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Secondly such aggressive nature makes me wonder about Dreadnaughts. White Scars traditionally abhor the idea but a chapter that is engaged in a lot of close combat is likely to be able to put to good use Dreadnaughts and likely to have plenty of candidates to fill them.

Maybe have the Dreadnaughts be a shook assault role droppoding in should the more mobile elements get bogged down.

Good points. If Games Workshop hasn't restored to drop pods the ability to transport Dreadnoughts, then we should take the time to write a Profile and Special Rules for a drop pod that can do so, even for Redemptor Dreadnoughts.

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