Jump to content

Recommended Posts

The book is only 'Short' in that its missing a second faction/army Lore and Rules section at the very least. Nothing to be too surprised about but do expect the price to still be within regular Book range or be subject to a small price hike.

With the way the contents is laid out I feel as if there are parts that are hidden. Macca from the Outer Circle made a good point in his video about it saying that if there was just that last bit in there then they would have formatted it the same as the rest of the page and not just have it off to one side. Either that or its sloppy editing that will irritate me for not being level.

Honestly I'm more interested in a new faq. It's been a year and a half and there's been no update, expansion or finalization of any of the test rules. Don't get me wrong, it's great for DA players, but we've gone without any rebalancing for half an edition now.

Honestly I'm more interested in a new faq. It's been a year and a half and there's been no update, expansion or finalization of any of the test rules. Don't get me wrong, it's great for DA players, but we've gone without any rebalancing for half an edition now.

my body? ready for another malcador nerf!

@spagunk ya daemons are still busted beyond belief, even without the infinite psychic level and transferring upgrade tricks.

 

@profit pretty sure that things dead in the water. They could nerf it more, but it's already functional garbage lol.

With the way the contents is laid out I feel as if there are parts that are hidden. Macca from the Outer Circle made a good point in his video about it saying that if there was just that last bit in there then they would have formatted it the same as the rest of the page and not just have it off to one side. Either that or its sloppy editing that will irritate me for not being level.

 

The Warcom article specifically says " Lets take a look at the full contents" .

Word. It didn't even need one to begin with, and after the designer got called out on FB for it, they haven't said a peep lol

I mean there's an argument to be made about thunderblitz and going nuclear on such (relatively) cheap models. But there were better ways of tuning them other than removing the full super heavy rules

Urgh yeah the Malcador power nerf is what utterly shattered my faith in the new rules guys when it would legit have been easier to just modify the rolls on those tables.

but no some weird niche case personally annoys the developers and its babies out with the bath water...

I like them a lot, they're both very fluffy.

 

With Holguin, he's a beatstick who's still vulnerable to higher initiative opponents, and lacking instant death capabilities of his own. So he's a very good brawler, the FNP letting him take lots of hits from the i4 units, while he scythes through them.

 

Redloss is as ridiculous as he should be, but he's the weakest/hardest to use of the pair. His warlord trait encourages you to waste him in the back with a heavy weapons squad, while his fancy weapon options want you up close, where a power axe isn't necessarily the ideal loadout for a 200pt praetor-equivalent.

 

Won't stop me trying to fit him into lists though!

Edited by Darkwrath121

Holguin I think is a solid character. Exactly as I imagined him. Not too strong that he breaks anything, but still is scary.

 

I think Redloss isn't nearly as good. While not bad, he seems to be struggling in what he wants to do. He wants to be near enemies with his pistol, melee, and phosphex, but his warlord trait is the complete opposite, making you want to place him with a heavy support squad. Holguin does melee better, and a siege breaker does the heavy support for cheaper.

 

Here's my suggestion for Redloss. Either reduce his points a bit, as I certainly don't see him on the same level as Holguin, or do the following: Give Redloss the World Burner WL trait instead of Master of Destruction. Secondly, make his power axe not unwieldy. If they really wanted to be thematic and be accurate to the books, they should also give it armourbane and ap1 to represent him taking down that dreadnought at the beginning of Angels of Caliban. I'd even be okay with them making the axe two handed and bumping his points a bit up if they made those changes.

Yeah. Corswain is the character I've been waiting for for years. His release marks the last of the very top-tier crusade-era duellists that we know of from lore (Jubal Khan aside, for example).

 

He's one of the last notable marine characters liable to come with WS7 base, so the release of him, finally, has me excited to see what they do with him, and how close they'll push the envelope relative to Sig.

Edited by Darkwrath121

Yeah. Corswain is the character I've been waiting for for years. His release marks the last of the very top-tier crusade-era duellists that we know of from lore (Jubal Khan aside, for example).

 

He's one of the last notable marine characters liable to come with WS7 base, so the release of him, finally, has me excited to see what they do with him, and how close they'll push the envelope relative to Sig.

Do we count Argel Tal among them too?

If qin xa and eidolon ain't ws 7 than argel tal shouldn't be either. What will make argel tal deadly is his possessed-enhanced statline in addition to custodes weapons.

 

Also keep in mind that the 20 or so top tier list is a bit misleading. Corswain's captain counted himself as part of it and got mangled by sevatar regardless.

We don't know the circumstances of how Alajos got mangled (and Sevatar is a known dirty fighter who would probably have no qualms blind-siding or even backstabbing an enemy champion)...so I don't think that detracts from the value of Alajos' opinion regarding Corswain's skills

 

Even being bested by Sevatar fair and square doesn't mean Alajos is "weak" or unworthy of a place on the "top-tier list". Jubal lost to Abaddon...does that undermine his status?

The tier list can be misleading, but Alajos wasn't a fighter as skilled as Corswain, by his own admittance (Forgeworld have also repeatedly mentioned Corswain as being one of the very best, alongside Sev and co). So, it'll be interesting to see how Cor's handled.

 

Interesting note is that back a few years ago, Alan Bligh apparently made a comment along the lines of "Just wait til you see Corswain's rules". Though it's not a quote I know the exact origin-event for (just have seen it mentioned a few places), and the plans for the character may have been changed since then. Pinch of salt on that regardless.

Edited by Darkwrath121

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.