Joukernaut Posted February 16, 2020 Share Posted February 16, 2020 Hi everyone, I've been thinking about starting an inquisition army to give myself an ultimate hobby army. The plan is to do a thematic army, and one of the members here gave me a great idea about a year ago that I plan on stealing. The plan is an ordo machinum army where I mix imperium and mechanicus parts to represent an army that has been heavily augmented. I do want it to be playable against my friends as well, so it has to pack a bit of a punch so It will not be pure Inquisition. I have the idea of running two mindless blobs of conscripts, represented by the Forgeworld tech thrall models. They can be made fearless with the AM spell and the Inquisition spell, and the ordo Xenos spell gives me the chance to "hide" a couple of acolyte plasma squads behind them. This actually seems somewhat plausible, and 3-4 full squads of acolytes with plasma, supported by Jokaero's probably can do some work. The conscripts are just there to run up, provide a screen and die, but they can be made tougher with the AM codex with spells and strats to give them -1 to hit and +2 to their save. I'm going to use the AM codex anyway, because I want to bring Inquisitional stormtroopers dropping in from the sky, so I figured I might as well use conscripts to screen, since it fits in my army background nicely. Has anyone tried screening ordo Xenos acolyte squads yet? I'd like to know if it is somewhat feasible before I put the hurt on my bank account to acquire some tech thralls. (any other conversions fitting the theme are always welcome too). librisrouge and Kolgrim DeathHowl 2 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/ Share on other sites More sharing options...
librisrouge Posted February 16, 2020 Share Posted February 16, 2020 I saw the thread title and got here as fast as I could. First, you’re correct that inquisition literally needs allies. You can’t field enough to make a 2k army on its own (but it doesn’t stop me from trying.) Second, you can filed 3-4 acolyte squads because they’re elites. That means you’re capped out at 3 squads. Yes, it’s dumb and it sucks and I hate GW and grrrr. Third, you’re basic plan is otherwise solid. Look into Eisenhorn to get a superior Ordo Xenos psyker. Consider a terminator inquisitor or LORD HECTOR REX (you’re contractually obligated to spell it in caps) to deep strike with some of the stormies. Joukernaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5477925 Share on other sites More sharing options...
Kolgrim DeathHowl Posted February 16, 2020 Share Posted February 16, 2020 I like the idea and lore behind the army, looking forward to seeing what else you come up with! Joukernaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5477962 Share on other sites More sharing options...
Joukernaut Posted February 16, 2020 Author Share Posted February 16, 2020 (edited) Thanks for the feedback guys! I completely forgot about the rule of three! It wouldn’t be a problem in most of my games, but better make my list compatible for everything. As you can see in the submitted list over in the list forum, I plan on running a counts as Eisenhorn, since he trumps any regular xenos inquisitor and I need my xenos inquisitor to cast two spells. I do have the real model to sub in official games if needed. I am actually considering adding a second inquisitor for added fun on the offence, I’m just thinking anout how I will fit this in my custom lore (maybe a brother/sister combo). Edited February 16, 2020 by Joukernaut Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5477992 Share on other sites More sharing options...
Nicodemus Doloroso Posted February 17, 2020 Share Posted February 17, 2020 Second, you can filed 3-4 acolyte squads because they’re elites. That means you’re capped out at 3 squads. Yes, it’s dumb and it sucks and I hate GW and grrrr. Why capped at 3 Acolyte squads? Why can't you take a Vanguard Detachment which is 3-6 Elite slots? Couldn't you take three Vanguard Detachments with a total of 18 Acolyte squads? Joukernaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5478030 Share on other sites More sharing options...
Joukernaut Posted February 17, 2020 Author Share Posted February 17, 2020 You are completely right, you can. But, there is the rule of three, which is not obligatory but most tournaments enforce it. Might as well try to make the army tournament proof, just in case. My gaming group usually uses the rule of three as well, allthough I think nobody would mind me breaking it with acolytes. librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5478129 Share on other sites More sharing options...
Nicodemus Doloroso Posted February 18, 2020 Share Posted February 18, 2020 I couldn't find this "rule of three" in the 40K rulebook. It sounds like this is some widely-used house rule that tournaments use? And I take it this "rule of three" is that you can only take three of any one unit unless it's a Troops choice? librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5479010 Share on other sites More sharing options...
librisrouge Posted February 18, 2020 Share Posted February 18, 2020 It is in the FAQ for the rulebook on the very last page, in a table. Joukernaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/361987-theorycrafting-an-inquisition-army/#findComment-5479020 Share on other sites More sharing options...
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