Sviar Posted May 20, 2020 Share Posted May 20, 2020 Hello Knights What kind of non-melee weapon do you give your strike squads? I'm looking at: Psycannon, Psilencer and Incinerator. While Incinerator has a good stat, the short range might be a problem. How do you equip your squad and how well do they fare on the table. Link to comment https://bolterandchainsword.com/topic/363990-load-out/ Share on other sites More sharing options...
Skywrath Posted May 20, 2020 Share Posted May 20, 2020 (edited) I usually take psycannons in a strike squad of 5. So 1 Justicar with Deamon Hammer, 1 guy with a psycannon, 3 with falchions and storm-bolters. Edited May 20, 2020 by Skywrath Sviar 1 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524223 Share on other sites More sharing options...
Captain Coolpants Posted May 20, 2020 Share Posted May 20, 2020 I honestly give them nothing. Storm bolters are pretty good. Sviar, Valerian and Shagah 3 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524235 Share on other sites More sharing options...
Seizeman Posted May 20, 2020 Share Posted May 20, 2020 Bolters. They are the most efficient, by far. Everything else is too expensive and not worth losing your melee weapons for. Sviar and Valerian 2 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524236 Share on other sites More sharing options...
WAR Posted May 20, 2020 Share Posted May 20, 2020 Of the current 3 squads built- Psilencer for the halberd squad (justicar hammer) Incinerator on the falchion squad Psycannon on sword/ staff squad The other squads won’t get any once I get around to building them except purifiers just cause they can take double Sviar 1 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524262 Share on other sites More sharing options...
Lemondish Posted May 20, 2020 Share Posted May 20, 2020 I throw in a psilencer for any Falchion squads. It's the same price and I don't mind missing out on the melee attacks. I like having most of my units able to benefit from the psi weapon Tide in some way. Valerian and Sviar 2 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524333 Share on other sites More sharing options...
Valerian Posted May 20, 2020 Share Posted May 20, 2020 Stormbolters only. As others have said, the combination of Stormbolters and NFWs is by far the most efficient load out. Sviar 1 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524353 Share on other sites More sharing options...
Captain Coolpants Posted May 20, 2020 Share Posted May 20, 2020 Of course if you're playing friendly, just slap psilencers and psycannons on everything and go heavy on the tide of convergence. Id stay away from incinerators, even in friendly games unfortunately. They're cursed like most flamers with mostly useless range. And by the time you do get in range, you'd have missed out on a couple turns of bolter fire, and you're also lacking a cc weapon. They really dropped the ball with flamers in 8th. Removed interactions with open topped vehicles and buildings, and removed viable ways to deliver them with the 9" from enemy deployment restrictions, and the removal of templates stopped them hitting multiple units at once. I quite liked templates and their shenanigans. Skywrath, Shagah, Valerian and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524403 Share on other sites More sharing options...
Valerian Posted May 20, 2020 Share Posted May 20, 2020 I'm glad they got rid of templates and blast markers - always a pain in the butt to use, and usually lead to "hard feelings" between opponents about what exactly was under the template. But, they have missed the mark with making them really worthwhile in 8e - definitely room for improvement in 9e. Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524424 Share on other sites More sharing options...
Seizeman Posted May 20, 2020 Share Posted May 20, 2020 Giving flamers some rule to ignore cover or get extra hits against units in cover/infantry are such obvious ideas that it baffles me that they gave them nothing. I think "AoE" weapons and the wounding/rend systems are some of the few things that 9th edition has to fix. Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524489 Share on other sites More sharing options...
Valerian Posted May 20, 2020 Share Posted May 20, 2020 I throw in a psilencer for any Falchion squads. It's the same price and I don't mind missing out on the melee attacks. I like having most of my units able to benefit from the psi weapon Tide in some way. That has not been my approach, but I see that Colin (in the Alamo GT thread), has used this same approach as you very successfully. I might need to reconsider my position on that. Will require a little more playtesting. Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524524 Share on other sites More sharing options...
Sviar Posted May 20, 2020 Author Share Posted May 20, 2020 Thank you all for your input and great advice, much appreciated. Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5524537 Share on other sites More sharing options...
Captain Antargo Posted May 26, 2020 Share Posted May 26, 2020 I have never equipped a Psilencer weapon with any of my units, let alone my Strike squads. As GK's are my main army, i am using them a lot, against chaos, xenos and Imperium armies (yes, a heretical act). And a weapon with no AP isn't going to be effective against most of these armies' major units. I tend to prefer higher AP anyway, not sure if thats just me. Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5529924 Share on other sites More sharing options...
Corvus Fortis Posted May 27, 2020 Share Posted May 27, 2020 I tend to prefer higher AP anyway, not sure if thats just me. If only we had it outside of melee weapons... Link to comment https://bolterandchainsword.com/topic/363990-load-out/#findComment-5530359 Share on other sites More sharing options...
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