Dark Shepherd Posted July 13, 2020 Share Posted July 13, 2020 (edited) Bjorn 155 Iron Priest 50 (75 decked out) Primaris Wolf Priest 85 WGBLTW 90 WLTW 100 Wolf Priest 80, TW 95, jump pack 105 Stormwolf 310 (normal loadout) Stormfang 280 Arjac 115 Canis 110 Harald 145 Krom 90 Logan 150 stormrider 165 Lukas 85 Murderfang 135 Njal 125 TA 140 Ragnar 125 Ulrik 100 Wulfen 28 Wulfen Dread 75 Cyberwolves 15 Fen wolves 7 TWC 45 Wolf scout bikes 25 WGPL 17 TA 23 Frost weapons all 10 for some reason Runic weapons all 0 Tempest Hammer 20 Thunder hammer 15/40 Wolf Claws 7/15 Helfrost Pistol 5 Helfrost cannon 20 Helfrost destructor 0 Twin Helfrost 40 Blizzard Shield 15 FGA 30 GWC 20 Camo Claok 2 Runic armour 10 TA 5 Shield Dome 25 Stormshield 5, TWC 8, Character 10 Wolf standard 10 Edited July 13, 2020 by Dark Shepherd Valerian 1 Back to top Link to comment Share on other sites More sharing options...
Dark Shepherd Posted July 13, 2020 Author Share Posted July 13, 2020 (edited) Big winners for me Bjorn Iron Priest Characters on TWC Rune Priests Wulfen dreads Terminators LONG FANGS (Lascannons 15, Plasma Cannons 10) Suppressors (think is is a mistake but theyre halved in points essentially) Bladeguard Veterans Losers Classic marine troops Wolf Guard TWC Invictors Edited July 13, 2020 by Dark Shepherd Link to comment Share on other sites More sharing options...
Guest Triszin Posted July 13, 2020 Share Posted July 13, 2020 Ulrik went up 15 points, twolves effectively go up 5, 8 if you take a shield with chainsword Link to comment Share on other sites More sharing options...
Valerian Posted July 13, 2020 Share Posted July 13, 2020 Ragnar only went up 5 points. That’s hilarious. He’s still a steal. Kallas, Lord Blackwood, Wolf Guard Dan and 1 other 4 Back to top Link to comment Share on other sites More sharing options...
Guest Triszin Posted July 13, 2020 Share Posted July 13, 2020 So what's the suppressor cost now? Link to comment Share on other sites More sharing options...
gnalbel Posted July 13, 2020 Share Posted July 13, 2020 (edited) So what's the suppressor cost now? Seems like 30 -> 33? Pretty sure the guy on that google.doc just messed it up? Nvm, looks like they are still 18 (the weapon costs 0 in the new codex) in the SW section... They are 33 for the other factions tho. Edited July 13, 2020 by gnalbel Link to comment Share on other sites More sharing options...
PeteySödes Posted July 13, 2020 Share Posted July 13, 2020 Ugh classic troops and wolf guard. RIP me... Link to comment Share on other sites More sharing options...
Dark Shepherd Posted July 13, 2020 Author Share Posted July 13, 2020 So what's the suppressor cost now? Seems like 30 -> 33?Pretty sure the guy on that google.doc just messed it up? Nvm, looks like they are still 18 (the weapon costs 0 in the new codex) in the SW section... They are 33 for the other factions tho. Lets hope they benevolently forget about us for once Admittedly we dont know what POTMS does yet but twin heavy bolters going up to 30 for vehicles is very unfair on our flyers on face value, not like they can fire in combat Link to comment Share on other sites More sharing options...
Valerian Posted July 13, 2020 Share Posted July 13, 2020 https://www.goonhammer.com/the-9th-edition-munitorum-field-manual-points-review/ This is the Goonhammer review of all of the new points changes. Link to comment Share on other sites More sharing options...
Rune Priest Jbickb Posted July 13, 2020 Share Posted July 13, 2020 Any body have the list for all the crossover units and wargear? Frost weapons at 10 is a harsh choice unless they are magically better now. I dont like that they seem to have done away from more granular points. It was a good balance to cost stuff at like 7 points. Hopefully in points changes down the line they are willing to mot make it come out so perfect. Link to comment Share on other sites More sharing options...
Dark Shepherd Posted July 13, 2020 Author Share Posted July 13, 2020 (edited) Any body have the list for all the crossover units and wargear? Frost weapons at 10 is a harsh choice unless they are magically better now. I dont like that they seem to have done away from more granular points. It was a good balance to cost stuff at like 7 points. Hopefully in points changes down the line they are willing to mot make it come out so perfect. Strikingscorpion82 on youtubeIm too lazy to type them all out, but if you have specific ones I can tell you them Other mistake in our section is they forget to give us the free Invictor weapons Edited July 13, 2020 by Dark Shepherd Link to comment Share on other sites More sharing options...
TheUnrealArchon Posted July 13, 2020 Share Posted July 13, 2020 Losers TWC I just want my favorite unit to be good :( :( :( Well, probably won't stop me from playing them. Bulwyf and Waking Dreamer 2 Back to top Link to comment Share on other sites More sharing options...
Dark Shepherd Posted July 13, 2020 Author Share Posted July 13, 2020 Losers TWC I just want my favorite unit to be good :( :( :( Well, probably won't stop me from playing them. I painted mine to look my dog, hits me right in the feels that they got a smelly points increase Bulwyf 1 Back to top Link to comment Share on other sites More sharing options...
NightHowler Posted July 13, 2020 Share Posted July 13, 2020 So TWC went from being pretty non-competitive to being a complete liability. Take them if you just really want to lose. It really feels like GW just wants to make them so useless that nobody will ever play with them again. So incredibly frustrating and disappointing, that words and polite language just fail to describe. Sometimes I ask myself why I keep playing a game that makes me so angry so often. Roland Durendal, Bulwyf and Waking Dreamer 3 Back to top Link to comment Share on other sites More sharing options...
Dark Shepherd Posted July 13, 2020 Author Share Posted July 13, 2020 They seem to think either its still 7th or T5 plus stormshields is O.P bordering on broken Link to comment Share on other sites More sharing options...
Psilence Posted July 13, 2020 Share Posted July 13, 2020 Regarding TWC and 9th: Will the changes to terrain, overwatch and general mission set up effect their viability, along with being able to ‘walk on’ from board edges in later turns? Seems like if I can hide mine on an objective and make the opponent come to them, and then wreck whatever gets close, they might be ok. Might just be me though. I’m biased, running the Death Wolf GC. Link to comment Share on other sites More sharing options...
Wispy Posted July 13, 2020 Share Posted July 13, 2020 bummer. TWC are my favourite unit, i want them to be good. Bulwyf 1 Back to top Link to comment Share on other sites More sharing options...
Rune Priest Jbickb Posted July 13, 2020 Share Posted July 13, 2020 If I have time tonight I might try and get the other points up. It's just hard on SS82 videos cuz he runs through em so quick. Valerian 1 Back to top Link to comment Share on other sites More sharing options...
Valerian Posted July 13, 2020 Share Posted July 13, 2020 If I have time tonight I might try and get the other points up. It's just hard on SS82 videos cuz he runs through em so quick. I’m sure there will be PDFs up soon from enterprising folks with nothing better to do today. Link to comment Share on other sites More sharing options...
Valerian Posted July 13, 2020 Share Posted July 13, 2020 Another format. Changes in points from current: Space Wolves Bjorn the Fell-Handed +5 Iron Priest +0 Primaris Battle Leader +12pts Primaris Battle Leaders in Phobos Armour +3pts Primaris Rune Priest +5pts Primaris Wolf Lord +12pts Primaris Wolf Priest +8pts Rune Priest +10pts Rune Priest in Phobos Armour +8pts Rune Priest in Terminator Armour +5pts Rune Priest with Jump Pack +7pts Wolf Guard Battle Leader +5pts Wolf Guard Battle Leader in Terminator Armour +10pts Wolf Guard Battle Leader on Thunderwolf +4pts Wolf Guard Battle Leader with Jump Pack 12pts Wolf Lord 9pts Wolf Lord in Cataphractii Armour +0 Wolf Lord in Gravis Armour +15pts Wolf Lord in Phobos Armour +3pts Wolf Lord in Terminator Armour +0 Wolf Lord on Thunderwolf +5pts Wolf Lord with Jump Pack +12pts Wolf Priest +8pts Wolf Priest in Terminator Armour +5pts Wolf Priest with Jump Pack +15pts Blood Claws +3pts per model Grey Hunters +3 pts per model Wolf Guard Pack Leader +3pts Wolf Guard Terminator Pack Leader +0 Stormfang Gunship +5 Stormhawk Interceptor +30pts Stormwolf +5pts Arjac Rockfist +5 Canis Wolfborn +10 Harald Deathwolf +10 Krom Dragongaze +15 Logan Grimnar +10 Logan Grimnar on Stormrider +10 Lukas, the Trickster +5 Murderfang +10 Njal Stormcaller +10 Njal Stormcaller in Runic Terminator Armour +15 Ragnar Blackmane +25 - Svangir and Ulfgir : Removed Ulrik the Slayer +15 Cyberwolves +0 Fenrisian Wolves +1 Thunderwolf Cavalry +5 Dark Shepherd 1 Back to top Link to comment Share on other sites More sharing options...
TheWolfLord Posted July 13, 2020 Share Posted July 13, 2020 I think we need to wait and play some games before we assume Space Wolves are rubbish because of these points changes. Everyone’s points went up and because of the changes to terrain we may be able to actually reach combat now, we are the hardest hitting combat army so it just makes sense that if we are getting to combat we are better and therefore our best units need to cost more. Again TWC have received some major boosts, their survivability has increased, obscured and dense terrain means they’ll take less damage during the first couple of turns compared to 8th, they can finally be put in reserve and basically get On the Hunt now if needed so will always get the opportunity for a charge which is more than they often got in 8th. One of their biggest weaknesses has also been removed with the addition of the vertical engagement range. They only increased by 5 points which is less than other units so comparably they became cheaper. Do I think they are still too expensive? My gut says a little, but they are going to be far better than they were in 8th and in comparison to other units they got a net points drop too so are they really one of the big losers here? theprophetofwar, Arentius, Roland Durendal and 2 others 5 Back to top Link to comment Share on other sites More sharing options...
Bulwyf Posted July 14, 2020 Share Posted July 14, 2020 So TWC went from being pretty non-competitive to being a complete liability. Take them if you just really want to lose. It really feels like GW just wants to make them so useless that nobody will ever play with them again. So incredibly frustrating and disappointing, that words and polite language just fail to describe. Sometimes I ask myself why I keep playing a game that makes me so angry so often. The continuous nerfing of TWC over now two editions isn't a mistake. GW clearly does not want Space Wolf players to play one of the two iconic SW units. Absolutely pathetic. NightHowler 1 Back to top Link to comment Share on other sites More sharing options...
lonewolf81 Posted July 14, 2020 Share Posted July 14, 2020 (edited) Bjorn is pretty much auto include with twin las (moving and shooting on 2s rerolling 1s with no penalty for heavy weapons) Stormfang with the 2xstormstrike, 2xtwin heavy bolter, helfrost destructor is 240 points which isn't too bad Terminators with combi plasma/melta are very good now The first test list I'll be using in 1000pts is the following Patrol HQ 210 Bjorn with twin las TROOPS 105 5xincursors 95 5xgrey hunters (1xpower fist, 1xplasma gun) ELITES 200 5x terminators (3xStormshield/combi plasma, 2xchainfist/combi plasma) HEAVY SUPPORT 140 5xlongfangs (4xlascannons) TRANSPORTS 125 razorback (twin assault cannon, hunter killer) 125 razorback (twin assault cannon, hunter killer) TACTICS Grey hunters and longfangs enter the razorbacks. First turn longfangs disembark and get keen senses and wolves eye. Razorbacks shield bjorn and get reroll 1s. Incursors capture an objective outside my deployment zone. Terminators arrive as reinforcements and get the fury of champions Edited July 14, 2020 by lonewolf81 Link to comment Share on other sites More sharing options...
TheWolfLord Posted July 14, 2020 Share Posted July 14, 2020 So TWC went from being pretty non-competitive to being a complete liability. Take them if you just really want to lose. It really feels like GW just wants to make them so useless that nobody will ever play with them again. So incredibly frustrating and disappointing, that words and polite language just fail to describe. Sometimes I ask myself why I keep playing a game that makes me so angry so often. The continuous nerfing of TWC over now two editions isn't a mistake. GW clearly does not want Space Wolf players to play one of the two iconic SW units. Absolutely pathetic. Can I ask how you think TWC have been nerfed again? Is it because they went up in points? Everything did and the average increase is 15% so TWC increased was less than average so they actually had a net buff. SS went up for everyone and again TWC SS received a lower points increase than infantry. Some weapons increased but some didn’t. So did all TWC get nerfed or did your loadout go up in points? The mechanics of the game improve things for specifically TWC too over their comparative units so again how have they been nerfed? It seems to me some people only want to run TWC in a certain way with a certain loadout, massed TH/SS TWC were not good in 8th and shouldn’t be how they are ran. We’ve had 3 years to try different approaches to wargear. The fact that half the attacks on the model are S5 ap-1 and D1 suggests maybe they shouldn't be going after vehicles or monsters. Arentius, DanPesci and theprophetofwar 3 Back to top Link to comment Share on other sites More sharing options...
Splog Posted July 14, 2020 Share Posted July 14, 2020 So Plasma Inceptors have dropped in points AND have blast weapons? Awesome. Squad of 3 against a unit or 6 or more are going to always pump out 18 shots. Link to comment Share on other sites More sharing options...
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