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Could give him some kind of parry rule like in 2nd ed, force opponent to re roll a dice of your choice or something along those lines? He should have a weakness for being punched in the nose though. :laugh.:

 

The fun & fluffy part is that if they give him "Parry: enemy attacks are -1 to hit in melee", he'll still be just as vulnerable to powerfists as he was before due to the capped negative modifiers in 9th!

  • 2 weeks later...

I have that model, haha. I bought it just because it looked cool. But its no surprise that he sucks because I'd never ever heard anyone play it before and I've seen almost every HQ in the game, even from armies I don't play. What a failed model.

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