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Tallarn would be nice for a book regarding the clash of between Imperial Army and Iron Warriors.

Just sayin' 8)

 

I know I'm biased, but I'd really love for it to showcase the two 'armour' Legions at work - the Iron Warriors & Iron Hands (admittedly, the latter will presumably have significantly fewer tanks given the Massacre, but given the Loyalists present also include the White Scars, Imperial Fists & Ultramarines, I could see the Iron Hands being given field command given their expertise in the field & directing the other Legions' tanks accordingly)

 

It'd also be an obvious entry point for the additional Legion medium tanks that I believe the FW studio have expressed interest in designing previously

Tallarn is a surprisingly good choice for Imperial Army showcasing ... but not in the way you might think. 

There's various material, if memory serves, around a sort of parallel to Calth's Underworld War, wherein IVth et co break into the bunker/warehousing complexes in search of supplies or the suppression of resistance - and encounter the militia and reservist etc. defenders located therein. I think Apologist did a game set there on his blog awhile back? 

It'd be a Zone Mortalis style deal, except instead of the usual ship-boarding type action - wherein Solar Auxilia with axes and such make quite some sense ... it's a *much* more lopsided affair of Astartes up against piles of human manpower, hastily jury-rigged traps (think the grenade bundles from the Necromunda starter sprues) .... and occasionally, vehicles that've been warehoused. 

Of course, that's perhaps more the Militia side of things than Imperial Amy proper , but there's presumably quite a lot of old or surplus regimental uniforms and other equipment down there as well. 

It'd be good for another reason as well - the relatively limited (I stress the *relatively*) size of the Imperial Army presence on the table at any given point ... so instead of the heyday of 4th edition conscript-blobbery, which is probably how quite a lot of 30k 'historical' Imperial Army deployments functionally worked , wherein in order to actually provide some form of resistance to a force of Astartes, you literally field dozens upon dozens of pseudo-napoleonic doctrine'd infantrymen in the desperate hope of slowing them down through sheer weight of las-lock fire  .... it's smaller numbers at a time. I mention this because quite frankly, one of the reasons ForgeWorld finds itself doing more Marines than Guard/Solar Auxilia etc. - whether in 30k or 40k - is due to the prohibitive cost of actually buying an entire army's worth, and the lack of ease with which to make use of a squad or two of humans on the table. Fix that, and you're on to a winner. And it would also go well with the "Kill Team" and other small-miniature count enthusiasm GW/FW seem to have quite a bit of these days. 

Tallarn conditions might also be a surprisingly logical place to integrate the neophyte hybrid range for 30k - with appropriate headswaps, of course. I've always felt a bit iffy about utilizing what's supposed to be civilian mining-hazard suits on military personnel; but with Tallarn, because many of them either *were* civilians, conscripted; or were Imperial Army *without* full-encasing hazardous environment gear (and therefore pressing into service what htey could scrounge from the stocks), it makes a reasonable degree of sense for helmeted neophyte style suits to see a broader use - in-bunker, at the very least ; I appreciate teh point around the virus eating through even Solar Auxilia grade void-sealed suits relatively quickly. Later on in the conflict once the mists have much more significantly dissipated enough to enable some modicum of topside operations for non-power-armoured/tanked up units, you could also see neophyte jackal bikers and achilles vehicles in-use. 

Although in terms of what others have said about  Tallarn *topside* ... if you were wanting to do 'proper' mass armour clash, without having what admittedly appears to be an 'ideal' forgeworld hobbyist budget and table-size - then the most logical way to do it is indeed to downscale. The .. what is it .. ten millimetre scale of the new titanicus would lend itself rather well to this kind of thing - large enough that there's a bit of detail and such, small enough that you can manage a fairly decent game of maneuver and squadrons; and a natural 'expansion' of the range. 

Now on *another* note ... I am slightly surprised the FW hasn't put out conversion kits for Scions. Partially because it's a kit that could use some expansion of options in posing and equipment *anyway* - but mostly because, in the context of 30k, they've already got a somewhat exotic look with the cuirasses but also modern armour (the imperialises on the shin-pads might be a-historical, but .. as might be some of the weapons marks) and the raised trim etc.(which has often seemed kinda congruent with some of the stylings we've seen on the Carnodon, Auroch, Dracosan etc.) , so were you looking to do a somewhat smaller and more heavily armoured force of Imperial Army, without going all the way to Solar Auxilia, it could certainly be a place to start. 

There was originally a plan to make a "Battle of Tallarn" tank battle specialist game as part of slowly building the new Epic range by range adding all the Imperial tanks through it which would have been cool, things have radically changed since then though so lord knows. 

In a Tallarn black book id rather see Imperial army tank companies tbh and some bits for Legion armour companies (Though they work ok as is ) and some interesting hazardous environment rules, General Imperial army could slot into basically any other book better :D 

There was originally a plan to make a "Battle of Tallarn" tank battle specialist game as part of slowly building the new Epic range by range adding all the Imperial tanks through it which would have been cool, things have radically changed since then though so lord knows. 

 

In a Tallarn black book id rather see Imperial army tank companies tbh and some bits for Legion armour companies (Though they work ok as is ) and some interesting hazardous environment rules, General Imperial army could slot into basically any other book better :biggrin.:

 

Tallarn would be the perfect introduction for Tanks in Titanicus scale, especially as the setting justifies *only* introducing armour without the need for infantry - and tanks operating in a similar vein to Knight Banners would probably be the furthest they could go in that direction with the Titanicus rules without having to use a different 'Epic' ruleset to allow management of infantry/aircraft/vehicles/titans in the same system.

 

Honestly, I'd love both an Age of Darkness black book set on Tallarn as well as a Titanicus/Epic Tallarn book, which I don't think would be out of the question. In regards to a black book, the mentions of Titans, Knights, Imperial Army, Cybernetica, Rogue Traders and Legionaries in the blurb for the conflict found in the Titanicus Rulebook seems to provide a decent excuse to supplement multiple different factions like they did in Conquest while ostensibly introducing the Imperial Army as a distinct faction like they did with the Solar Auxilia.

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