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Only way to do that is with Horticulox and I think the mortal wound output isn't worth it (although in my pure nurgle daemons list I use him but mainly to buff a big block of beasts + I love the model).

 

Of course you can plant the fortification in your own deployment zone without problems.

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Hey gents can someone help me out here?

I'm going to be playing Crusade (ie, narrative) against Death Guard on Saturday.

 

I've never played narrative games before, and so no DG player I've ever gone against has used summoning. That is to say, I have no idea how it works.

 

Since narrative play summoning doesn't require army points/power, what is the actual mechanism that is used to summon stuff? Ie, who can do it, what does it cost? (stratagem? psychic ability?)

 

Thanks.

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Most characters can summon, but they can't move in the movement phase. There are a couple of exception, via stratagems. They have to be within 12" of the character and more then 9" from an enemy unit.

 

Hope that helps.

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And there ist no upper Limit how many Units they can summon over the game. (except Numbers of characters Times 5) so... Agree on Reserving Power maybe? Its to unbalanced even for narrative. (And i use summoning regularly in Out crusade) Edited by MasterDeath
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