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  • 3 weeks later...
Small update: still chewing away at my hordes of intercessors. Got five more riflemen completed, and an officer (captain or lieutenant depending on the list).

 

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_intercessors03.jpg

 

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_officer01.jpg

Just waiting for aN Alien face hugger to jump out of an egg sac and grab that new officer by the bubble helmet!

 

Seriously though; great addition to your army so far!

Edited by Yosef Hausakluif
  • 3 months later...
Finished up my Bladeguard Lieutenant. I've got 5 more just like him for an actual Bladeguard squad.

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_shieldlt.jpg

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_bladeguardlt_turn.gif

 

And I re-jiggered some of my old flexo-arm dreads with some nice 3d printed arms and gun to be a bit closer to the "big robot marine" goal I was originally going for.. This fellow will be a contemptor with multimelta.

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_contemptor01.jpg

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_contemptor01_turn.gif

Not sure if I've said this before in this thread, but even if so, it's still true. Love these models! The vision, execution, painting, even photography—all amazing!

 

It looks like you've done a conversion I was considering too and used the Palanite Subjugator shields. If someone weren't looking for a big conversion effort, how easily compatible are those arms and/or shields with Intercessors?

Edited by Brother Yroc

The subjigator arms aren't compatible at all with primaris marines, as they're far too small. My solution was to dip into my fantasy box and dig out some chaos knight shield arms which are the correct size and pose to hold the shields.

Suggestion for future models with bayonet-equipped weapons: mount the bayonet as far forward as possible, so the wielder has greater reach when the bayonet is used for thrusting attacks, and the gun barrel won't prevent the blade from cutting deeply when the bayonet is used for slashing attacks.

 

Your works are otherwise excellent. Why is the Bladeguard LT wielding a cattle prod-like weapon, which looks non-lethal? Was he ordered to capture an enemy leader for interrogation?

Good notes, but it's a big chainsaw and not at all suited to thrusting attacks in the first place. I envision he just wants up to something and grinds into it like a cement saw. By the time said something reaches the meltabarrels above the saw, it's already been shredded apart. Add some pseudo-science power-field to say that the sawblades force the material to the side in a wide wedge. I also wanted to keep the gun short as it was already getting to an unwieldy huge size, even for a big murderbot.

 

To fit the techy aesthetics of this chapter, all my powerswords are ad-mech taser goads (swords looked too anachronistic). The only thing from keeping a cattle prod from being lethal is the amperage.

Edited by McGibs
  • 2 months later...
Why settle for the clumsy meat-fingered Apothecaries when you can have the surgical precision of... THE DOCTOPUS!

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_doctopus01.jpg

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_doctopus_turn01.gif

I figure it floats along with some kind of repulsor engine, though slithering along on it's legs would also be extra creepy as it's just slapping dead marines back together.

The body (and a couple of the arms) are from Bombshell minis, the place I got my bubblehelmets from. I just threw it into an order and it was chilling in a bitsbox for a long while.

https://bombshellminis.com/34014-mekkus-artificer/

 

I replaced the arms with assorted mechadentrite bits because while the resin this thing is cast from is pretty flexible and durable, the stock legs and arms are just waaaay too fragile.

Edited by McGibs
Finished up a squad of Recon Marines to use as Incursors or Infiltrators. Was nice to change up the colour scheme a little bit and the phobos armour in genuinely cool.

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_incursors01.jpg

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_incursors02.jpg

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_incursors03.jpg

 

Here's a comparison between the grey recon and the standard line infantry. It's subtle, but I think it goes a long way to differentiating the two.

http://mcgibs.com/wp-content/gallery/miniatures/retromarines_incursors04.jpg

Again, excellent work. Did you already create Reiver analogues, or do you consider them of little use in-game? I also wonder if it's possible to make bubble helmets enclosing skulls, so the Reivers look like this:

Kojima_Productions_logo.png

(FYI, it's the Kojima Productions logo.)

Edited by Bjorn Firewalker

Reivers are in a pretty bad place, so unless they make the pistol and knife ones better, I probobly won't be making any.

These helmets come clear, so you could totally put some skulls inside. Bombshell also sells little brains with eyes so you could have brains-in-jars as well.

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