Jump to content

Recommended Posts

Anyone had a chance to check out the new rules?  Pretty unflashy, but overall I think they seem like they'd be fun to run in a narrative against a genestealer/chaos cult with some sort of psyker leader, or against Thousand Sons.  

 

I like the witchseeker and prosecutor tactics.  I really had hoped they'd do something with their Thoughtmark as a tactic.  I was working on a home-brew ruleset for them and had been considering what such a tactic might be like.  I thought some sort of variation on a decisive move/shot would be interesting to represent their precise/silent tactical communication.  I'll probably still house-rule it and I'll share when I do.  

 

I have a single painted box of them which I did as 3 vigilators and 2 witchseekers basically anticipating when I would get to run them in skirmish.  I have an unpainted box and I'm going to make them all prosecutors with the same paint scheme as Aleya, who I also have painted up.  

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.