Squike Posted July 15, 2020 Share Posted July 15, 2020 (edited) So me and a friend are taking lockdown to play some games on TTS with factions we don’t normally play. this is what I’ve come up with, it seems to work okay, the big mob hangs back and captures backfield objectives until there is a good space to Da Jump to where they need to be. the DeffDreads move forwards as a big mob supported by the Big Mek, the two battle wagons filled with Boyz flanking, and the Trukk and Tankbustas zoom around targeting what they can with the Zap Gunz as back field fire support. any ideas on improving what I have? I’m tempted to drop the Dread Klaws on the second DeffDread mob and replace it with another rokkit launcher. Created with BattleScribe (https://battlescribe.net) Ork 2000 (Warhammer 40,000 8th Edition) [108 PL, 1,998pts, 4CP] Battalion Detachment +5CP (Orks) [67 PL, 1,216pts, 5CP]Rules: Dis Is Ours! Zog Off! Configuration [8CP] Battle-forged CP [3CP]Categories: Configuration Clan Kultur / Specialist MobsSelections: Goffs Categories: Configuration Detachment CP [5CP]Categories: Configuration GametypeSelections: Matched Categories: Configuration Use Beta RulesCategories: Configuration Rules: Beta Rules HQ [7 PL, 152pts, -1CP] Warboss [4 PL, 90pts, -1CP]Selections: Attack Squig, Da Biggest Boss [-1CP], Kombi-Rokkit [12pts], Power Klaw [13pts], Proper Killy, Warlord Categories: Character, Infantry, Warboss, HQ, Faction: <Clan>, Faction: Ork, Warlord Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Weirdboy [3 PL, 62pts]Selections: 3. Da Jump Categories: Character, HQ, Infantry, Psyker, Faction: Ork, Faction: <Clan>, Weirdboy Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Troops [25 PL, 470pts, -2CP] Boyz [7 PL, 145pts]Selections: 2x Tankbusta Bombs Categories: Boyz, Infantry, Faction: Ork, Faction: <Clan>, Troops Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Boss Nob [12pts]Selections: Big Choppa [5pts], Slugga 19x Ork Boy W/ Slugga & Choppa [133pts]Selections: 19x Choppa, 19x Slugga, 19x Stikkbombs Boyz [7 PL, 145pts]Selections: 2x Tankbusta Bombs Categories: Boyz, Infantry, Faction: Ork, Faction: <Clan>, Troops Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Boss Nob [12pts]Selections: Big Choppa [5pts], Slugga 19x Ork Boy W/ Slugga & Choppa [133pts]Selections: 19x Choppa, 19x Slugga, 19x Stikkbombs Boyz [11 PL, 180pts, -2CP]Selections: 'Ard Boyz [-2CP], 2x Tankbusta Bombs Categories: Boyz, Infantry, Faction: Ork, Faction: <Clan>, Troops Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Boss Nob [12pts]Selections: Big Choppa [5pts], Slugga 24x Ork Boy W/ Slugga & Choppa [168pts]Selections: 24x Choppa, 24x Slugga, 24x Stikkbombs Elites [16 PL, 252pts] Painboy [3 PL, 65pts]Selections: Da Killa Klaw, Power Klaw [13pts] Categories: Character, Faction: <Clan>, Faction: Ork, Infantry, Elites, Painboy Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Tankbustas [13 PL, 187pts]Categories: Elites, Faction: <Clan>, Faction: Ork, Infantry, Tankbustas Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule 11x Tankbusta [187pts]Selections: 11x Rokkit Launcha [132pts], 11x Stikkbombs, 11x Tankbusta Bombs Heavy Support [16 PL, 278pts] Battlewagon [8 PL, 139pts]Selections: 'ard Case, Deff Rolla [19pts] Categories: Faction: <Clan>, Faction: Ork, Transport, Vehicle, Battlewagon, Heavy Support Rules: Dakka Dakka Dakka Battlewagon [8 PL, 139pts]Selections: 'ard Case, Deff Rolla [19pts] Categories: Faction: <Clan>, Faction: Ork, Transport, Vehicle, Battlewagon, Heavy Support Rules: Dakka Dakka Dakka Dedicated Transport [3 PL, 64pts] Trukk [3 PL, 64pts]Selections: Big Shoota [5pts] Categories: Faction: <Clan>, Faction: Ork, Transport, Trukk, Vehicle, Dedicated Transport Rules: Dakka Dakka Dakka Spearhead Detachment +1CP (Orks) [41 PL, 782pts, -1CP]Rules: Dis Is Ours! Zog Off! Configuration [1CP] Clan Kultur / Specialist MobsSelections: Goffs Categories: Configuration Detachment CP [1CP]Categories: Configuration HQ [3 PL, 59pts] Big Mek W/ Kustom Force Field [3 PL, 59pts]Selections: Grot Oiler [4pts] Categories: Big Mek, Character, Faction: <Clan>, Faction: Ork, HQ, Infantry, Gretchin, Grot Oiler Rules: 'Ere We Go!, Dakka Dakka Dakka, Mob Rule Heavy Support [38 PL, 723pts, -2CP] Deff Dread Mob [16 PL, 306pts, -1CP]Categories: Faction: <Clan>, Faction: Ork, Vehicle, Deff Dread, Heavy Support Rules: 'Ere We Go!, Dakka Dakka Dakka Deff Dread [102pts]Selections: Dread Klaw [15pts], Dread Klaw [15pts], Dread Saw [10pts], Skorcha [17pts] Categories: Artillery Deff Dread [102pts]Selections: Dread Klaw [15pts], Dread Klaw [15pts], Dread Saw [10pts], Skorcha [17pts] Categories: Artillery Deff Dread [102pts]Selections: Dread Klaw [15pts], Dread Klaw [15pts], Dread Saw [10pts], Skorcha [17pts] Categories: Artillery Kustom Job [-1CP]Selections: Orkymatic Pistons Categories: Stratagems Deff Dread Mob [16 PL, 282pts, -1CP]Categories: Faction: <Clan>, Faction: Ork, Vehicle, Deff Dread, Heavy Support Rules: 'Ere We Go!, Dakka Dakka Dakka Deff Dread [94pts]Selections: Dread Klaw [15pts], Dread Saw [10pts], Rokkit Launcha [12pts], Rokkit Launcha [12pts] Categories: Artillery Deff Dread [94pts]Selections: Dread Klaw [15pts], Dread Saw [10pts], Rokkit Launcha [12pts], Rokkit Launcha [12pts] Categories: Artillery Deff Dread [94pts]Selections: Dread Klaw [15pts], Dread Saw [10pts], Rokkit Launcha [12pts], Rokkit Launcha [12pts] Categories: Artillery Kustom Job [-1CP]Selections: Sparkly Bitz Categories: Stratagems Mek Gunz [6 PL, 135pts]Categories: Artillery, Heavy Support, Vehicle, Faction: <Clan>, Faction: Ork, Mek Gunz, Gretchin Rules: Dakka Dakka Dakka, Grots Gun [2 PL, 45pts]Selections: Traktor Kannon [30pts] Gun [2 PL, 45pts]Selections: Traktor Kannon [30pts] Gun [2 PL, 45pts]Selections: Traktor Kannon [30pts] Created with BattleScribe Edited July 15, 2020 by Squike Link to comment https://bolterandchainsword.com/topic/365164-2k-goffs-help-for-an-ork-newcomer/ Share on other sites More sharing options...
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