OgreOnAStick Posted April 4, 2020 Share Posted April 4, 2020 (edited) Overall, fairly unimpressed with the result. Addition of doctrines feels uninspired and doubling down on fight phase with the super-doctrine and the stratagems pidgeon-holes us even more to the close-combat stereotype without actually giving us reliable ways to actually reach said phase. Wyrmsplitter seems like a decent alternative to SlamLord's thunderhammer, if you value points more than a single CP. Companion's Blade if one plays herohammer a lot, which we do. Same as above. Morkai's Teeth Bolts I can imagine being an auto-include for many lists as it in supplements/replaces the need for Battle Leaders. Sorry Arjac, you're getting benched. Edited April 4, 2020 by OgreOnAStick Bulwyf 1 Back to top Link to comment https://bolterandchainsword.com/topic/362721-saga-of-the-beast-rules/page/9/#findComment-5501132 Share on other sites More sharing options...
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