Wolf Lord Loki Posted February 15, 2020 Share Posted February 15, 2020 How would you guys go about building a dark Mechanicus force. I have a titan that I want to use for chaos and a force of death guard and nurgle daemons. Most of my games are friendly so I might have a little more leaway in what I can use Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/ Share on other sites More sharing options...
PeteySödes Posted February 15, 2020 Share Posted February 15, 2020 I guess to it would depend on what you want for the darkmech part rules and aesthetic wise? With DG and demons in my head you’ve got chaff and elites covered. If you’re looking to make some big mechanical gribblies CSM could be fun. It would also help to know what you have already so I don’t recommend you making your poxwalkers thrall servitors when you have 60 done and painted already or something. Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/#findComment-5477388 Share on other sites More sharing options...
Wolf Lord Loki Posted February 15, 2020 Author Share Posted February 15, 2020 Got a selection of most things. I'd be looking at building it from new so if your suggestion is pox-servitors (good idea by the way!!) then go for it Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/#findComment-5477437 Share on other sites More sharing options...
PeteySödes Posted February 15, 2020 Share Posted February 15, 2020 Cool! Yea I feel like the DG codex alone has great conversion and counts-as possibilities even by itself! Bloat drones and the blight haulers just scream to get spun a bit more darkmech. But yea pox servitors would be really fun and a good way to create some different flavors with and plague bearers if you planned to use some on the demon side. Speaking of which it’s also a really “easy” way to go adding some mechanical themed DPs and soul grinders. Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/#findComment-5477441 Share on other sites More sharing options...
Daemon Prince Marbas Posted March 26, 2020 Share Posted March 26, 2020 I would say use the Adeptus Mechanicus codex and paint them with Chaos sigils and greenstuff mutations and other heretical additions to your models. Necron and Tau bits are good to show your dark techpriests have been experimenting with Xenos technology. Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/#findComment-5496849 Share on other sites More sharing options...
DuskRaider Posted March 27, 2020 Share Posted March 27, 2020 I use the Ad Mech rules for my Dark Mechanicum, although admittedly they're only for Kill Team and INQ28. Eventually we'll see 30K Dark Mechanicum rules (next book I think?), but even then it probably won't be the Dark Mech you think of now. Link to comment https://bolterandchainsword.com/topic/361960-dark-mechanicus/#findComment-5497017 Share on other sites More sharing options...
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