them “in the flesh” there isn’t an easy way to get the head out - you need to do a seperate torso. Easiest way will be to use the DA Termi Praetor, as it has a seperate torso front / torso back / head but the head will be different from the rest.

In case you haven’t seen the pics check out the other thread, I put some pictures there for people to see for themselves.

A dremel tool solves that problem in 30 seconds per head.

After taking a look at the pictures, I think it should not be too difficult to remove the head, the fact that the gorget of the armour is separate makes things quite easier. If you heat up the piece before, cutting it with a hobby blade looks feasible (might need to reheat a couple times as you cut). I guess the actual problem would be finding a helmet to replicate the one the rest of the knights have. Edited by Elzender

After taking a look at the pictures, I think it should not be too difficult to remove the head, the fact that the gorget of the armour is separate makes things quite easier. If you heat up the piece before, cutting it with a hobby blade looks feasible (might need to reheat a couple times as you cut). I guess the actual problem would be finding a helmet to replicate the one the rest of the knights have.

The ones coming with the interemptors will do nicely

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