Brother Bahram Posted October 6, 2020 Share Posted October 6, 2020 Trying to find the use of DW CS If I understand this correct, it overrides that you need at least 3 models to prevent your opponent to target your warlord? Or do I miss something? Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/ Share on other sites More sharing options...
Angel of Solitude Posted October 6, 2020 Share Posted October 6, 2020 That, and it also allows you to take a Deathwing Apothecary, Ancient and Champion without taking up a force org slot. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613255 Share on other sites More sharing options...
Berzul Posted October 6, 2020 Share Posted October 6, 2020 Does it work for ANY deathwing character? Or only for Belial and the Master in Terminator Armor? Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613259 Share on other sites More sharing options...
Brother Bahram Posted October 6, 2020 Author Share Posted October 6, 2020 As long they have keyword Captain, it’s a go Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613263 Share on other sites More sharing options...
Berzul Posted October 6, 2020 Share Posted October 6, 2020 Even non-deathwing? Â Could I take a Command Squad, and a Company Master in Jump Pack, and have them act as bodyguards to him, for instance? Â 'cause that would be a SERIOUSLY good thing. I'd never take my regular DWT squad if not as a Command Squad, again. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613265 Share on other sites More sharing options...
Brother Bahram Posted October 6, 2020 Author Share Posted October 6, 2020 Sorry - Deathwing Terminator Captain Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613270 Share on other sites More sharing options...
DalamarDe Posted October 6, 2020 Share Posted October 6, 2020 I think you are mixing up the two rule. They can bodyguard any "Dark Angels Character". The DW Command Squad does not take up a slot if you have a DW Terminator Captain.  You can take this squad as an Elite choice get the bodyguard Ability and still get the Deathwing Apothecary, Ancient and Champion to take up no slots. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613283 Share on other sites More sharing options...
Berzul Posted October 6, 2020 Share Posted October 6, 2020 (edited) So, they CAN bodyguard my Company Master?! Edited October 6, 2020 by Berzul Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613287 Share on other sites More sharing options...
Angel of Solitude Posted October 6, 2020 Share Posted October 6, 2020 Yes. Â "Bodyguard: While a friendly Dark Angels Character unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that Character unit with ranged attacks." Helias_Tancred and Berzul 2 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613293 Share on other sites More sharing options...
Raychu Posted October 6, 2020 Share Posted October 6, 2020 (edited) If I read it correctly you could haveBelialA DW command Squada DW apothicaryA DW champion A DW ancient  all this for the only slot of Belial, so possible up to 9 guys, wounding only on 4+, with all the different boost.I understand why the whole deathwing range on GW's website is out of stock. Edited October 6, 2020 by Raychu Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613312 Share on other sites More sharing options...
Komodo Posted October 6, 2020 Share Posted October 6, 2020 Not really sure about it... It's a huge point sink. But also frees up elite slots in battalion. So if you're taking DWT squad, why not make it Command squad if you're planning on taking Ancient for example, also, sometimes it's nice to shed some of the points down, taking less than 5 termies.  But my biggest concern is that you have to pay a lot of CP if you're planning to put termies in tactical reserves. And it's 2-3 turn only. Currently I've used DWT against Tyranids, shredding with them storm bolters. And DWK with Int-chappie (+1S from relic) and Ancient, giving them +2 to charge, re-roll of charge, +1A, and 5+ "FNP" from a relic + additional "Lay low the mighty". Worked well. You can go toe to toe to almost anything and win, also LLTM gave a great boost against Tyranid monsters.  Sadly, we lost this combo, but I think you can still do pretty nice combo Apoth+Ancient with Relic and Champ for extra punch, with TH+SS dude and TH+SS Sarge for extra durability. Playing Outnumbered but never Outmatched gives +1A and with CP not so scarce in 9th, it's pretty useful. Combined with Full to-hit reroll from Belial.  And you can take Int-Chappie and get SECOND command squad and second trinity of Elite DW :) Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613331 Share on other sites More sharing options...
bigtrouble Posted October 6, 2020 Share Posted October 6, 2020 And you can take Int-Chappie and get SECOND command squad and second trinity of Elite DW :) Yeah, crazy. Even money this gets revised that you can only have one each. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613340 Share on other sites More sharing options...
Berzul Posted October 6, 2020 Share Posted October 6, 2020 (edited) I'd mostly use it as a way to guard my Master once he reaches the front lines. Or to guard the Ancient. Â All in all, the cost difference is such that I just see no real reason not to try and upgrade any one squad in your list into a command squad. Edited October 6, 2020 by Berzul Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613357 Share on other sites More sharing options...
Orkinstein Posted October 7, 2020 Share Posted October 7, 2020 Not really sure about it... It's a huge point sink. But also frees up elite slots in battalion. So if you're taking DWT squad, why not make it Command squad if you're planning on taking Ancient for example, also, sometimes it's nice to shed some of the points down, taking less than 5 termies. Â But my biggest concern is that you have to pay a lot of CP if you're planning to put termies in tactical reserves. And it's 2-3 turn only. Currently I've used DWT against Tyranids, shredding with them storm bolters. And DWK with Int-chappie (+1S from relic) and Ancient, giving them +2 to charge, re-roll of charge, +1A, and 5+ "FNP" from a relic + additional "Lay low the mighty". Worked well. You can go toe to toe to almost anything and win, also LLTM gave a great boost against Tyranid monsters. Â Sadly, we lost this combo, but I think you can still do pretty nice combo Apoth+Ancient with Relic and Champ for extra punch, with TH+SS dude and TH+SS Sarge for extra durability. Playing Outnumbered but never Outmatched gives +1A and with CP not so scarce in 9th, it's pretty useful. Combined with Full to-hit reroll from Belial. Â And you can take Int-Chappie and get SECOND command squad and second trinity of Elite DW :) Why do you use CP for tactical reserves when they can DS? Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5613437 Share on other sites More sharing options...
Komodo Posted October 7, 2020 Share Posted October 7, 2020 Why do you use CP for tactical reserves when they can DS?  Hey, Maybe my understanding is wrong. I haven't played a lot of games yet. But if you Deep Strike smth, you put it in reinforcements, which you have to pay?  Hmm. Gonna check the book now :) Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614002 Share on other sites More sharing options...
Berzul Posted October 7, 2020 Share Posted October 7, 2020 Deepstrike doesn't pay any cp. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614006 Share on other sites More sharing options...
WandererTheta Posted October 7, 2020 Share Posted October 7, 2020  Why do you use CP for tactical reserves when they can DS?  Hey, Maybe my understanding is wrong. I haven't played a lot of games yet. But if you Deep Strike smth, you put it in reinforcements, which you have to pay?  Hmm. Gonna check the book now   The CP for reserves is only for units that don't have a built in ability to deep strike. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614024 Share on other sites More sharing options...
eternal_warrior12 Posted October 8, 2020 Share Posted October 8, 2020 Can we all take a moment to be fired up about wearing the Deathwing badge. Holy Bejorzis are we going to be fun to play. Wading into battle smashing left and right. So freaking excited Angel of Solitude, WrathOfTheLion and Helias_Tancred 3 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614106 Share on other sites More sharing options...
Komodo Posted October 8, 2020 Share Posted October 8, 2020 Death. From. Above.  Amen :) Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614539 Share on other sites More sharing options...
Interrogator Stobz Posted October 8, 2020 Share Posted October 8, 2020 Death from the Warp. Â FTFY Komodo 1 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614568 Share on other sites More sharing options...
Berzul Posted October 8, 2020 Share Posted October 8, 2020 Death. Period. Komodo, Interrogator Stobz and WrathOfTheLion 3 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614579 Share on other sites More sharing options...
aura_enchanted Posted October 9, 2020 Share Posted October 9, 2020 imo the first squad of terminators u even consider bringing should be a single command squad, feel free to go from there but the command squad should be first in line beyond dwk's Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614622 Share on other sites More sharing options...
Berzul Posted October 9, 2020 Share Posted October 9, 2020 Yeah. For the cost that it takes in comparison with a regular DWT squad, you should definitely be trying to take a Command Squad over a regular Squad, for your first squad. Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614744 Share on other sites More sharing options...
Master Sheol Posted October 9, 2020 Share Posted October 9, 2020 imo the first squad of terminators u even consider bringing should be a single command squad, feel free to go from there but the command squad should be first in line beyond dwk's yes anyway you will never buy a squad that is more than 5 models to avoid blast weapons so a command squad of 2-5 men is enough as first elite choice you max up to 5 men if you want the heavy weapon or you keep cheap putting less models into it so you keep elite slots free for those cheap sniper scout squads that are elite now WrathOfTheLion 1 Back to top Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614754 Share on other sites More sharing options...
Berzul Posted October 9, 2020 Share Posted October 9, 2020 How much more expensive are the members of the command squad? 2 points per model? Link to comment https://bolterandchainsword.com/topic/366861-the-use-of-dw-command-squad/#findComment-5614806 Share on other sites More sharing options...
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