Castle Wolfenstein Posted October 2, 2020 Share Posted October 2, 2020 I need a primaris transport. I'm intrigued by the repulsor, mostly because I can pick one up for less real money than an impulsor right now. Have any of you had any luck running a repulsor in actual games? Seems to me it would be quite vulnerable to getting blown up turn 1 and therefore completely failing in its role as a Ragnar/Bladeguard/Assault Intercessor/Judiciar delivery system. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/ Share on other sites More sharing options...
Rune Priest Jbickb Posted October 2, 2020 Share Posted October 2, 2020 I have run mine once but the durability vs point cost is just not worth it. Sadly I find the impulsor to be far superior, especially when 2 costs what a repuldor costs and tgey have a 4++. Sadly the real money cost of 2 impulsors versus a repulsor is a bit restrictive. Castle Wolfenstein and ranulf the revenant 2 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610069 Share on other sites More sharing options...
TiguriusX Posted October 2, 2020 Share Posted October 2, 2020 The impulsor costs more $ in real life because it is one of the best units in the game right now  The 4++ shield dome makes it insanely durable  You can also move then disembark...excellent for taking objectives with OBSEC troops    I was refusing to use it until a few weeks ago and finally gave it a test...I hate how awesome it is Castle Wolfenstein and ranulf the revenant 2 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610070 Share on other sites More sharing options...
WrathOfTheLion Posted October 2, 2020 Share Posted October 2, 2020 The impulsor is quite good. I don't play any Primaris with my SW, but for the DA I was quite happy with its ability to move forward and grab an objective as early as possible. Â I think the Repulsor costs too many points compared to the impulsor. Castle Wolfenstein 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610072 Share on other sites More sharing options...
Castle Wolfenstein Posted October 2, 2020 Author Share Posted October 2, 2020 That's about what I figured unfortunately. I guess I will have to bite the bullet and shell out for an impulsor, my boys need a ride that isn't going to blow up turn 1. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610077 Share on other sites More sharing options...
WrathOfTheLion Posted October 2, 2020 Share Posted October 2, 2020 A big fundamental problem I see with the Repulsor is that it's covered in guns. This isn't just something for aesthetics, but you have to pay the points cost for every gun they decide you have to glue on it... So it ends up just too much for a bus to get them to the other side of the board. Castle Wolfenstein 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610084 Share on other sites More sharing options...
Castle Wolfenstein Posted October 2, 2020 Author Share Posted October 2, 2020 That's about what I figured unfortunately. I guess I will have to bite the bullet and shell out for an impulsor, my boys need a ride that isn't going to blow up turn 1. Â Just found an FLGS online with impulsors in stock with the standard discount off the GW price, so I bought 2. I have a problem. WrathOfTheLion 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610193 Share on other sites More sharing options...
WrathOfTheLion Posted October 2, 2020 Share Posted October 2, 2020 They're a nice kit. I am not a big fan of the Repulsor, but the Impulsor I actually quite like after painting one up. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610199 Share on other sites More sharing options...
Rune Priest Jbickb Posted October 2, 2020 Share Posted October 2, 2020 Side note, breaking news from codex leaks, impulsor now 5++. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610224 Share on other sites More sharing options...
Castle Wolfenstein Posted October 2, 2020 Author Share Posted October 2, 2020 Side note, breaking news from codex leaks, impulsor now 5++. Of course that leaks the day I order 2 impulsors. That will teach me to make a big purchase 2 weeks before a new codex drops. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610235 Share on other sites More sharing options...
TiguriusX Posted October 2, 2020 Share Posted October 2, 2020 (edited) It is still worth it.  I use 1 in my list.  Fly means you hide behind walls out of LOS.  Move 14" and disembark means you have tons of options  The shield dome at 5++ is just a bonus. So long as points don't go crazy it is your best tool to get troops/primaris HQs into melee and then eat overwatch for the charge  I put ragnar and a judiciar in my impulsor Edited October 2, 2020 by TiguriusX Castle Wolfenstein 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610237 Share on other sites More sharing options...
Jorin Helm-splitter Posted October 2, 2020 Share Posted October 2, 2020 Yeah and points stayed the same its it's still the better transport option. A little disappointed the other upgrade options for the impulsor didn't go down because I've only rarely seen them used and I don't think nerfing the shield will fix that. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610238 Share on other sites More sharing options...
Castle Wolfenstein Posted October 2, 2020 Author Share Posted October 2, 2020 It is still worth it.  I use 1 in my list.  Fly means you hide behind walls out of LOS.  Move 14" and disembark means you have tons of options  The shield dome at 5++ is just a bonus. So long as points don't go crazy it is your best tool to get troops/primaris HQs into melee and then eat overwatch for the charge  I put ragnar and a judiciar in my impulsor  Oh I am definitely not going to return them. However, if it leaks tomorrow that Repulsors are getting a 3++ I will be irked! Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610243 Share on other sites More sharing options...
Ragnar69 Posted October 2, 2020 Share Posted October 2, 2020 Looks like 131 with shield dome if storm bolters stay at 3 points Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610276 Share on other sites More sharing options...
Karhedron Posted October 2, 2020 Share Posted October 2, 2020 The shield dome going to 5++ is a downer but not entirely surprising. Having a fast Transport with better shields than an Imperial Knight seemed odd, no matter what cybernetic rabbits Cawl pulls out of his hat. PeteySödes and Kassill 2 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610326 Share on other sites More sharing options...
TiguriusX Posted October 3, 2020 Share Posted October 3, 2020 (edited) I heard a rumor the impulsor and many other hover vehicles are losing the FLY keyword  If that happens it changes a great deal of the utility  Now you have to decide if the assault disembark after moving is worth the points...still has great potential to move and steal an objective by kicking out an obsec unit  hmmm Edited October 3, 2020 by TiguriusX Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610823 Share on other sites More sharing options...
Guest Posted October 3, 2020 Share Posted October 3, 2020 Not sure why everyone thought impulsors were 5++, we've known since that article discussing them there weren't getting 4++. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610827 Share on other sites More sharing options...
Jorin Helm-splitter Posted October 3, 2020 Share Posted October 3, 2020 They lost fly, and the repulsor field has become a stratagem. I still think they're OK but I just think firstborn stuff is better right now. Â As far as the 5++ the community article that spoiled that it was later updated to a 4++. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610887 Share on other sites More sharing options...
Castle Wolfenstein Posted October 3, 2020 Author Share Posted October 3, 2020 Ok. I just spent like $130 on impulsors yesterday so I need someone to tell me everything will be ok. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610920 Share on other sites More sharing options...
WrathOfTheLion Posted October 3, 2020 Share Posted October 3, 2020 I think they'll be fine. Some of the interactions before were completely ridiculous, like being able to move through models due to fly and drop stuff off behind them, being able to traverse vertical floors, etc. Â My main use for them, which was using that fast movement to get them where they need to be and unload onto a forward objective turn 1 hasn't really changed. Â Might just make sure to magnetize them, as you may be more incentivized to take fewer options, although the shield dome is still worth it I think. They aren't an autoinclude anymore, but they're still fine as a dedicated transport. If playing Primaris, you'll still need them. Â Repulsors are now removed from dedicated transport now as well, placed in Heavy slot with Land Raiders, which is where they should have been all along. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610925 Share on other sites More sharing options...
PeteySödes Posted October 3, 2020 Share Posted October 3, 2020 (edited) I think they’re still fine just not borderline auto take, 5+ is still really nice on a transport. Most opponents are loath to potentially burn anti-armor shots on that, esp a transport. Edited October 3, 2020 by PeteySödes Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610935 Share on other sites More sharing options...
Jorin Helm-splitter Posted October 3, 2020 Share Posted October 3, 2020 Ok. I just spent like $130 on impulsors yesterday so I need someone to tell me everything will be ok. They still move 14, so while you can't just fly over LoS terrain they're still fast. The repulsor field is a stratagem and we have more command points now. They'll be fine and I think they'll be pretty reactive with thier points if they stop showing up in lists. Castle Wolfenstein 1 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610946 Share on other sites More sharing options...
TiguriusX Posted October 3, 2020 Share Posted October 3, 2020 (edited) Ok. I just spent like $130 on impulsors yesterday so I need someone to tell me everything will be ok.  You have 1 major advantage using impulsors  You can move 14" and disembark OBSEC troops another 3"  That means you can potentially steal an objective out from under your opponent 17" away  It is very powerful in the 9th edition meta...I am using that trick every game at some point  It won't be as easy to pull off without fly but it is something no other transport can do Edited October 3, 2020 by TiguriusX PeteySödes and Castle Wolfenstein 2 Back to top Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5610948 Share on other sites More sharing options...
Karhedron Posted October 3, 2020 Share Posted October 3, 2020 Repulsors are now removed from dedicated transport now as well, placed in Heavy slot with Land Raiders, which is where they should have been all along. Agreed. I think the only reason Repulsors were Transports rather the Heavy initially was that Primaris had no other vehicles that could carry them for much of 8th. Link to comment https://bolterandchainsword.com/topic/366774-primaris-transports/#findComment-5611117 Share on other sites More sharing options...
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