wedgie2007 Posted June 27, 2020 Share Posted June 27, 2020 Greetings one and all, I am struggling to find information that helps me understand the composition of Space Marine companies and how i can use my miniatures to build a company. The following is a list of the Primaris Units i have: 3x Intercessor Squads 2x Reiver Squads 2x Hellblaster Squads 2x Infiltrator Sqaud 5x Aggressor Sqauds 5x Inceptor Squads 3x Redemptor Dreadnaughts Captains 2x Ancients Lieutenants Librarians Apothecary Chaplain 2x Respulsor Respulsor Executioner If anyone could advise how these can be organised into a company so i can begin to paint them and give them company and squad markings it would be very much appreciated. Also i have the following first gen Space Marine Miniatures: 3x 5 men Terminator squads 5x tactical squads Sternguard Veterans 2x Vanguard Veterans 2x devastator Squads 3x Assault Squads 3x Bike Squads 4x Rhinos/Razerbacks 4x Land Speeders 2x scouts scouts with sniper rifles Gunship 2x Command Squads Captain librarian Chaplain 3x Dreadnaughts Attack Bike Drop Pod If anyone could also advise how these can be organised into a company so i can begin to paint them and give them company and squad markings it would be very much appreciated. Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/ Share on other sites More sharing options...
Bryan Blaire Posted June 27, 2020 Share Posted June 27, 2020 Google/chosen search engine "Space Marine Company" and you should be able to get several sources to help understand the general structure of a Space Marine Company. Looking at some older Edition Marine Codexes will help too - I'm sure those are available online somewhere. The elements you have listed are typically broken up across multiple companies (at least of the Classic Astartes), not members of the same company. Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/#findComment-5549456 Share on other sites More sharing options...
Brother Tyler Posted June 27, 2020 Share Posted June 27, 2020 You can find a chart depicting the basic composition of a Codex Chapter on page 17 of the 8th edition version of Codex: Space Marines. In general, each company includes: 1x Captain 2x Lieutenants 1x Chaplain (these aren't listed above, but have been organic to a company since 2nd edition) 1x Ancient (these aren't listed above, but have been organic to a company since 2nd edition) 1x Apothecary (these aren't listed above, but have been organic to a company since 2nd edition) 1x Command Squad (the 1st Company has an Honour Guard instead, and the 10th Company doesn’t have a Command Squad) Some number of dreadnoughts (except the 10th Company) Techmarines and Librarians are not part of companies, but may be attached to companies/detachments as necessary. Techmarines normally belong to the Forge (under the Master of the Forge), but it's common for 1 or more to be attached to a detachment. Librarians belong to the Librarius under the Chief Librarian(s), but there will be at least one per ship (since one of their roles is to provide communications). Additional Apothecaries can be sourced from the Apothecarion and additional Chaplains might be sourced from the Reclusiam. The only vehicles that are organic to most companies are the standard transports (Rhinos and drop pods). Additional vehicles may be attached to companies/detachments as necessary. Battleline Squads: Tactical, Intercessor, Vanguard Infiltrator Close Support Squads: Assault, Inceptor, Reiver, Incursor Fire Support Squads: Devastator, Hellblaster, Aggressor, Vanguard Eliminator, Vanguard Suppressor Veterans: Sternguard, Vanguard, Terminator [Assault], and soon Bladeguard (and maybe others) Prior to the Ultima Founding and the introduction of the Primaris Space Marines, Chapter organization would have been largely similar to what you see in the chart above, minus the Lieutenants and Primaris. For example, a Battle Company would consist of 6 Tactical Squads, 2 Assault Squads, and 2 Devastator Squads (in addition to the stuff described above the chart). From that, a pure Battle Company might employ its Assault Squads as bikers or Land Speeders. Commonly, however, the Adeptus Astartes don’t operate as pure companies. Instead, they’ll form detachments. The core of a detachment will be some portion of a Battle Company and it will be augmented from vehicles from the armoury and squads from other companies (usually the 1st, 6th, 7th, 8th, 9th, and 10th Companies). Hit0k1ri, Brother Lunkhead and Bryan Blaire 3 Back to top Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/#findComment-5549471 Share on other sites More sharing options...
MegaVolt87 Posted June 29, 2020 Share Posted June 29, 2020 As far as I can tell, SM in Dark Millenium era roll as demi companies with extra's in support. That gives them twice the force projection with specialist assets supporting the traditional company structure. In the old 8th ed SM dex, p26-27, shows UM 2nd co, mix of primaris and old marines. The primaris are at minimum squad sizes, so a pure primaris demi co would be tiny and still valid as a company structure. Also post RG's comeback, seems everyone integrates primaris different, some mix, some separate and others just dump the primaris into existing full strength units (BT, SW etc). You are pretty close to hitting a company anyway with what you got right now technicaly with the new lore. Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/#findComment-5550074 Share on other sites More sharing options...
painting.for.my.sanity Posted June 29, 2020 Share Posted June 29, 2020 I'm assuming these squads are by box size (ie tactical = 10, bike = 3, assault = 5 etc). PRIMARIS Command Captains2x AncientsLieutenantsLibrariansApothecaryChaplain Battleline 3x Intercessor Squads 2x Infiltrator Squad Close Support 2x Reiver Squads 5x Inceptor Squads Fire Support 2x Hellblaster Squads 5x Aggressor Squads Armoury 3x Redemptor Dreadnaughts 2x Repulsor Repulsor Executioner In terms of units for a Primaris company, the only thing you're short of is battleline units, though you've got more fire support and close support than you need. If you've not finished putting everything together yet, you could use spare arms from some intercessors and a box of hellblasters to make an extra squad of intercessors. That would then give you 60 battleline, 35 close support, and 25 fire support. You could then pick out 15 close support and 5 five support to be seconded from a different company. You could then give your 100 from the main company all the same company markings, and sequentially number them through by squad (ie BL 1-6, CS 7-8, FS 9-10) and then either paint the seconded units with reserve company markings and give them whatever numbers you want (if the secondment was short term) or main company markings and give them numbers >10 if the secondment was long term. FIRSTBORN Command 2x Command SquadsCaptainLibrarianChaplain Battleline 5x tactical squads Close Support 3x Assault Squads 3x Bike Squads Attack Bike Fire Support 2x devastator Squads Armoury 4x Rhinos/Razorbacks 4x Land Speeders Gunship 3x Dreadnaughts Drop Pod 10th Co Detachment 2x scouts Scouts with sniper rifles 1st Co Detachment 3x 5 men Terminator squads 2x Vanguard Veterans Sternguard Veterans The veterans and scouts will have to be from their own companies - 10th co tend not to use company markings, 1st tend to use white. You've got few enough of each that you can number the squads however you want. Your battleline here is fine - number those tactical squads 1-5 - you just need one more squad, battleline 6. Close support is a bit trickier - you could lump all the bikes (and attack bike) together and call them squad 7. There's then the question of what to do with the 15 assault marines - 10 of them could be called squad 8, and the other 5 could either be seconded in from another company, or you could paint them up as vanguard veterans. Fire support, if those are just the five man squads without filler marines with bolters, is too small - you'd need another ten marines with bolters, five in each squad, or you could do two more half sized devastator squads so you have all the weapon options. Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/#findComment-5550417 Share on other sites More sharing options...
BrainFireBob Posted June 29, 2020 Share Posted June 29, 2020 Promoting one 5 man assault squad to Vanguard with double chainswords is an option Link to comment https://bolterandchainsword.com/topic/364742-how-to-begin-to-build-a-space-marine-company-with-miniatures/#findComment-5550572 Share on other sites More sharing options...
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