Commander Nicky Posted October 11, 2020 Share Posted October 11, 2020 Hey Guys I have come up with an experimental army which I would like to know how youwould play it if you where against/faceing it. What is it weakness what makes it good (if it is good at all!). I want, however, to point out, that it's made where codex supplements are not allowed for an unknown/succesor founded chapter. It is also before any of the F&Q about the new codex which was released yesterday so at the point where I have made this list, it is not know if GW will make chances to how it works now. With that in mind. Here it's; Chapter Tactics: Hungry for Battle + Whirlwind of Rage. Battle-forged: 12 CPs. -2 for stratetic reserves -1 for Hero of the Chapter - 9 CPs. HQ: Captain; Jump Pack (JP) + Power Fist (PF) + combi-melta (C-M). Warlord traits: Champion of Humanity - 125 pts. Librarian in Terminator armour; Force sword + Storm Bolter (SB) - Hero of the Chapter: The Imperium's Sword. Psychic Powers: Veil of Time, Might of Heroes, Null Zone. - 135 pts - 1 CP. Troops: Assault Intercessor squad; 5 members: PF on sergeant (srg.) - 105 pts. - Stratetic Reserves (PR: 5). Intercessor squad; 5 members; bolter rifles (BF) + Pf on srg. - 110 pts. Tactical squad; 5 members; Grav-Cannon (GC) + srg. w/combi-plasma (C-P) - 110 pts. Tactical squad; 5 members; Missile Launcher (ML) + srg. w/C-P - 115 pts. Elites: Terminator squad; 5 members: 2 x chainfist (CF) + 2 x PF + Assault Cannon (AC) & Teleport Homer - 205 pts. Vanguard Veterans squad; 5 members: JPs + Storm shields (SS) + 2 x Power sword (PS) + 2 x power Axe (PA) + Thunder Hammer (TH) on srg. - 149 pts Apothecary; Relic (Purgatorus) - 75 pts. Judiciar - 85 pts. - Strategic Reserves (PR 5). Redemptor Dreadnought; Icarus rocket pod + onslaught gatling cannon + macro plasma incinerator - 185 pts. - Strategic Reserves (PR 9). Heavy Support: Devastator squad; 2 x lascannon + 2 x plasma cannon - 150 pts. Eliminator squad; 3 x Bolt sniper rifles - 90 pts. Eliminators squad: 3 x Las fusil - 120 pts. Dedicated Tansports Razorback; Twin Lascannon + Hunter-killer missile - 125 pts. Razorback; Twin Heavy Bolter + Hunter-killer misslie - 115 pts. Total 1999 pts. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/366973-9th-edit-sm-army-dont-know-if-codex-supplement-works/ Share on other sites More sharing options...
XeonDragon Posted October 12, 2020 Share Posted October 12, 2020 That looks very similar to a list I had good success with vs BA and Death Guard, minus assault intercessors, judiciar, vanguard vets and I had a jump chaplain instead of librarian. I used tactical squads (when they were still 1 wound!) with combi-plas + missile launchers + power fist to great effect, holding backfield, popping krak missile at harder targets down good firing lanes (positioning key), rapid fire bolters on units that came towards backfield objectives. I used terminators (missile launcher however) to great effect to dominate mid-board with a couple of squads of veteran intercessors. I then used dreadnought and razorbacks to deal with heavies from range, softened them up so when they got in range of terminators for charges they were nice and squishy. Commander Nicky 1 Back to top Link to comment https://bolterandchainsword.com/topic/366973-9th-edit-sm-army-dont-know-if-codex-supplement-works/#findComment-5615929 Share on other sites More sharing options...
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