angrom Posted July 28, 2020 Share Posted July 28, 2020 Hi All, I was wondering if there is any rule that prevent us to use the monolith as a mobile line of sight blocker (with the old model)? The new model will be somewhat raised from the ground and I guess it is possible to draw a line of sight base to base under it? Does tat mean that the old model give an advantage over the new one? Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/ Share on other sites More sharing options...
Halandaar Posted July 28, 2020 Share Posted July 28, 2020 Is it a thing to draw LoS underneath a Repulsor? Because that's how big the transparent stand on the Monolith is. Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5572997 Share on other sites More sharing options...
MithrilForge Posted July 28, 2020 Share Posted July 28, 2020 (edited) I don’t think I could get my head down flat enough on the table to see underneath and at the other unit for fear I’d spike my head on a piece of GW gothic scenery :-D ... if anyone started trying those shenanigans I’d take my new monolith or repulsor off it’s stand and plonk it down flat on the table !!! Mithril Edited July 28, 2020 by mithrilforge Halandaar 1 Back to top Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5572999 Share on other sites More sharing options...
Mr4Minutes Posted July 28, 2020 Share Posted July 28, 2020 In competitive it is a thing to shoot underneath a hovering vehicle. Drawing LoS from the shins of the model. In the abstract, I do find it more believable that a unit would prone out to shin height and shoot underneath something then jump to the height of their antenna to shoot over a wall. Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5573109 Share on other sites More sharing options...
Mandragola Posted July 29, 2020 Share Posted July 29, 2020 The rules are pretty clear about lines of sight under models. You can do it, because you need LoS from any point on your model to any point on the target, and the feet count as part of a model. People used to shoot under my repulsors all the time when I fielded them. A word of caution about the monolith. Like my repulsors, it does D6 mortal wounds to everyone within 6" if it explodes. I've experienced these things blowing up in my lines and it is not fun at all. In 9th edition we can't even use CPs to reroll if vehicles explode, and I'm already seeing this become a really big issue in batreps online. I've sen a game in which a space wolf army is essentially defeated on turn 1 by a land raider exploding. It took out or wounded a bunch of buffing characters and spread wounds all over MSU units nearby. This only happens on a 6 of course (unless you meet Alpha legion... which you're unlikely to do). But it does sometimes happen ad it's completely devastating when it does. So if you do run a monolith, run it a safe distance from everything but Warriors. Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5574395 Share on other sites More sharing options...
Halandaar Posted July 30, 2020 Share Posted July 30, 2020 In competitive it is a thing to shoot underneath a hovering vehicle. Drawing LoS from the shins of the model. The rules are pretty clear about lines of sight under models. You can do it, because you need LoS from any point on your model to any point on the target, and the feet count as part of a model. People used to shoot under my repulsors all the time when I fielded them. Sigh. I don't suppose I should be surprised really. MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5574680 Share on other sites More sharing options...
NiftyVT Posted July 30, 2020 Share Posted July 30, 2020 In competitive it is a thing to shoot underneath a hovering vehicle. Drawing LoS from the shins of the model. The rules are pretty clear about lines of sight under models. You can do it, because you need LoS from any point on your model to any point on the target, and the feet count as part of a model. People used to shoot under my repulsors all the time when I fielded them. Sigh. I don't suppose I should be surprised really. You could also build up the base with tall grass, rubble (monolith crashing through stuff etc) or whatever else you want to block line of sight. MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5574693 Share on other sites More sharing options...
Mandragola Posted July 30, 2020 Share Posted July 30, 2020 I honestly think at that point you’re moving towards modelling for advantage. Turning a big thing that doesn’t block LoS to one that does, by adding grass, is a bit naughty. I could add 3” tall grass to the bases of all my knights so they block as well. Better to just accept that this is a fact of the game. It’s actually pretty rare for a model alone to block LoS to a model behind it. Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5574916 Share on other sites More sharing options...
Halandaar Posted July 30, 2020 Share Posted July 30, 2020 I honestly think at that point you’re moving towards modelling for advantage. Turning a big thing that doesn’t block LoS to one that does, by adding grass, is a bit naughty. I could add 3” tall grass to the bases of all my knights so they block as well. Better to just accept that this is a fact of the game. It’s actually pretty rare for a model alone to block LoS to a model behind it. I wouldn't consider anything on the base to affect LoS anyway, otherwise you could just build all your guys hiding behind their own personal ruin for permanent cover. I think the tidiest thing would be for it just to be ruled that you can't draw LoS under things like Monoliths because the anti-grav systems knock any projectiles travelling under the model off-course. Until it happens though, i suppose we have to accept that there will always be people who claim their units can see from their ankles. Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5574956 Share on other sites More sharing options...
MithrilForge Posted July 31, 2020 Share Posted July 31, 2020 (edited) I honestly think at that point you’re moving towards modelling for advantage. Turning a big thing that doesn’t block LoS to one that does, by adding grass, is a bit naughty. I could add 3” tall grass to the bases of all my knights so they block as well. Better to just accept that this is a fact of the game. It’s actually pretty rare for a model alone to block LoS to a model behind it. I wouldn't consider anything on the base to affect LoS anyway, otherwise you could just build all your guys hiding behind their own personal ruin for permanent cover. I think the tidiest thing would be for it just to be ruled that you can't draw LoS under things like Monoliths because the anti-grav systems knock any projectiles travelling under the model off-course. Until it happens though, i suppose we have to accept that there will always be people who claim their units can see from their ankles. I would model a wave of dirt and debris blowing out and away from the sides of the vehicle - Monolith/repulsor etc like a dust storm being blown up from the down force from the vehicle...fluffy and also cool looking and "Anal" LOS Blocking Mithril ++EDIT+ A repulsor, monolith is a blocky object much lower to the ground whereas a Knight is a tall block with legs...slightly different Edited July 31, 2020 by mithrilforge Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5575178 Share on other sites More sharing options...
Mandragola Posted July 31, 2020 Share Posted July 31, 2020 The knight is definitely different. I was just using it as an example of another big object that would change things a lot if it blocked LoS. I agree with the point of big things like Repulsors and Monoliths blocking LoS to stuff under them. Actually firing under them would be very difficult, if not impossible. It's actually a fairly difficult rule to write though. It doesn't make anything like as much sense for skimmers on higher bases like land speeders and obviously not for aircraft. Would you write the rule for individual datasheets? Link to comment https://bolterandchainsword.com/topic/365511-monolith-and-line-of-sight/#findComment-5575541 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now