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Hard to Kill, High Damage output, but limited area of what it can affect on the table. Its primary job is contesting No Man's Land Objective.

Is that not just combining the other two categories? Threat is high damage, Core is hard to kill?

Edit: you changed your post, raising different questions. Perhaps I’m confused from when we shifted the terms, but I thought hammernators were threat?

 

Edit, apparently I didn’t hit edit earlier, I hit quote.

 

 

As far as I can tell, it's the unit that doesn't win your army the game, but prevents the other person from winning if it's not dealt with by denying the enemy access to important parts of the board. 

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