CrystalSeer Posted July 24, 2020 Share Posted July 24, 2020 Has there been any resolution sighted for the fact his warlord trait doesn't function in 9th? Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/ Share on other sites More sharing options...
The Saint Ragnar Posted July 24, 2020 Share Posted July 24, 2020 (edited) What do you mean by his Warlord Trait doesn't function? It allows him to fight first in the fight phase, did something major change that doesn't allow that to activate? You can always choose for a unit affected by this saga in the Fight phase to fight first even if they didn't charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place. Deed of Legend: Slay an enemy CHARACTER with your Warlord. Edit: Added the warlord trait text Edited July 24, 2020 by The Saint Ragnar Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569451 Share on other sites More sharing options...
Nova_chron Posted July 24, 2020 Share Posted July 24, 2020 I think it could have something to do with if he didn't charge he would be fighting in the portion of the fight phase where your opponent picks first Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569499 Share on other sites More sharing options...
Gherrick Posted July 24, 2020 Share Posted July 24, 2020 (edited) It's that the trait is effectively worthless, because if ragnar is a possible choice for the opponent to target first, he will be the first target picked...always. So its not as useful as it could be. Now, that being said, if he can survive to complete his saga, that would affect all the nearby units as well. Not sure how often that will happen, though Edited July 24, 2020 by Gherrick Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569519 Share on other sites More sharing options...
The Saint Ragnar Posted July 24, 2020 Share Posted July 24, 2020 I mean the trait seems pretty clear that they can be chosen to fight first even if they didn't charge. A smart opponent should target him first but if he has multiple fights across the board that require his attention he may not. You have to play smarter with the HQs now that they can targeted during HI. So keep Rangar near a killy melee mob and your opponent will be sweating to fight him or them. You can also combo with another HQ carrying the Armor of Russ or a Judicar and now the opponent can't do much when Rangar does his HI into that chosen unit. Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569541 Share on other sites More sharing options...
Rune Priest Jbickb Posted July 24, 2020 Share Posted July 24, 2020 It's that the trait is effectively worthless, because if ragnar is a possible choice for the opponent to target first, he will be the first target picked...always. So its not as useful as it could be. Now, that being said, if he can survive to complete his saga, that would affect all the nearby units as well. Not sure how often that will happen, though It's no different than 8th though.... Kallas 1 Back to top Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569653 Share on other sites More sharing options...
TiguriusX Posted July 24, 2020 Share Posted July 24, 2020 The "fight first" language creates cognitive dissonance with the actual rule interaction Pretend his WL trait says "this model can be activated to fight in the charge phase even if it did not charge" Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569659 Share on other sites More sharing options...
Spinsanity Posted July 24, 2020 Share Posted July 24, 2020 I haven’t played a single game since early 7th and I am quite puzzled by the claim that his trait no longer works considering that nothing seems to have changed in this regard between 8th and 9th... Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569677 Share on other sites More sharing options...
Debauchery101 Posted July 24, 2020 Share Posted July 24, 2020 This type of skill highly increases survivability and damage output. This becomes a nightmare when you get the aura for nearby units. SW tend to use a lot of characters and our whole army gets heroic intervention, 6in for characters to hunt chracaters. So we always get +1 hit and almost always make enemies alternate units to fight with Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569704 Share on other sites More sharing options...
Debauchery101 Posted July 24, 2020 Share Posted July 24, 2020 This type of skill highly increases survivability and damage output. This becomes a nightmare when you get the aura for nearby units. SW tend to use a lot of characters and our whole army gets heroic intervention, 6in for characters to hunt chracaters. So we always get +1 hit and almost always make enemies alternate units to fight with Link to comment https://bolterandchainsword.com/topic/365390-ragnars-warlord-trait/#findComment-5569718 Share on other sites More sharing options...
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