Captain Antargo Posted June 3, 2020 Share Posted June 3, 2020 (edited) Is this allowed? Edited June 3, 2020 by Captain Antargo Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/ Share on other sites More sharing options...
Corvus Fortis Posted June 3, 2020 Share Posted June 3, 2020 Excuse me? Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534410 Share on other sites More sharing options...
Jolemai Posted June 3, 2020 Share Posted June 3, 2020 Excuse me? Allowed* The OP wants to know if it is possible for a "smash Captain" build to be done within the GK faction and if so, how is it done. If not, what alternatives do you have bar Draigo? Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534415 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 Yeah, my bad. It always happens to me when it's early in the morning. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534417 Share on other sites More sharing options...
Jolemai Posted June 3, 2020 Share Posted June 3, 2020 Yeah, my bad. It always happens to me when it's early in the morning. No harm done, it happens to all of us :) Hopefully some of the more experience GK Frater will have an answer for you :) Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534419 Share on other sites More sharing options...
Skywrath Posted June 3, 2020 Share Posted June 3, 2020 (edited) If you mean that if a GK BC can be equipped with a thunder-hammer? Yes. Giving him the Destroyer of Cry'sallix would make him 4 damage a pop, but there are better relic options. As for alternatives to Draigo, Voldus springs to mind. Another consideration is while not technically a "smash" captain, we have a "smash" apothecary. Dynamic Insertion + Powerful Adept stratagem, and in the psychic phase cast inner fire. Roll a dice for the number of that psychic test was. So if you rolled a 11, roll 11 dice. Now here comes the beauty. For every 4+, your target takes 1 mortal wound, and on a 1, you take a mortal wound. Because they are mortal wounds, invuln saves don't work. Then heal up your own apothecary, if he's still alive next turn. Equip your apothecary with a thunder-hammer for maximum carnage. Another consideration (and I'm not sure whether this would work) is you could give him the relic to re-roll the psychic test result, but at that time you could be seen as "that guy". Why do you ask, though? Edited June 3, 2020 by Skywrath librisrouge and painting.for.my.sanity 2 Back to top Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534421 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 If you mean that if a GK BC can be equipped with a thunder-hammer? Yes. Giving him the Destroyer of Cry'sallix would make him 4 damage a pop, but there are better relic options. What I'm curious about, is why do you ask? (in the nicest way possible). I was just thinking about what kit bashes i could do, then thought of some cool GK one (with pretty much a Smash Captain loadout), then i was thinking if i could use the model in an actual game. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534430 Share on other sites More sharing options...
Skywrath Posted June 3, 2020 Share Posted June 3, 2020 (edited) If you mean that if a GK BC can be equipped with a thunder-hammer? Yes. Giving him the Destroyer of Cry'sallix would make him 4 damage a pop, but there are better relic options. What I'm curious about, is why do you ask? (in the nicest way possible). I was just thinking about what kit bashes i could do, then thought of some cool GK one (with pretty much a Smash Captain loadout), then i was thinking if i could use the model in an actual game. I edited my previous statement with an alternative, take a look (The "smash" apothecary). Besides Draigo and the Librarian, in a traditional smash captain, no-one in the GK can use a Storm Shield. As for conversion ideas, you might be at a loss, as (well this is from my overly conservative GW store), you would want someone with Aegis armor. Closest thing that fits that description is the Deathwatch. I'll have a look around and shoot some ideas later, the GW store seems to be down at the moment. Personally, I'm toying with the idea of whether a Deathwatch Watch captain would work as a brother-captain substitute, but discarded that idea, as that model isn't in terminator armor, which is a prerequisite of deep-strike. Many rips.. Edited June 3, 2020 by Skywrath Captain Antargo 1 Back to top Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534436 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 makes sense that GK's can't have a SS. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534447 Share on other sites More sharing options...
Skywrath Posted June 3, 2020 Share Posted June 3, 2020 (edited) makes sense that GK's can't have a SS. How do you figure? Also, another thing worth mentioning, having a "smash" captain might actually be a bad idea. Seeing how our BC extends the range of smite, you'd want him alive most of the game. If you want a BC with a demon hammer, then you might as well take two captains. The smash apothecary is a better idea in every scenario, imo. Edited June 3, 2020 by Skywrath Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534458 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 "How do you figure?" Well... Imagine a five man paladin Squad with Storm Shields. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534459 Share on other sites More sharing options...
Skywrath Posted June 3, 2020 Share Posted June 3, 2020 (edited) "How do you figure?" Well... Imagine a five man paladin Squad with Storm Shields. Thought as much, just thought there might be more to it than that. And technically speaking if you give a paladin squad a warding stave, and heed the prognosticars, there is your 4+ invuln already. Either way, pretty what I wrote is your best bet. Edited June 3, 2020 by Skywrath Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534462 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 (edited) Thanks for that, i'll look into it. Edit: It's actually a really good idea, I'll get ordering the pieces when I finish all these other units I have waiting for me. Edited June 3, 2020 by Captain Antargo Skywrath 1 Back to top Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534464 Share on other sites More sharing options...
Seizeman Posted June 3, 2020 Share Posted June 3, 2020 Smash captains have storm shield, jump pack and damage stratagems. Grey knights don't have any of those, so you can't build anything remotely similar to a smash captain. You can't use heed the prognosticars on a paladin squad, and staves only work in melee. Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534484 Share on other sites More sharing options...
Corvus Fortis Posted June 3, 2020 Share Posted June 3, 2020 You see, the point of smash captain is that is is fast (jump pack, deep strike), survivable (3++ at least) and deadly (lots and lots of attacks). This is especially true for blood angel ones, which can charge 3d6 and deny overwatch. Skywrath is corret, the closest things we can get are Draigo or Voldus, but they are not even remotely close. They can be both deadly and survivable, especially draigo, but won't reach acutal combat with core targets before turn 3 or even 4 in most cases. So, in short, no. GK cannot have Smash Captains, unless taken as ally at the cost of Masters of the Warp which is absolutely not worth it, IMO. On the topic of conversions - you can take interceptor justicar, give him hammer, some decorations and storm shield from another kit. You can use it as a proxy space marine or blood angels smash captain. Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534491 Share on other sites More sharing options...
Captain Antargo Posted June 3, 2020 Author Share Posted June 3, 2020 Thank you for all the help and support guys, appreciate it! Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5534502 Share on other sites More sharing options...
casb1965 Posted June 8, 2020 Share Posted June 8, 2020 You see, the point of smash captain is that is is fast (jump pack, deep strike), survivable (3++ at least) and deadly (lots and lots of attacks). This is especially true for blood angel ones, which can charge 3d6 and deny overwatch. Skywrath is corret, the closest things we can get are Draigo or Voldus, but they are not even remotely close. They can be both deadly and survivable, especially draigo, but won't reach acutal combat with core targets before turn 3 or even 4 in most cases. So, in short, no. GK cannot have Smash Captains, unless taken as ally at the cost of Masters of the Warp which is absolutely not worth it, IMO. On the topic of conversions - you can take interceptor justicar, give him hammer, some decorations and storm shield from another kit. You can use it as a proxy space marine or blood angels smash captain. Start on table and Gate of Infinity 1st turn followed by an extremely lucky 9 to charge? Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5537452 Share on other sites More sharing options...
Seizeman Posted June 8, 2020 Share Posted June 8, 2020 You aren't going to gate 9" away from the target, just 9" away from their screens, so that wouldn't work. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5537505 Share on other sites More sharing options...
Corvus Fortis Posted June 8, 2020 Share Posted June 8, 2020 You aren't going to gate 9" away from the target, just 9" away from their screens, so that wouldn't work. This, followed by inglorious death. It is just not worth it. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5537506 Share on other sites More sharing options...
Skywrath Posted June 8, 2020 Share Posted June 8, 2020 (edited) You aren't going to gate 9" away from the target, just 9" away from their screens, so that wouldn't work. This, followed by inglorious death. It is just not worth it. Well, if I were to play devil's advocate for a moment here, everything except Paladins ;P Edited June 8, 2020 by Skywrath Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5537545 Share on other sites More sharing options...
Corvus Fortis Posted June 8, 2020 Share Posted June 8, 2020 Well, if I were to play devil's advocate for a moment here, everything except Paladins ;P That's why nobody does it anymore. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5537583 Share on other sites More sharing options...
casb1965 Posted June 10, 2020 Share Posted June 10, 2020 (edited) Smash Grand Master (almost) Cuirass of sacrifice 5+ FNP Nemesis Lord +1D Inner Fire Armoured resilience Warding Stave Drop him in with Dynamic Insertion, throw on Powerful adept and (if you have CP to spare) Empyric Surge Cast Inner Fire with +2 to dice roll failing only on a roll of snake eyes and getting possibly 14 rolls at the other end of the scale. Cast Armoured resilience for -1 to wound rolls on attacks against him until your next psychic phase. Shoot with whatever ranged weapon you give him (psycannon or psilecer with Tide of Convergence on?) - BS 2+ rerolling 1s Then suck up a round of psychic, shooting and melee from your opponent with a 2+, 4++ (3++ in melee), 5+++ with -1 to their wound rolls. Return melee (if still alive) with 6A @ S6 AP-1, D d3+1 - WS 2+ rerolling 1s Edited June 10, 2020 by casb1965 Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5538873 Share on other sites More sharing options...
Skywrath Posted June 10, 2020 Share Posted June 10, 2020 Smash Grand Master (almost) Cuirass of sacrifice 5+ FNP Nemesis Lord +1D Inner Fire Armoured resilience Warding Stave Drop him in with Dynamic Insertion, throw on Powerful adept and (if you have CP to spare) Empyric Surge Cast Inner Fire with +2 to dice roll failing only on a roll of snake eyes and getting possibly 14 rolls at the other end of the scale. Cast Armoured resilience for -1 to wound rolls on attacks against him until your next psychic phase. Shoot with whatever ranged weapon you give him (psycannon or psilecer with Tide of Convergence on?) - BS 2+ rerolling 1s Then suck up a round of psychic, shooting and melee from your opponent with a 2+, 4++ (3++ in melee), 5+++ with -1 to their wound rolls. Return melee (if still alive) with 6A @ S6 AP-1, D d3+1 - WS 2+ rerolling 1s Why not go all out and give him a thunder-hammer instead? Would work much better. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5538914 Share on other sites More sharing options...
Valerian Posted June 10, 2020 Share Posted June 10, 2020 He’s using the Stave to get the 3++ Save in melee. Trying to replicate the Storm Shield as best he can. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5538930 Share on other sites More sharing options...
Corvus Fortis Posted June 10, 2020 Share Posted June 10, 2020 Smash Grand Master (almost) Cuirass of sacrifice 5+ FNP Nemesis Lord +1D Inner Fire Armoured resilience Warding Stave Drop him in with Dynamic Insertion, throw on Powerful adept and (if you have CP to spare) Empyric Surge Cast Inner Fire with +2 to dice roll failing only on a roll of snake eyes and getting possibly 14 rolls at the other end of the scale. Cast Armoured resilience for -1 to wound rolls on attacks against him until your next psychic phase. Shoot with whatever ranged weapon you give him (psycannon or psilecer with Tide of Convergence on?) - BS 2+ rerolling 1s Then suck up a round of psychic, shooting and melee from your opponent with a 2+, 4++ (3++ in melee), 5+++ with -1 to their wound rolls. Return melee (if still alive) with 6A @ S6 AP-1, D d3+1 - WS 2+ rerolling 1s Well, unfortunately more like Smash Grand Master (not even close). First of all, Grandmaster knows 2 powers, but can manifest only one, so you have to give him Lore Master instead of Nemesis Lord. Second, nemesis lord+anything but hammer is a waste. It is the same as giving actual smash-cap a powersword instead of hammer. You won't kill anything special with this weapon. Third, trying to make survive inner fire bomb is a waste in 90% cases. You can simply roll 5 ones and save non of them. Getting Cuirass or other relic somewhere else will 100% give you more. Fourth, singe psycannon even with tide of convergence won't yield you much. It may kill a squishy character, but I cannot think of a matchup where it would be a good trade off. Finally, 2+, 4++, 5+++ even with -1 to-wound won't scare anyone. When you have a lone character, he will be just focused and be brought down. Even so, I would take apothecary with stave instead. At least, you will lose only 76 points and, if you are lucky, survive a turn to tie something important. Still, this tactics has nothing to do with smash captains. The best thing we can do in terms of damage is Grand Master with Hammer+Augurium Scrolls+Nemesis Lord+Hammerhand+Tide of Fury. Even better if Banner is around. In terms of survivability - Grandmaster with Stave+Cuirass of Sacrifice+Armored Resilience+Heed the Prognosticars. But I won't call any of them being close to smashcap. Link to comment https://bolterandchainsword.com/topic/364307-grey-knights-smash-captain/#findComment-5538931 Share on other sites More sharing options...
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