emperorpants Posted July 3, 2020 Share Posted July 3, 2020 GW has said it will do something different now. What do you guys think it will be? Plus 1 to save? Shooting into combat with no negative to hit? Plus 1 to shooting if you didn't move? 6 up FNP? Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/ Share on other sites More sharing options...
L30n1d4s Posted July 3, 2020 Share Posted July 3, 2020 How about rerolling to Hit for all shooting attacks for free? This enables the Land Raider, Storm Raven, Repulsor, etc. to operate outside of the Captain/Chapter Master's/Shield Captain's aura and gives it a real advantage over other kinds of vehicles. N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554103 Share on other sites More sharing options...
War Angel Posted July 3, 2020 Share Posted July 3, 2020 Refilling to hit, Ignore the first To hit modifier (including bracket) Feel like it should be something to do with hitting. An invol save, or FNP would be nice on big vehicles like those, but I don’t think that fits the style. Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554126 Share on other sites More sharing options...
Medjugorje Posted July 3, 2020 Share Posted July 3, 2020 I think this will allow to shoot always without penalty against flyer or into close combat Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554206 Share on other sites More sharing options...
BLACK BLŒ FLY Posted July 3, 2020 Share Posted July 3, 2020 +1 to hit. Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554218 Share on other sites More sharing options...
L30n1d4s Posted July 3, 2020 Share Posted July 3, 2020 Or, alternatively, PotMS let's vehicles count as double their wounds on the damage table, letting them operate at full capacity longer. Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554246 Share on other sites More sharing options...
Ishagu Posted July 3, 2020 Share Posted July 3, 2020 (edited) Should be something like no degrading profile for shooting attacks. With a Repulsor Executioner costing in excess of 380 points it would need to be something darn good. Edited July 3, 2020 by Ishagu Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554258 Share on other sites More sharing options...
Hymnblade Posted July 3, 2020 Share Posted July 3, 2020 I'm expecting something not-very-exciting like "ignore -1 to hit for shooting in melee", or "fall back and shoot". I would LOVE to see it become an Assault Ramp rule that allows disembarking after moving, but that would be insanely powerful on a Stormraven, so I doubt it. Conceivably it could even become different abilities on Repulsors/Land Raiders/Stormravens. MrZakalwe and Kallas 2 Back to top Link to comment https://bolterandchainsword.com/topic/364868-speculation-on-power-of-the-machine-spirit/#findComment-5554275 Share on other sites More sharing options...
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